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Proto:Pokémon HeartGold and SoulSilver
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This page details one or more prototype versions of Pokémon HeartGold and SoulSilver.
This page or section details content from the October 2024 Game Freak Leak. Check the October 2024 Game Freak Leak category for more pages also sourced from this material. |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do:
|
Contents
- 1 Sub-Pages
- 2 Music
- 2.1 Title Screen
- 2.2 An Adventure Begins!
- 2.3 New Bark Town
- 2.4 Elm Pokémon Lab
- 2.5 Route 29
- 2.6 Battle! (Wild Pokémon — Johto Version)
- 2.7 Cherrygrove City
- 2.8 Route 30
- 2.9 Pokémon Center
- 2.10 Azalea Town
- 2.11 Violet City
- 2.12 Sprout Tower
- 2.13 Pokémon Gym
- 2.14 Ecruteak City
- 2.15 Route 26
- 2.16 Union Cave
- 2.17 Trainers' Eyes Meet (Boy 1)
- 2.18 Battle! VS. Suicune
- 2.19 Battle! Vs. Entei
- 2.20 Battle! Vs. Raikou
Sub-Pages
March 12, 2007 Already has a Lugia model for the title screen but not much else. |
April 10, 2007 The Ethan sprite test. |
January 31, 2008 Last version to be internally tagged as Diamond and Pearl. Copyright 2007. |
March 31, 2008 |
May 9, 2008 The last one with Dimaond and Pearl's instruments. |
July 24, 2008 |
October 31, 2008 HeartGold SoulSilver's iconic sounds have been implemented, giving us Diamond and Pearl music in that Soundfont. Copyright 2009. |
December 19, 2008 |
December 26, 2008 |
March 6, 2009 |
March 27, 2009 |
Music
Many of the earliest builds use the same instruments as Pokémon Diamond and Pearl. Additionally, the gs_sound_data.sdat
file from VER20080930 (dated 2008-Sep-30 as well) has replaced the DP instruments with newer ones, making the remaining/unused Sinnoh music sound different (or plain wrong in some cases).
Title Screen
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_TITLE01 | Completely different composition. | |
Final | SEQ_GS_POKEMON_THEME | A remix of the original title screen theme, cut to how it's heard in Crystal. |
An Adventure Begins!
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_STARTING | Has very heavy percussion and a dramatic tone. | |
Final | SEQ_GS_STARTING | Uses a lighter mix and removes the timpanis. |
New Bark Town
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | Goes by many | Appears to be a direct port of the original song into the Diamond/Pearl instruments. Used as a placeholder for more than half of the soundtrack. | |
Jan 31, 2008 | SEQ_GS_T_WAKABA | Uses a rougher mix and Diamond/Pearl instruments, but uses a similar arrangement to the final track. | |
Final | SEQ_GS_T_WAKABA |
Elm Pokémon Lab
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_UTSUGI_RABO | Very different, polka-esque arrangement. | |
Final | SEQ_GS_UTSUGI_RABO | A more faithful remix of the original Generation II theme. |
Route 29
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_R_29 | Similar to final aside from the instrumentation. | |
Final | SEQ_GS_R_1_29 |
Battle! (Wild Pokémon — Johto Version)
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_VS_NORAPOKE_A | Like the earliest of the New Bark Town themes, this appears to be a direct port of the original song into the Diamond/Pearl instruments. | |
Mar 31, 2008 | SEQ_GS_VS_NORAPOKE_A | Uses a similar arrangement to the final track, but uses the Diamond/Pearl instruments. | |
Final | SEQ_GS_VS_NORAPOKE_A |
Cherrygrove City
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_C_YOSHINO | Different syncopation and uses vibraphone in the second section. | |
Final | SEQ_GS_C_YOSHINO |
Route 30
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_R_30, SEQ_GS_STARTING2 | Instruments aside, sounds about the same as final. | |
Final | SEQ_GS_R_1_30 |
Pokémon Center
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_POKESEN | ||
Final | SEQ_GS_POKESEN |
Azalea Town
Build | Audio | Filename | Notes |
---|---|---|---|
Mar 12, 2007 | SEQ_CITY01_D | ||
Mar 12, 2007 | SEQ_CITY01_N | A nighttime variant. Uses the same key as the "Sevii Islands: Four & Five Islands" arrangement from FireRed and LeafGreen. No area in the final games has different background music depending on the time of day. | |
Final | SEQ_GS_C_KIKYOU |
Violet City
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_C_KIKYOU | ||
Final | SEQ_GS_C_KIKYOU |
Sprout Tower
Build | Audio | Filename | Notes |
---|---|---|---|
Mar 31, 2008 | SEQ_GS_TO_MADATSUBOMI1 | Very early version of the Sprout Tower theme. Has a "simpler" fade in than what's found in the final. | |
Final | SEQ_GS_TO_MADATSUBOMI1 |
Pokémon Gym
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_GYM | ||
Final | SEQ_GS_GYM |
Ecruteak City
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_C_ENJU | Rough instrumentation. Possibly written for the new instrument set, as most of the instruments used are incorrectly assigned. | |
Final | SEQ_GS_C_ENJU |
Route 26
Build | Audio | Filename | Notes |
---|---|---|---|
Mar 12, 2007 | SEQ_ROAD_B_N | Completely different arrangement, with almost a Generation III quality to it. It features some piano arpeggios that were removed from the final version. Overall slightly more faithful to the original Generation II theme. | |
Final | SEQ_GS_R_1_26 |
Union Cave
Build | Audio | Filename | Notes |
---|---|---|---|
Jan 31, 2008 | SEQ_GS_D_CHIKATSUURO | Slightly different arrangement that lacks a few notes from the original song. Played at the same tempo as in Gold & Silver. | |
Final | SEQ_GS_D_CHIKATSUURO |
Trainers' Eyes Meet (Boy 1)
Build | Audio | Filename | Notes |
---|---|---|---|
Mar 31, 2008 | SEQ_GS_EYE_J_SHOUNEN | Different arrangement from the final version, still in the Diamond and Pearl instruments. | |
Final | SEQ_GS_EYE_J_SHOUNEN |
Battle! VS. Suicune
Build | Audio | Filename | Notes |
---|---|---|---|
Oct 31, 2008 | SEQ_GS_VS_SUICUNE | Lacking a couple instruments from the final version. | |
Final | SEQ_GS_VS_SUICUNE |
Battle! Vs. Entei
Build | Audio | Filename | Notes |
---|---|---|---|
Oct 31, 2008 | SEQ_GS_VS_ENTEI | Shared with Raikou in this build of the game. | |
Final | SEQ_GS_VS_ENTEI |
Battle! Vs. Raikou
Build | Audio | Filename | Notes |
---|---|---|---|
Oct 31, 2008 | SEQ_GS_VS_RAIKOU | ||
Final | SEQ_GS_VS_RAIKOU |