If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Prerelease:Crash Twinsanity (PlayStation 2, Xbox)

From The Cutting Room Floor
Jump to navigation Jump to search

This page details pre-release information and/or media for Crash Twinsanity (PlayStation 2, Xbox).

It's well known that Twinsanity had a troubled development, resulting in the unpolished game that Crash Twinsanity is. Due to this, there's quite frankly a ridiculous amount of content that was scrapped or changed. Aside from prerelease material and developers showcasing scrapped ideas, a large amount of concept art can be found by collecting gems in the game.

Sub-Pages

Blank.png
GameHut Videos
Early prototypes showcased on programmer Jon Burton's YouTube channel, GameHut.
Crash Twinsanity-Prerelease XboxBuildTotemHokum2.png
Prerelease Material
Trailers, previews and press kits galore.
Blank.png
Deleted Scenes
Scrapped cutscene storyboards and dialogue that never made it into the final game. Shared by staff member "FakeNina" years after the game's release.