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SAS: Zombie Assault 4 (Android, Windows)

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Title Screen

SAS: Zombie Assault 4

Developer: Ninja Kiwi
Publisher: Ninja Kiwi
Platforms: Android, Windows
Released internationally: October 2014 (Android), October 16, 2017 (Windows)


EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

SAS: Zombie Assault 4 takes place in 3104, where brave SAS solders fight against hordes of zombies infected with an unknown virus.

Unlike the Flash version, this one is more polished, but it also lacks the stuff Flash does have: Championships, new maps, new events, and the Crafting system.

Sub-Pages

SAS Zombie Assault 4 Mobile error.png
Unused Equipment
They don't have textures at all, with one exception.
TextIcon.png
Unused Text
Mostly Flash version leftovers.
GraphicsIcon.png
Unused Graphics
There's a lot of them.
DebugIcon.png
Debug Menu
Pretty functional debug menu.

Unused Enemies

Punching Bag

A zombie used for development purposes. It doesn't attack nor move, doesn't have any resists, is invulnerable, and can be pushed freely. Sadly, there are no graphics left, so it appears as a gibberish texture.

Zombie

Unknown zombie. It doesn't have any name, and the game crashes instantly as soon as it spawns.

Unused Augment

NULL is an unused augment. Its purpose is completely unknown, since it doesn't do anything. Probably a placeholder or an augment which got removed in early development.

It adds +0NULL to the weapons stats (of course not).