Raimais
Raimais |
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Developer: Taito This game has unused music. |
To do: Document the debugging stuff, and some other odds and ends. |
Raimais (pronounced "Ray-Maze") is a dot-collecting game with a super-80s future aesthetic and an unusual-for-the-time story of an older sister rescuing her younger brother (or at least in the Japanese Version).
Contents
Unused Audio
Title (Sound code) | Track |
---|---|
Title (0x05) | |
Round Clear (0x07) |
A title screen and stage clear jingle go unused. Track names are sourced from the official albums Taito DJ Station -G.S.M. TAITO 5- (PCCB-00037) and TAITO RETRO GAME MUSIC COLLECTION 4 RIDING HERO CLUSTER (KDSD-00516~7).
"これはテストバージョンだ.", which translates to "This is a test version." Perhaps used in location tests?
Regional Differences
The World version is a heavily downgraded version of the game with a lack of story, cutscenes and a simple and single generic ending. Which is why many players prefer the original Japanese version.
Disappointingly, Taito Legends 2 only includes the inferior World version.
Intro
The Japanese version begins with an introductory cutscene showing Rika Midorikawa (the protagonist of the game) putting on her helmet and enter in her futuristic car. In the World version this cutscene was removed and instead it starts directly in the first level.
Mr. Molto Cutscenes
After several levels, in the Japanese version will play a cutscene where Mr. Molto (main antagonist of the game) talks to Rika on a monitor. Depending how well you perform, Molto will mock her (if you lost a life) or mockingly praise her (if you never lost a life). Obiously, this cutscenes were removed in the World version.
Final Battle
After you clear all the mazes, in the Japanese version there will be a final round where you have to face Mr. Molto. In order to complete the sequence and proceed to the ending you have to dodge all shots of Mr. Molto's laser gun. Also, you have a life meter which allows you to sustain multiple hits before dying. There are no continues in this stage. Of course this round was completely removed in the World version.
Endings
The Japanese version has multiple endings depending how you played the game.
Good Ending
If you managed to dodge all Mr. Molto's shots during the QTE sequence and obtained the light mirror, after Mr. Molto have finished talking, you'll have to make Rika use the light mirror to deflect another Mr. Molto's laser gun shot in order to kill him. After that, Rika will slowly walk in the room, opens the door where Makoto is locked in and finally she hugs him and the credit sequence will play.
Bad Ending 1
If you managed to dodge all Mr. Molto's shots during the QTE sequence without obtaining the light mirror, after Mr. Molto have finished talking, Makoto will come to the rescue to save Rika and will shoot Mr. Molto only to end up getting shot and dying along with the villain. Then the credit sequence will play.
Bad Ending 2
If you managed to reach the final round clearing less than 17 maze levels, without losing a life but without obtaining the light mirror, after the QTE sequence you'll get the same bad ending seen above, but Mr. Molto will have a different dialogue.
Worst Ending
If you get hit too many times by Mr. Molto's shots exhausting all your life gauge, Rika will die and you'll can't continue to retry the QTE sequence and the game will play the credit sequence. But if you managed to dodge all Mr. Molto's shots and obtained the light mirror but you failed to use it, Mr. Molto's shot will instantly kill Rika (visible from the life gauge being instantly exhausted) and the credit sequence will play.
Secret Ending
If you managed to reach the final round clearing less than 17 maze levels, without losing a life and obtained the light mirror, you'll get a surprising ending where Makoto was the main villain all this time. surprisingly you have to do nothing during the QTE sequence since Makoto won't try to shoot Rika. After that Rika reaches the door, Makoto will try to shoot her, but she will deflect the shot with her light mirror and he will get hit and will die. Then the credit sequence will play.
World Version Ending
Since the entire story was completely removed in the World version, after you cleared all the mazes you will get a simple and generic ending where a building (presumably where the labyrinth was) is exploded and is on fire. After that you'll get a congratulations message where is says that you have cleared all the rounds and there're more courses to follow. Then the credit sequence will play.
References
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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