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Proto:PlayStation Portable

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This page details one or more prototype versions of PlayStation Portable.

1.00

This firmware was meant to be a placeholder update (that was uploaded to the update servers) in 2005 when they were preparing for the release of the retail firmware 1.50 using the network update feature of the system. (v1.0.0, nicknamed "Bogus". Download here.) The only units the firmware works on is the PSP-1000 (Japanese) model and a DTP-T1000 (development kit) with a few modifications; it cannot be installed unmodified or to any other model. (Or else you'll end up with a nice brick!)

Startup

  • The text reads "Sony Computer Entertainment Inc." instead of just "Sony Computer Entertainment".
  • The gameboot logo on the Bogus firmware doesn't have the "PlayStation Portable" text under the PSP logo.
  • The startup sound is different.
  • The Bogus firmware's gameboot doesn't have a sound.
Early Final

Video

This is footage of the 1.00 firmware menu.

Early Sounds

All of the assets here are present in flash0:\vsh\resource.

Each of the sounds have their normal filename defined by the .rco file, as well as their original internal name in the VAGp stream name section, which is written under the sound file. It also has a maximum limit of 16 characters, meaning the original name gets cut off in most cases.

The sounds have a lot more variety in this firmware compared to the final counterpart, where most sounds are identical, some were left empty, and some sounds were repurposed to a different file.

Filename Early (1.00) Final (1.50)
opening_plugin.rco
snd_opening
ColdBoot1030.aif
ColdBoot.aif
system_plugin.rco
snd_cancel
SE04_Back.aif
SE4_Cansel.aif
snd_category_decide
SE05_Category_OK
SE5_Category_OK.
snd_cursor
SE02_Cursor.aif
SE2_Cursor.aif
snd_decide
SE03_Normal_OK.a
SE3_Normal_OK.ai
snd_error
SE09_Error.aif
SE09_Error.aif
snd_option
SE08_Option.aif
SE8_Option.aif
snd_system_ng
SE13_System_NG.a
SE13_System_NG.a
snd_system_ok
SE12_System_OK.a
SE12_System_OK.a

Early Graphics

Most of the XMB default icon graphics had the text on them removed.

Note: there are multiple duplicate graphics across the .rcos, as well as duplicate filenames for different graphics, but the filenames used here are their intended ones.

Filename Early (1.00) Final (1.50)
tex_default_game_icon PSP-1.00 tex default game icon.png PSP-1.50 tex default game icon.png
tex_default_music_icon PSP-1.00 tex default music icon.png PSP-1.50 tex default music icon.png
tex_default_video_icon PSP-1.00 tex default video icon.png PSP-1.50 tex default video icon.png
tex_default_icon PSP-1.00 tex default icon.png PSP-1.50 tex default icon.png
tex_new PSP-1.00 tex new.png PSP-1.50 tex new.png
tex_no_data PSP-1.00 tex no data.png PSP-1.50 tex no data.png

1.02

This is a development firmware, which wasn't meant to boot into the XMB, yet it has most if not all of the VSH related assets present, albeit with a lot of the functionality missing.

The XMB early default graphics are identical to the 1.00 firmware's icons.

Early Sounds

The sounds have become much less varied and similar to what's used in the retail firmwares.

Filename Early (1.02) Final (1.50)
opening_plugin.rco
snd_opening
ColdBoot11113.ai
ColdBoot.aif
system_plugin.rco
snd_cancel
VSH1113_SE04_Can
SE4_Cansel.aif
snd_category_decide
VSH1113_SE05_Cat
SE5_Category_OK.
snd_cursor
VSH1113_SE02_Cur
SE2_Cursor.aif
snd_decide
VSH1113_SE03_Nor
SE3_Normal_OK.ai
snd_error
VSH1113_SE09_Err
SE09_Error.aif
snd_option
VSH1113_SE08_Opt
SE8_Option.aif
snd_system_ng
VSH1113_SE13_Sys
SE13_System_NG.a
snd_system_ok
VSH1113_SE12_Sys
SE12_System_OK.a