Road Fighter (NES)
Road Fighter |
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Developer: Konami This game has hidden development-related text. |
The NES Road Fighter is a very simple port of the arcade game of the same name.
Unused Graphics
There are a set of unused cars left among other sprite graphics.
Two frames of animation of the truck doors opened.
Two incomplete sprites of barrel animation for more road obstacles. There are no barrels on the road in the final game.
Probably a sewer hatch sprite, but maybe the barrel from the top side as the road obstacle. Both this one and the above obstacles probably appear too small for the game, compared to the used oil puddles and holes.
Various blobs, probably intended to be used at the checkpoints according to results.
Build Dates
Present at the beginning of the PRG ROM in the Japanese version:
RC801.1.0.850328
...and at the end of the PRG ROM in the European version:
MSTR910502
Similar IDs can be found in many other Konami games.
Regional Differences
Japan | Europe |
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The European version's title screen has a much larger logo and much more copyright info. As a result, the options were moved to a separate screen.
Japan | Europe |
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In the Japanese version, the car accelerates to 196 km/h in first gear. The European version upps this to 224 km/h.
Japan | Europe |
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If the fuel is less than 10, it becomes dark red in the Japanese version and cyan in the European one.
Road Fighter series
| |
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Arcade | Midnight Run: Road Fighter 2 • Winding Heat |
NES | Road Fighter |
PlayStation | Midnight Run: Road Fighter 2 |
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