If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Prerelease:SSX 3 (GameCube, PlayStation 2, Xbox)

From The Cutting Room Floor
Jump to navigation Jump to search

This page details prerelease information and/or media for SSX 3 (GameCube, PlayStation 2, Xbox).

Hmmm...
To do:
The strategy guide has some differences. Document it.

Teaser Trailer

This is a teaser trailer from very early in the game's development dated 22nd April, 2003. It has very interesting differences.

  • The logo had a completely different design.
  • The peaks are much smaller.
(Source: Tekkenlord05)

Very Early Build Trailer

This trailer shows off the alpha build of the game dated 27th May 2003, which was when the game was reusing many assets from SSX Tricky. It has so many drastic differences.

  • The logo is updated and has a different design.
  • The arrow glass and SSX 3 glass designs were different for the Snow Jam race on Peak 1.
  • There are Big Challenge gates present during the Snow Jam race on Peak 1.
  • The snowflake on top of the SSX 3 billboard in the Snow Jam race on Peak 1 was reused from SSX Tricky.
  • The rails at 0:39 and 0:41 were very different.
  • The point bonus pick ups in Crow's Nest at 0:44 were again reused from SSX Tricky.
  • The boost is blue.
(Source: Tekkenlord05)

E3 2003 Trailer

This is from E3 May 2003. It has many noticeable differences when compared to the final game.

  • Allegra wears a beanie hat that's not in the final game.
  • Peak outline is a different color.
  • Peak text is different and is also a different color.
  • The mountain peaks fill up in a red color when selected.
  • The plane is a different color.
  • Mac's early snowboard can be seen.
  • Mac's top is different.
  • Mac's Uber Grind is different.
  • All the event text is different.
  • The placeholder logo can be seen.
  • The boost is blue.
  • The back of Moby's shirt is a different color.
(Source: Tekkenlord05)

E3 2003 Gameplay

This footage was found on an archived GameTrailers website linked through Neoseeker and was shown at E3 2003. It has some intriguing differences.

  • There is no music.
  • Crow's Nest looked different.
  • There are multipliers on Crow's Nest as opposed to bonus point pick ups.
  • Snow Jam looked different.


(Source: Tekkenlord05)

E3 2003 Footage

This is footage of the game from E3 2003. It strongly resembles the pre-alpha build prototype. There are A TON of differences when compared to the final game.

  • The slopestyle glass had a different design at 0:40.
  • Mac's early snowboard can be seen.
  • The snowflakes were reused from SSX Tricky.
  • There are Big Challenge gates visible on Snow Jam.
  • There is speed text visible at 1:50.
  • The HUD was basic and reused from SSX Tricky.
  • The trick score icon was completely different.
  • There is bonus trick text at 2:13 which never appears in the final game.
  • The camera position changes to free camera from 2:18 to 2:30. It's always positioned behind you in the final game.
  • There is no Uber announcer.
(Source: Tekkenlord05)

In-Game E3 2003 Trailer

This trailer was included in the final game as a purchasable item in Peak 3's shop. It has quite a few differences that have been mysteriously changed from what was seen as the original but some are still the same.

  • The text for each peak name was different. They are also known as lower, second and summit as opposed to numbers in the final game.
  • The peak outline was a different color.
  • Mac's early snowboard can be seen.
  • The arrow glass was different.
  • It uses Peak 2's intro video for Peak 3.
(Source: Tekkenlord05)

Early Metro City Footage

This is never before seen footage of Metro City. It has multiple differences.

  • Arrow gates are a different colour.
  • There is no rail beside the direction gates at the beginning of the video.
  • The rail shortcut before the Trick Boost pick up isn't present.
  • The Speed Boost pick up has a different sound.
  • The fences before the jump are a different colour.
  • There are no glass panes you smash through before the jump at the end of the video.
(Source: Tekkenlord05)

Early R&B Footage

This is footage of the R&B SlopeStyle event from Peak 1. It has multiple differences.

  • The multipliers are a different design.
  • The long rail you can grind on in the final game isn't present.
  • The point bonus pick ups are reused from SSX Tricky.
  • There is no HUD.
  • The boost is blue.
  • The rails are different.
  • The arrow glass is different.
  • The rail used to jump over the train is in a different position.
  • Sound effects are different.
(Source: Tekkenlord05)

Early Dysfunction Junction Footage

This is footage of the the Dysfunction Junction SuperPipe event from Peak 1, dated 17th July 2003. It has many noticeable differences.

  • The point bonus pick ups are reused from SSX Tricky.
  • The boost is blue.
  • There is no HUD.
  • The announcer for the Super Uber Tricks is different. Her dialogue is different too.
(Source: Tekkenlord05)

Early Dysfunction Junction Footage 2

This is more footage of the Dysfunction Junction SuperPipe event from Peak 1.

  • The point bonus pick ups are reused from SSX Tricky.
  • The boost is blue.
  • There is no HUD.
(Source: Tekkenlord05)

Early Peak 2 Footage

This is never before seen footage of Peak 2.

  • The trick boost pick up at the end of Ruthless Ridge was a different colour.
  • The bonus points pick ups on Schizophrenia are different.
  • Style Mile looked different.
(Source: Tekkenlord05)

Early Peak 3 Footage

This is never before seen footage of Peak 3.

  • The Throne has different arrow gates and out of bounds glass.
  • Perpendiculous has different bonus points pick ups.
  • Kick Doubt has different rails and multipliers.
(Source: Tekkenlord05)

Allegra Teaser Trailer

This teaser trailer shows off gameplay footage of Allegra in the Much 2 Much event on Peak 3, dated 17th September 2003, a month before the game was released. It has a few differences.

  • The arrow glass at the start of the video is different.
  • There is no HUD.
  • There is no announcer when your Super Uber Trick meter is full.
(Source: Tekkenlord05)

Elise Teaser Trailer

This is another teaser trailer, this time from Elise in the Launch Time event on Peak 2, dated 17th September 2003. It also has some differences.

  • There is no HUD.
  • The point bonus pick ups are different.
  • The boost is blue.
  • There is no sound effects when collecting a point bonus icon.
  • The rails at the end of the event are different.
  • There is no announcer when your Super Uber Trick meter is full.
(Source: Tekkenlord05)

Griff Teaser Trailer

This is another teaser trailer, this time from Griff in the Launch Time event on Peak 2, dated 17th September 2003. It has the same differences as Elise's with one exception.

  • There is no HUD.
  • The point bonus pick ups are different.
  • The boost is blue.
  • The snowflake has a different sound effect when collected.
  • There is no sound effects when collecting a point bonus pick up.
  • The rails at the end of the event are different.
  • There is no announcer when your Super Uber Trick meter is full.
(Source: Tekkenlord05)

Mac Teaser Trailer

This is more gameplay footage, this time from Mac in the Much 2 Much event on Peak 3, dated 17th September 2003. It has the same differences as Allegra's.

  • The arrow glass at the start is different.
  • There is no HUD.
  • There is no announcer when your Super Uber meter is full.
(Source: Tekkenlord05)

Near Final Snow Jam Footage

This is short gameplay footage of the Snow Jam Race event on Peak 1. It is very close to the final game but has one small difference.

  • The rails on the right side of the track at the start of the video along with the others Psymon grinds on near the end of the video are different and a different colour.
(Source: Tekkenlord05)

Near Final R&B Footage

This is short gameplay footage of the R&B SlopeStyle event on Peak 1. It is very close to the final game but has some differences.

  • Most of the rails that Elise grinds on throughout the video are different and a different colour.
  • The multipliers are different, bigger than the final game's and different colours.
  • There is no bonus point pick up at 0:30.
(Source: Tekkenlord05)

Near Final Crow's Nest Footage

This is short gameplay footage of the Crow's Nest Big Air event on Peak 1. It looks close to the final game but has some differences.

  • The arrow glass Mac grinds on at the start of the video is different.
  • There is no rail on the watchtower with a diamond bonus pick up when Mac is in the air.
  • The bonus point pick ups now resemble the final games but are different colours and the green pick up is still present.
  • The rails at the end are different colours.
(Source: Tekkenlord05)

Near Final Dysfunction Junction Footage

This is short gameplay footage of the Dysfunction Junction SuperPipe event from Peak 1. Its pretty much the final game but with one difference.

  • The pick ups are different colours.
(Source: Tekkenlord05)

PlayStation 2 Trailer

This early trailer for the PlayStation 2 version shows a number of differences when compared to the final game. Some of them can still be spotted in the final game's intro and in some loading screens.

  • Nate and Mac's snowboards are very different.
  • Some Uber Tricks have different animations.
  • The signs, glass, and billboard in Snow Jam are very different.
  • The camera is much closer to you. It's wide to mid range in the final game.
  • The early SSX 3 logo can be seen in The Dysfunction Junction SuperPipe event in Peak 1 when Mac performs an Uber Trick.
  • Some of Mac's attire is not present in the final game.
  • Big Challenge gates are visible in the Snow Jam race in Peak 1.
  • The placeholder logo is seen at the end of the video.
(Source: Tekkenlord05)

Take To The Slopes Trailer

This trailer shows off the intro for the game along with the events that take place. It's dated 20th October 2003, which is when the game was released. It shows off very noticeable differences when compared to the final game. A lot of these can be spotted in the final game's intro.

  • The game's title is SSX 3 World Championships.
  • It's you against the mountain text appears at the start of the video. DJ Atomika also says it. Its placing was changed in the final game and DJ Atomika never says it.
  • DJ Atomika's name text appears. It's spelled differently too.
  • It uses Higher Ground by the X-Ecutioners for the majority of the trailer up to Peak 3 for GO by Andy Hunter and then back to Higher Ground. GO is used for the whole intro in the final game.
  • There is no reverb effect when DJ Atomika talks at the start of the trailer.
  • DJ Atomika says "one mountain, three peaks". This is not heard in the final game.
  • The individual peak introduction dialogue by DJ Atomika is completely different.
  • The events and big challenge text is different and is also a different color.
  • The Out Of Bounds shortcut in Ruthless Ridge is completely different.
  • The arrow glass in Ruthless Ridge is a different color.
  • The event dialogue by DJ Atomika is a bit different.
  • The combos, uber rails, uber tricks, ubers, stalls and the uber combo text never appears in the final game.
  • The multipliers in R&B, Style Mile and Dysfunction Junction are different colors.
  • The bonus point icons in Crows Nest and Launch Time are reused from SSX Tricky.
  • The wood break sound effect in the Launch Time shortcut is different.
  • The text at the end of the video would be repurposed for the game's box art.
(Source: Tekkenlord05)

Accolade Trailer

This trailer shows off some awards the game won and has some differences whilst the game was already released.

  • The end of Style Mile looked different.
  • The boost is blue.


(Source: Tekkenlord05)

Commercial

This is just the commercial for the game. It's pretty much the same as the NTSC Commercial difference wise but using footage of Allegra doing all three peaks events.

  • The boost is blue.
(Source: Tekkenlord05)

NTSC Commercial

This is the NTSC commercial for the game. It pretty much has the same difference as the commercial.

  • The boost is blue.
(Source: Tekkenlord05)