If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Rockman.EXE: Operate Shooting Star

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Rockman.EXE: Operate Shooting Star

Developer: Capcom
Publisher: Capcom
Platform: Nintendo DS
Released in JP: November 12, 2009

ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
PiracyIcon.png This game has anti-piracy features.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
To do:
Apparently Rockman.EXE is meant to have several hurt sounds depending on his health, but due to a bug, only the first is used.

Rockman.EXE: Operate Shooting Star, despite what its name suggests, is not a crossover between Mega Man Battle Network and Mega Man Star Force (at least completely), rather being a remake of the first game containing several improvements and extras such as a crossover scenario.

The remake stayed Japanese-exclusive due to poor sales. A fan translation was eventually made due to western fan interest.

WoodMan Mugshot


WoodMan's mugshot, which was used in early prototypes of the Game Boy Advance game, but is still here.

Original Title Theme

As-is Reconstructed

Present under BGM_BLANK and s000 are an early version of the title theme, being far closer to the original game's than what was used in the final Operate Shooting Star; the sound bank doesn't have all the necessary instruments needed to play out completely, so the above reconstructed fills the missing instruments with ones from the original game.

Unused Mystery Data Drop

The Undernet 10 Mystery Data with 10,000 Zenny now contains 5,000 Zenny and was made rarer, but due to an error in the RNG (which was fixed in the previously released game) it can no longer be obtained. CannBall A (supposed to be found in Undernet 11), is still broken like the original game.

(Source: https://lparchive.org/MegaMan-Battle-Network-Operate-Star-Force/Update%2007/)


The game has an anti-piracy system that makes the player unable to edit their Folder, so only the initial Battle Chips can be used. Also, at every single step in internet areas, a random battle from the local occurs, making it difficult to proceed as MegaMan will only moves inches between the battles.