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Proto:Crash Bandicoot: The Wrath of Cortex
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This page details one or more prototype versions of Crash Bandicoot: The Wrath of Cortex.
Five prototypes have been released, two of which are dated before the game was finished.
Sub-Pages
May 15th, 2001 build Shown off at E3 2001, four months before release. |
September 11th, 2001 build A presubmission version featuring the scrapped minigame on the loading screens, dated 10 days before the North American v1.00 release. |
September 27th, 2001 build A European version dated after the North American v1.00 release and a few days before the initial European v1.03 release. |
GameCube Prototypes
Two prototypes of the GameCube port were anonymously released on 4chan on November 8th, 2022.
To do: Any other differences? |
December 17th, 2001 build
This prototype is documented on Hidden Palace.
Dec 17 | Final |
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- Lighting is completely broken throughout the game, with no shading, vertex colors or texture alpha.
- Debug menu is enabled by default and can be accessed by pausing the game and selecting Debug Options.
July 24th, 2002 build
This prototype is documented on Hidden Palace.
- The porting process is almost finished at this point.