Proto:A Hat in Time (Windows, Mac OS X)/Beta/Differences to the Final Game/Texture Differences/Spaceship Hub Graphics
This is a sub-page of Proto:A Hat in Time (Windows, Mac OS X)/Beta/Differences to the Final Game/Texture Differences.
Contents
Spaceship Monitors And Power Panels
Beta | Final |
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Several of the textures used by monitors and power panels on the spaceship have minor differences between the Beta and final game. The total amount of Time Pieces shown in the Beta is 60, whereas in the final it's 40. Habboi confirmed in his developer playthrough of the game that the 60 count was placeholder. The monitor that keeps track of your Pon total is still using its design from the Alpha builds, which shows the Pons to be red whereas in the Beta builds they're now green. Oops.
Power panels in the Beta also used unique graphics when locked and unlocked, whereas in the final game all of the effects on power panels are accomplished through material effects.
There are also some unique power panel number graphics only seen in the Beta builds. The "6" graphic is used by Trainwreck of Science in these builds, while the "30" graphic is used by the door that would lead to Sand 'n Sails. The "50" graphic is used by the power panel that would allow access to the finale. No corresponding graphics for these exist in the final game, although there is an unused "30" graphic leftover in the final game's Modding Tools:
Spaceship Kitchen Door
Alpha/Beta | Final |
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The older version of the door has a much paler blue than the final game's.
Spaceship Blueprint
Beta | Final |
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The blueprint that can be found in the Spaceship was completely changed for the final game. In the Beta, it appears to actually be concept art for the front of the Science Express, while in the final game it's a blueprint of the Spaceship itself.
Spaceship Machine Wood
Beta | Final |
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The resolution of the wood was cut in half.
Time Piece Vault Clock
Beta | Final |
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Significantly more detail was added, appearing more stylized as well.