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Proto:The Legend of Zelda: Majora's Mask/Debug Version/General Functions

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This is a sub-page of Proto:The Legend of Zelda: Majora's Mask/Debug Version.

To use the debug functions, it is necessary to have Controller 2 plugged in when you start the game. Otherwise, all the debugging features will be disabled, and the game will run noticeably slower.

Default Save File

The first file on the File Select screen will be overwritten with a default save file if you create it and start it up.

  • Link starts off in South Clock Town on the Dawn of the First Day. He has eight hearts, a magic meter and 50 rupees.
  • You have all items and all masks, 30 of arrows, bombs, etc. and one magic bean. You have four bottles, one empty and three with each of the red, green and blue potions. Your event items are the Moon's Tear, the Room Key and the Letter to Kafei.
  • You have all songs and the Bomber's Notebook as well as a sword, shield, quiver and bomb bag. You don't have any of the Bosses' Remains though.

Input Display

Small, coloured squares at the bottom right of the screen show which buttons you are pressing.

Access Map Select

Press L + R + Z on Controller 1 to open Map Select from anywhere in the game.

Free Movement Mode

This mode allows Link to move about at will, floating through the air, submerging himself beneath the ground, and passing through obstacles. All commands are for Controller 1.

D-Up: Activates and deactivates free movement mode.

C Buttons: Move Link forwards, backwards, and sideways.

A: Moves Link down.

B: Moves Link up.

Holding R will speed up Link's movements in this state.

Switch Forms

Pressing L + D-Down on Controller 1 switches Link's current form. The order is Link --> Fierce Deity Link --> Goron Link --> Zora Link --> Deku Link.

Inventory Debug

At the pause menu, press L on Controller 1 to open the Inventory Editor.

Memory Viewer

Various button combinations on Controller 2 can be used to access the Memory Editor.

Camera Debug

Press Start on Controller 3 to enable the Camera Editor.

Environmental Tools

Press Start on Controller 4 to access the Environment Editor.

Event Editor

Use 8145F61E 0003 to activate the event editor.

(Source: fkualol)