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Saints Row (2006)/Unused Mission-Related Text and Audio/Vice Kings

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This is a sub-page of Saints Row (2006)/Unused Mission-Related Text and Audio.

Aisha's Favor

Oddly, "MSN_VK01_FAIL_KIDNAPPER_DEATH" and "MSN_VK01_FAIL_KCAR_DEATH" have the same "You can't find the girls without someone to lead you to them." strings despite other missions saying that "the kidnapper died".

The girls cannot be dismissed during the mission due to the recruit button prompt being in place of the cancel mission option.

Filename Audio Dialogue (Transcribed)
VOC_AFHO_DISMISS_1
Okay..I'll wait here...
VOC_AFHO2_DISMISS_1
Don't leave!
VOC_BFHO_VK1DISMISS_1
Get yo' ass back here!
VOC_BFHO2_VK1DISMISS_1
Wait, where are you going?
VOC_BFHO3_VK1DISMISS_1
Where you going?!
VOC_HFHO_VK1DISMISS_1
You're leaving?
VOC_HFHO2_VK1DISMISS_1
Please come back!
HFHO3_VK1DISMISS_1
You can't just walk away!
VOC_WFHO_VK1DISMISS_1
I can't do this on my own!
VOC_WFHO1_VK1DISMISS_1
Please don't leave us like this!
VOC_WFHO2_VK1DISMISS_1 300px You're just, leaving me here?!
VOC_WFHO3_VK1DISMISS_1
Please, don't leave without us!

A placeholder voice line meant to have been said by the other girls when they notice the protagonist just before recruiting them. The BFHO_VK1SPOT_1 uses the "The guy with the key went to Tee'N'Ay!" line.

Filename Audio Dialogue (Transcribed)
VOC_AFHO_VK1SPOT
VOC_AFHO2_VK1SPOT
VOC_BFHO2_VK1SPOT
VOC_WFHO_VK1SPOT
There he is!

There was originally supposed to be a second part of the mission where there were supposed to be more girls to rescue, marked as MSN_VK01_RESCUE_GIRLS2. Was likely removed due to being too difficult for a first mission.

String Text
MSN_VK01_RESCUE_GIRLS2 There's another mess of girls to rescue, go get 'em boy!

An unused mission failure string marked as MSN_VK01_FAIL_CAR_DESTROYED, which doesn't associate with the kidnapper's car. Maybe the protagonist was intended to take a specific car to rescue the girls?

String Text
MSN_VK01_FAIL_CAR_DESTROYED You busted up my ride!

...To Kingdom Come

Unused exchange for the Stalker and Aisha that don't play. No matter how fast the stalker's vehicle is destroyed he always escapes, but can be killed from the van despite the neither quotes playing;

Filename Character Audio Dialogue
VOC_STALKER_VK2DIE_1 Stalker
It can't end like this, we were meant to be together...
VOC_AISHA_VK2STALKERDIES_1 Aisha
I guess I don't need that restraining order anymore.

Unused subtitles for running over pedestrians that don't show up.

String Text
VOC_AISHA_VK2_RUNOVER_1 It's just like my first date with Johnny.
VOC_AISHA_VK2_RUNOVER_2 God, are they okay?
VOC_AISHA_VK2_RUNOVER_3 I'm sure they're fine, just drive.
VOC_AISHA_VK2_RUNOVER_4 You're crazier than Johnny!
VOC_AISHA_VK2_RUNOVER_5 This isn't happening.

Unused subtitles for hitting objects. They never show up no matter how low the damage goes.

String Text
VOC_AISHA_VK2_HITOBJECT_1 Oh my God!
VOC_AISHA_VK2_HITOBJECT_2 Are we dead?
VOC_AISHA_VK2_HITOBJECT_3 Be careful, we're sitting in a bomb!
VOC_AISHA_VK2_HITOBJECT_4 (screams)
VOC_AISHA_VK2_HITOBJECT_5 It didn't go off did it?

Dialogue intended for Aisha before the "we made it" and "time to disappear" (VOC_AISHA_VK2_ATSTUDIO_3 and VOC_AISHA_VK2_ATSTUDIO_4) lines. They don't ever play, no matter if the time runs very low and/or how badly the car is damaged. Oddly, the dialogue is also duplicated as VOC_AISHA_VK2EXIT_x that includes both the used and unused lines, with an additional fifth line matching the VOC_AISHA_VK2_ATSTUDIO_5 subtitle.

Filename Character Audio Dialogue
VOC_AISHA_VK2_ATSTUDIO_1 Aisha
Thank God.
VOC_AISHA_VK2_ATSTUDIO_2 Aisha
You had me worried there.
VOC_AISHA_VK2EXIT_5 Aisha
That was close.

Strangely, the unused soundfile of VOC_AISHA_VK2EXIT_1 is duplicated from The Streets of Stilwater cutscene while the subtitle file for VOC_AISHA_VK2EXIT_1 says "Thank God.".

Filename Character Audio Dialogue (Transcribed)
VOC_AISHA_VK2EXIT_1 HMLS1
Hector says "Buenas noches..."

Always Use Protection

Unused "title" for the second part of the mission that never shows up.

String Text
MSN_VK03B_DISPLAY_NAME No More Tricks

Reinforcements

This objective never shows up, because "Prawn Court is under attack" string is used instead.

String Text
MSN_VKX_DEFEND_BROTHEL Stop the Kings from taking back the brothel.

Two unused strings hinting at a scrapped time limit for the Vice Kings retaking the brothel. There is no time limit in the final, nor doesn't show up if the protagonist gets away from the area.

String Text
MSN_VKX_URGENT_HURRY Hurry, the Kings have almost retaken the brothel.
MSN_VKX_FAIL_PUSHBACK The Kings have retaken the brothel.

Best Laid Plans...

Four additional unused lines for Johnny Gat en route to the abandoned police station. No matter how much destruction is caused along the way, they are never heard.

Filename Character Audio Dialogue
VOC_GAT_VK4ACAR_3 Johnny Gat
Hey, I can't kill anyone if I'm dead!
VOC_GAT_VK4ACAR_4 Johnny Gat
This is a car, not some bitch who forgot the safe word.
VOC_GAT_VK4ACAR_5 Johnny Gat
Did you see that fucker bounce?
VOC_GAT_VK4ACAR_6 Johnny Gat
Let's save some of that for the station, k?

Unused lines for Johnny Gat for getting ran over; it's nearly impossible to ran Johnny Gat over at any point of the mission. They don't play when running over pedestrians either.

Filename Character Audio Dialogue
VOC_GAT_VK4ACOLLIDE_1 Johnny Gat
Slow down man, we'll get that bitch soon enough..
VOC_GAT_VK4ACOLLIDE_2 Johnny Gat
Would you mind not runnin into me?
VOC_GAT_VK4ACOLLIDE_3 Johnny Gat
Watch it, I'm jumpy enough as it is.
VOC_GAT_VK4ACOLLIDE_4 Johnny Gat
What's your problem man?

Seventeen lines of unused dialogue of Johnny Gat attacking Vice Kings in the police station, whereas he reuses his "VOC_GAT_CHEER" lines in the final. The ninth line's subtitle typo of "Stillwater" is likely a mistake, where typos in subtitles are a common recurring trend in this game.

Filename Character Audio Dialogue
VOC_GAT_VK4AATTACK_1 Johnny Gat
Come on muthafuckas, you can do better than that!
VOC_GAT_VK4AATTACK_2 Johnny Gat
Don't stop now, we got more killin' to do.
VOC_GAT_VK4AATTACK_3 Johnny Gat
Don't let that bitch get away!
VOC_GAT_VK4AATTACK_4 Johnny Gat
Fuck yeah!
VOC_GAT_VK4AATTACK_5 Johnny Gat
Get up so I can shoot you again!
VOC_GAT_VK4AATTACK_6 Johnny Gat
This shit is too easy.
VOC_GAT_VK4AATTACK_7 Johnny Gat
Ya hear that Tanya? I'm gettin' closer.
VOC_GAT_VK4AATTACK_8 Johnny Gat
Step on up boys and girls, everyone gets a turn.
VOC_GAT_VK4AATTACK_9 Johnny Gat
When are you bitches gonna get the message, stay out of Stillwater!(sic)
VOC_GAT_VK4AATTACK_10 Johnny Gat
We're gonna take this place, just like we took the ho house!
VOC_GAT_VK4AATTACK_11 Johnny Gat
The Saints are through bein' pushed around!
VOC_GAT_VK4AATTACK_12 Johnny Gat
I'm sending all you fuckers home in a box!

Those subtitles don't have any dialogue strings associated with them.

Filename Character Audio Dialogue (Transcribed)
VOC_GAT_VK4AATTACK_13 Johnny Gat
Taaaanyaaaaaaa!
VOC_GAT_VK4AATTACK_14 Johnny Gat
Well, let's kill these bitches quick! I wanna take Aisha out for dinner!
VOC_GAT_VK4AATTACK_15 Johnny Gat
You bitches oughta learn when to give up!
VOC_GAT_VK4AATTACK_16 Johnny Gat
Don't worry! I'll make this quick.
VOC_GAT_VK4AATTACK_17 Johnny Gat
We should make a drinking game outta this!

Dialogue intended for a Vice King being knocked out.

Filename Character Audio Dialogue
VOC_GAT_VK4AKNOCKDOWN_1 Johnny Gat
What, that's it?
VOC_GAT_VK4AKNOCKDOWN_2 Johnny Gat
Bitch, you just bled on my shoes.

Dialogue intended for when Johnny Gat gets shot by the Vice Kings.

Filename Character Audio Dialogue
VOC_GAT_VK4ADAMFIRE_1 Johnny Gat
Oh, I'm gonna take my time with you.
VOC_GAT_VK4ADAMFIRE_2 Johnny Gat
Bitch, your day is about to get a whole lot worse.
VOC_GAT_VK4ADAMFIRE_3 Johnny Gat
You couldn't take me out on your best day.
VOC_GAT_VK4ADAMFIRE_4 Johnny Gat
This is what Tanya's got for protection? That girl is fucked.

Dialogue intended for when Johnny Gat gets hit by a melee weapon by the Vice Kings.

Filename Character Audio Dialogue
VOC_GAT_VK4ADAMMEL_1 Johnny Gat
A swing like that, you wouldn't last five minutes in the Row.
VOC_GAT_VK4ADAMMEL_2 Johnny Gat
Motherfucker just hit me.
VOC_GAT_VK4ADAMMEL_3 Johnny Gat
See, that's just gonna piss me off.
VOC_GAT_VK4ADAMMEL_4 Johnny Gat
Becareful,(sic) somebody's gonna get hurt...

Dialogue if the protagonist fires the gun at Johnny Gat.

Filename Character Audio Dialogue
VOC_GAT_VK4AFFIREWARN_1 Johnny Gat
You don't cut that shit out, I'll put you down myself.
VOC_GAT_VK4AFFIREWARN_2 Johnny Gat
I'm running out of patience.
VOC_GAT_VK4AFFIREATTK_1 Johnny Gat
Fuck it, I'll finish this myself.
VOC_GAT_VK4AFFIREATTK_2 Johnny Gat
You think you can take me on?

Unused dialogue for Johnny Gat reloading his weapon.

Filename Character Audio Dialogue
VOC_GAT_VK4ARELOAD_1 Johnny Gat
Buddy, when this thing's loaded, you're dead.
VOC_GAT_VK4ARELOAD_2 Johnny Gat
I ain't runnin' out anytime soon.
VOC_GAT_VK4ARELOAD_3 Johnny Gat
You're(sic) luck's about to run out...
VOC_GAT_VK4ARELOAD_4 Johnny Gat
You can't hold out forever...

Unused dialogue for Johnny complimenting the protagonist.

Filename Character Audio Dialogue
VOC_GAT_VK4AGRATPC_1 Johnny Gat
Man, I love your work.
VOC_GAT_VK4AGRATPC_2 Johnny Gat
Not too shabby.
VOC_GAT_VK4AGRATPC_3 Johnny Gat
Ya know, we should really do this more often.
VOC_GAT_VK4AGRATPC_4 Johnny Gat
You don't fuck around, do ya?

Unused dialogue for Johnny Gat complimenting himself.

Filename Character Audio Dialogue
VOC_GAT_VK4AGRATSELF_1 Johnny Gat
It's been too long.
VOC_GAT_VK4AGRATSELF_2 Johnny Gat
I could do this all night.
VOC_GAT_VK4AGRATSELF_3 Johnny Gat
Tanya, we're getting closer...
VOC_GAT_VK4AGRATSELF_4 Johnny Gat
Anyone else think they're hard?
VOC_GAT_VK4AGRATSELF_5 Johnny Gat
Who's next?

Unused idle lines for Johnny Gat probably before or during the chase with Tanya.

Filename Character Audio Dialogue
VOC_GAT_VK4ATIMEOUT_1 Johnny Gat
We better get movin' or Tanya's gonna get away again.
VOC_GAT_VK4ATIMEOUT_2 Johnny Gat
I didn't bring this gun along for show, let's get moving.

An unused third line said by Tanya where she gets away for a third time. Maybe the chase was planned to be a bit longer?

Filename Character Audio Dialogue
VOC_TANYA_VK4ATAUNT_3 Tanya
We're not losing any more ground to the Saints!

Lines that were intended to be responses to Tanya fleeing to different parts of the building.

Filename Character Audio Dialogue
VOC_GAT_VK4AFLEE_1 Johnny Gat
Where ya think you're going?
VOC_GAT_VK4AFLEE_2 Johnny Gat
Come on, who am I fighting, a Vice King or a ho?

Eleven lines of dialogue for where Johnny Gat is hit by the Vice Kings.

Filename Character Audio Dialogue
VOC_GAT_VK4ADAMAGE_1 Johnny Gat
Oh, I like it when they play hard to get.
VOC_GAT_VK4ADAMAGE_2 Johnny Gat
I'm fine, keep moving.
VOC_GAT_VK4ADAMAGE_3 Johnny Gat
You think a couple bullets are gonna stop me?!
VOC_GAT_VK4ADAMAGE_4 Johnny Gat
Mother fucker!
VOC_GAT_VK4ADAMAGE_5 Johnny Gat
Hey man, are you gonna cover me or what?
VOC_GAT_VK4ADAMAGE_6 Johnny Gat
A little help here would be nice!

Those ones don't have subtitle strings.

Filename Character Audio Dialogue (Transcribed)
VOC_GAT_VK4ADAMAGE_7 Johnny Gat
Nothin's getting in between me and Tanya.
VOC_GAT_VK4ADAMAGE_8 Johnny Gat
Feel free to get my back anytime!
VOC_GAT_VK4ADAMAGE_9 Johnny Gat
Tell me you didn't think it would be enough to take me out!
VOC_GAT_VK4ADAMAGE_10 Johnny Gat
Tanya ain't paying you enough for the hurt you're about to get..
VOC_GAT_VK4ADAMAGE_11 Johnny Gat
You just fucked up big time.

Unused dialogue of Johnny Gat reacting to a Vice King throwing a grenade, or a thrown weapon. No Vice Kings use a grenade to attack in this mission but rather Molotov Cocktails and Pipe Bombs.

Filename Character Audio Dialogue
VOC_GAT_VK4AGRENADE_1 Johnny Gat
Shit!
VOC_GAT_VK4AGRENADE_2 Johnny Gat
Incoming!
VOC_GAT_VK4AGRENADE_3 Johnny Gat
Clear out!
VOC_GAT_VK4AGRENADE_4 Johnny Gat
Fuck us!

Green With Envy

Additional dialogue spoken by Tanya during the limo ride portion. There's no character in the game named Heidi.

Filename Character Audio Dialogue
VOC_TANYA_VK5BITCH_1 Tanya
King better come over and pick up that Saint.
VOC_TANYA_VK5BITCH_10 Tanya
That Heidi bitch has nothing on me.

Unused subtitles that never show up when driving slowly, hitting pedestrians or objects.

VOC_Tanya_VK5Car_6=Oh, he'll be fine...
VOC_Tanya_VK5Car_7=They better not have dented the car.
VOC_Tanya_VK5Car_8=Do you think you could attract more attention?
VOC_Tanya_VK5Car_9=That's coming out of your tip.
VOC_Tanya_VK5Car_10=If you don't watch where you're driving, Tony's gonna break your face.
VOC_Tanya_VK5Car_11=Great, this is just what I needed...
VOC_Tanya_VK5Car_12=Hey, I was putting on lipstick back here!
VOC_Tanya_VK5Car_13=I swear to God, do that again and I will take your balls.
VOC_Tanya_VK5Car_23=They probably didn't have anything to live for anyway.
VOC_Tanya_VK5Car_24=Not my problem.
VOC_Tanya_VK5Car_25=Get out of the way!
VOC_Tanya_VK5Car_26=Great, I just had this thing washed.
VOC_Tanya_VK5Car_27=Fuck it, they can call their own ambulance.
VOC_Tanya_VK5Car_28=Was that a pot hole?
VOC_Tanya_VK5Car_29=Can't you do that on your own time?
VOC_Tanya_VK5Car_30=You really need a hobby.
VOC_Tanya_VK5Car_31=Don't stop, just keep driving...
VOC_Tanya_VK5Car_32=Well, they should've been more careful.
VOC_Tanya_VK5Car_33=Tony just fixed this up...
VOC_Tanya_VK5Car_34=Are you high or something?
VOC_Tanya_VK5Car_35=Jesus, be more careful! 
VOC_Tanya_VK5Car_36=Do you wanna keep your job?
VOC_Tanya_VK5Car_37=Are you trying to get me killed?
VOC_Tanya_VK5Car_38=You just ruined my line!
VOC_Tanya_VK5Car_39=How did you get this job?
VOC_Tanya_VK5Car_40=What the fuck are you doing?
VOC_Tanya_VK5Car_41=Could you not drive like a junkie?
VOC_Tanya_VK5Car_42=You're useless.  You're fucking useless.

There seems to be two missing subtitle files for Green in the second part of the mission going by "VOC_GREEN_VK5ATTACK_1" and "VOC_Green_VK5ATTACK_2". However, VOC_GREEN_VK5ATTACK_1 is displayed as the placeholder.

VOC_Green_VK5Attack_1=(none)

Unused dialogue for Green taunting the protagonist. Oddly, the first two dialogues don't have associated subtitles.

Filename Character Audio Dialogue (Transcribed)
VOC_GREEN_VK5ATTACK_1 Green
I'm sendin' you to Julius in a fuckin' box!
VOC_GREEN_VK5ATTACK_2 Green
Biatch! This is my house!

Unused subtitle-associated dialogue.

Filename Character Audio Dialogue
VOC_GREEN_VK5ATTACK_3 Green
You think you can fuck with my girl?!
VOC_GREEN_VK5ATTACK_4 Green
You never shoulda messed with us, son!

Unused dialogue for attacking Green. He stays completely silent in the final, no matter if the protagonist attacks with melee weapons.

Filename Character Audio Dialogue
VOC_GREEN_VK5DAMAGE_1 Green
Haha, it's gonna take more than that to drop this nigga!

3rd Street Vice Kings

Unused phone call dialogue from Johnny Gat, where the quotes hint him towards not being involved in the mission.

Filename Character Audio Dialogue
VOC_GAT_VK6APHONE1_1 Johnny Gat
Let's start out light. There's a bunch of newsstands downtown, go and tear those bastards apart.
VOC_GAT_VK6APHONE2_1 Johnny Gat
Not bad, time to step things up. Kick it to the shopping center and firebomb every mothafuckin' store they got.
VOC_GAT_VK6APHONE3_1 Johnny Gat
Alright, one more stop and you can come home. There's a new exibit(sic) outside the museum. How 'bout you roll over there and show 'em how much you appreciate modern art.

Unused subtitles for hitting objects, running over pedestrians that never show up.

VOC_GAT_VK6AHITOBJECT_1=You did that to make the Vice Kings look bad, right?
VOC_GAT_VK6AHITOBJECT_2=You okay to drive man?
VOC_GAT_VK6AHITOBJECT_3=Shit man, watch where you're going...
VOC_GAT_VK6AHITOBJECT_4=Could you not get us killed please?
VOC_GAT_VK6AHITOBJECT_5=Fuck it, we can steal another one.
VOC_GAT_VK6ARUNOVER_1=Ooo
VOC_GAT_VK6ARUNOVER_2=Oh, that was nice.
VOC_GAT_VK6ARUNOVER_3=Yeah, I think they'll be feeling that in the morning.
VOC_GAT_VK6ARUNOVER_4=We gotta go out more often man.
VOC_GAT_VK6ARUNOVER_5=Very nice...
VOC_GAT_VK6AATTACK_1=Wooo!
VOC_GAT_VK6AATTACK_2=Don't fuck with the Sa-- Vice Kings, don't fuck with the Vice Kings! 
VOC_GAT_VK6AATTACK_3=The Vice Kings own this town!
VOC_GAT_VK6AATTACK_4=You see this yellow!  That means I'm a Vice King!
VOC_GAT_VK6AATTACK_5=Vice Kings do what we want, when we want!
VOC_GAT_VK6AATTACK_6=You never shoulda messed with the Saints!  Or the Vice Kings, 'cause that's what we are!
VOC_GAT_VK6AATTACK_7=Benjamin King owns this town!
VOC_GAT_VK6AATTACK_8=The Vice Kings are gonna tear this place up!
VOC_GAT_VK6AATTACK_9=You think you can step to the 3rd Street Vice Kings!
VOC_GAT_VK6AATTACK_10=You wanna fuck with us?

Fifteen lines of unused dialogue for Johnny Gat getting shot by the Police.

Filename Character Audio Dialogue
VOC_GAT_VK6ADAMAGE_1 Johnny Gat
Remind me to thank Dex for this great plan...
VOC_GAT_VK6ADAMAGE_2 Johnny Gat
How 'bout you keep me from getting shot!
VOC_GAT_VK6ADAMAGE_3 Johnny Gat
Help me out, I don't wanna die in these colors!
VOC_GAT_VK6ADAMAGE_4 Johnny Gat
This is not my day...
VOC_GAT_VK6ADAMAGE_5 Johnny Gat
You gonna keep these fuckers off me or what?
VOC_GAT_VK6ADAMAGE_6 Johnny Gat
Goddamn it, what are you doin' over there?
VOC_GAT_VK6ADAMAGE_7 Johnny Gat
Bein' shot is getting a little old, man.
VOC_GAT_VK6ADAMAGE_8 Johnny Gat
Stop fucking around and kill these bitches!
VOC_GAT_VK6ADAMAGE_9 Johnny Gat
We gotta pick it up, I ain't dying here!
VOC_GAT_VK6ADAMAGE_10 Johnny Gat
How bout we drop these guys before they kill us both!

Oddly, the last five dialogues have no subtitle strings.

Filename Character Audio Dialogue
VOC_GAT_VK6ADAMAGE_11 Johnny Gat
You think the Vice Kings are just gonna take that?!
VOC_GAT_VK6ADAMAGE_12 Johnny Gat
You're fuckin' with the wrong crew!
VOC_GAT_VK6ADAMAGE_13 Johnny Gat
Just because I'm wearin' yellow doesn't mean you can let me get shot!
VOC_GAT_VK6ADAMAGE_14 Johnny Gat
Julius King will have your ass for that!
VOC_GAT_VK6ADAMAGE_15 Johnny Gat
Hey would you give me a fuckin' hand here?!

An unused objective where the protgaonist and Gat has to visit Forgive and Forget marked as VOC_GAT_VK6A_4GIVEN4GET, likely meant to take place before destroying the statues of Alderman Hughes complete with unused subtitle text. It was likely scrapped because it would have made the mission a bit easier. It would be used in "Round Peg, Square Hole" after disrupting all meeting points of the Vice Kings and Police.

That takes care of the cops... let's stop by forgive and forget{{sic}} before we give our last little present to the Vice Kings.

Unused subtitles for Johnny Gat instructing the protagonist to hit the bowling pins and finding a bulldozer.

VOC_GAT_VK6A_DOZER=One more thing... let's find a bulldozer, there's something I'm just dyin' to do...
VOC_GAT_VK6A_PINS=Let's hit that ramp and knock those pins out...

Unused news van losing dialogue. No matter how far the protagonist goes or how many vans get destroyed, these voice clips are never said. The Footage meter is also scripted and never drops at any point during the mission.

Filename Character Audio Dialogue
VOC_GAT_VK6ALOSTVAN_1 Johnny Gat
Hey, slow down, we're losing the news vans.
VOC_GAT_VK6ALOSTVAN_2 Johnny Gat
Shit, we gotta go back for that news van.
VOC_GAT_VK6ALOSTVAN_3 Johnny Gat
Yo be more careful, we don't wanna lose the van.
VOC_GAT_VK6ALOSTVAN_4 Johnny Gat
Hold up, we gotta make sure we're on camera.
VOC_GAT_VK6ALOSTVAN_5 Johnny Gat
Where the hell did the news van go?

Round Peg, Square Hole

This mission is internally marked as "VK6B" in the files, implying that it was actually supposed to directly continue from "3rd Street Vice Kings".

Unused subtitles when interfering with the Vice Kings' meeting.

VOC_Gat_VK6bCar_1=Hey, next time, I call dibs on the RPG.
VOC_Gat_VK6bCar_2=One more should do it.
VOC_Gat_VK6bCar_3=Woooohooooo!
VOC_Gat_VK6bCar_4=Man, we should do this every week.
VOC_Gat_VK6bCar_5=Early retirement baby!
VOC_Gat_VK6bCar_6=That was fuckin' sweet!
VOC_Gat_VK6bCar_7=Nice shot, man.

Unused subtitles for Gat informing the the protagonist to break up the Vice King and Police meetings.

VOC_GAT_VK6BBREAKUP_1=Okay, we're comin' up on one of the meetings.
VOC_GAT_VK6BBREAKUP_2=You sure you know how to handle that thing?
VOC_GAT_VK6BBREAKUP_3=Get that bad boy ready, there's a meet up ahead.
VOC_GAT_VK6BBREAKUP_4=Time to say hello to Stilwater's finest.
VOC_GAT_VK6BBREAKUP_7=This day keeps getting' better and better.
VOC_GAT_VK6BBREAKUP_8=Let's take care of these guys next.
VOC_GAT_VK6BBREAKUP_17=You ready to send a message to Monroe and King?
VOC_GAT_VK6BBREAKUP_19=Another payoff is goin' down up ahead.
VOC_GAT_VK6BBREAKUP_20=Whaddya say we crash their little meeting?

Unused dialogue for Johnny Gat telling the protagonist to break up the meetings. Either the mission was going to be longer, or the file order implies that it was going to play at random, but all of them play at scripted times, leaving some of them unused.

Filename Character Audio Dialogue
VOC_GAT_VK6BBREAKUP_5 Johnny Gat
Let's send those fuckers a message.
VOC_GAT_VK6BBREAKUP_6 Johnny Gat
I love seein' the looks on their faces.
VOC_GAT_VK6BBREAKUP_9 Johnny Gat
There they are!
VOC_GAT_VK6BBREAKUP_10 Johnny Gat
Time to take 'em off the payroll...
VOC_GAT_VK6BBREAKUP_11 Johnny Gat
Let's do this.
VOC_GAT_VK6BBREAKUP_12 Johnny Gat
Hope you're a good shot with that thing.
VOC_GAT_VK6BBREAKUP_13 Johnny Gat
There's some more up ahead.
VOC_GAT_VK6BBREAKUP_14 Johnny Gat
Time to lighten King's payroll.
VOC_GAT_VK6BBREAKUP_15 Johnny Gat
Alright, here they come, you know what to do.
VOC_GAT_VK6BBREAKUP_16 Johnny Gat
Let's give our regards to Stilwater's finest.
VOC_GAT_VK6BBREAKUP_18 Johnny Gat
Get ready, we're comin' up on a meet...

There is also dialogue for Johnny Gat running over pedestrians; they are rarely used due to him not running over much of them and are overlaid with other lines of dialogue.

Filename Character Audio Dialogue
VOC_GAT_VK6BRUNOVER_1 Johnny Gat
Shit, I better wash that before I pick up Aisha tonight.
VOC_GAT_VK6BRUNOVER_2 Johnny Gat
Fuck it, they're probably fine.
VOC_GAT_VK6BRUNOVER_3 Johnny Gat
Right of way, my ass...
VOC_GAT_VK6BRUNOVER_4 Johnny Gat
Time to change the liscence(sic) plate again.
VOC_GAT_VK6BRUNOVER_5 Johnny Gat
Did you see them walk in front of me?

Unused unique dialogue for Johnny Gat complimenting the protagonist for this mission.

Filename Character Audio Dialogue (Transcribed)
VOC_GAT_VK6BGRATPC_1 Johnny Gat
Fuck yeah!
VOC_GAT_VK6BGRATPC_2 Johnny Gat
Now we're havin' fun...
VOC_GAT_VK6BGRATPC_3 Johnny Gat
You're a natural!
VOC_GAT_VK6BGRATPC_4 Johnny Gat
Hey, you get to have all the fun.
VOC_GAT_VK6BGRATPC_5 Johnny Gat
Nice...

For King and Country

Unused dialogue intended for if the protagonist either damages the car or loses sight of Warren. It was supposed to play after Warren is found according the internal order.

Filename Character Audio Dialogue
VOC_KING_VK7CAR_4 Ben King
What you doin' son? Don't let that bitch own you!

The King and I

Unused subtitles for hitting objects, running over pedestrians and damaging the vehicle. They also go unused in "All The King's Men".

VOC_KING_VK8HITOBJECT_1=Be more careful...
VOC_KING_VK8HITOBJECT_2=The way you drive, I can't believe you were a threat to us...
VOC_KING_VK8HITOBJECT_3=I shoulda let Gat put a bullet in my head, at least that would be quick...
VOC_KING_VK8HITOBJECT_4=This ain't a street race, so how 'bout you be a little more careful?
VOC_KING_VK8HITOBJECT_5=This was a great idea, Ben...
VOC_KING_VK8RUNOVERPED_1=Come on man, that's unnessecary...{{sic}}
VOC_KING_VK8RUNOVERPED_2=Just focus on the Vice Kings, leave these people out of it.
VOC_KING_VK8RUNOVERPED_3=You keep pullin' that shit, you're gonna end up in jail or in the ground...
VOC_KING_VK8RUNOVERPED_4=Yeah, it takes a big man to run somebody down...
VOC_KING_VK8RUNOVERPED_5=You gotta learn some discipline...

Unused dialogue for the vehicle getting damaged, no matter which type is used. Maybe the mission was supposed to use King's Mag instead of any vehicle?

Filename Character Audio Dialogue
VOC_KING_VK8DAMAGE_1 Ben King
You better pick it up, or we're both gonna be dead...
VOC_KING_VK8DAMAGE_2 Ben King
Quit fuckin' around and take care of this...
VOC_KING_VK8DAMAGE_3 Ben King
Are you gonna let these bitches take us out?
VOC_KING_VK8DAMAGE_4 Ben King
We ain't good to anyone dead...deal with this...
VOC_KING_VK8DAMAGE_5 Ben King
This whip ain't gonna make it unless you do your fuckin' job...

Intended to play before the protagonist lures the Vice Kings to the police for the first time.

Filename Character Audio Dialogue
VOC_KING_VK8COPS_2 Ben King
Hard part's over. Now we just have to sit back and let the cops do the work for us.

Unused line relating to an extra objective to lure the Vice Kings to the Museum district, after the first task. Likely cut due to repetition and difficulty.

Filename Character Audio Dialogue
VOC_KING_VK8START_2 Ben King
One down, three to go. Some more VK's are holed up near the art museum.

Unused lines for Ben complimenting the protagonist in this mission.

Filename Character Audio Dialogue
VOC_KING_VK8GRATPC_1 Ben King
That's how we get it done!
VOC_KING_VK8GRATPC_2 Ben King
You remind me of Julius...
VOC_KING_VK8GRATPC_3 Ben King
Looks like you ain't a BG after all.
VOC_KING_VK8GRATPC_4 Ben King
All business. I respect that.
VOC_KING_VK8GRATPC_5 Ben King
I can see why Julius sends you to do his dirty work...

All the King's Men

Unused line intended to be said before entering King's Mag.

Filename Character Audio Dialogue
VOC_KING_VK9START_1 Ben King
Come on, my ride's over here.

Unused dialogue when running into Ben King and Johnny Gat, as they're both impossible to startle when running by. Ben King is stuck the Mag until arriving at the King Penthouse and always using a weapon for the rest of the mission, while Johnny Gat always runs to King's Mag at the beginning and would eventually be stuck using a weapon for the mission.

Filename Character Audio Dialogue
VOC_KING_VK9COLLIDE_1 Ben King
Watch it boy...
VOC_KING_VK9COLLIDE_2 Ben King
Keep your cool, man...
VOC_KING_VK9COLLIDE_3 Ben King
The fuck's your problem?
VOC_KING_VK9COLLIDE_4 Ben King
Careful, this suits(sic) imported...
VOC_GAT_VK9COLLIDE_1 Johnny Gat
Hey, watch the knee.
VOC_GAT_VK9COLLIDE_2 Johnny Gat
Becareful,(sic) this thing's loaded.
VOC_GAT_VK9COLLIDE_3 Johnny Gat
The fuck you goin'?
VOC_GAT_VK9COLLIDE_4 Johnny Gat
You see King running around like an asshole?

Unused dialogue for shooting at Johnny Gat and Ben King in this mission. They stay silent in the final.

Filename Character Audio Dialogue
VOC_GAT_VK9FFIREATTK_1 Johnny Gat
Fuck this...
VOC_GAT_VK9FFIREATTK_2 Johnny Gat
You think you can turn your back on us now!
VOC_GAT_VK9FFIREWARN_1 Johnny Gat
The hell are you doin'?
VOC_GAT_VK9FFIREWARN_2 Johnny Gat
What, you on Tanya's payroll?
VOC_KING_VK9FFIREATTK_1 Ben King
I ain't takin' that from a bitch like you...
VOC_KING_VK9FFIREATTK_2 Ben King
If Julius wanted me dead, he should've done it himself!
VOC_KING_VK9FFIREWARN_1 Ben King
I'm on your side, remember?
VOC_KING_VK9FFIREWARN_2 Ben King
You better knock that shit off, right now...

Placeholder "dialogue" intended for Stefan whilst he was being hung from the car.

VOC_STEFAN_VK9SCREAMS_1=(none)

Unused idle dialogue for Johnny Gat and Ben King during the second part of the mission. They stay silent in the final, no matter how much time passes.

Filename Character Audio Dialogue
VOC_KING_VK9TIMEOUT_1 Ben King
I thought you were supposed to be hard, Gat. Why we sitting around?
VOC_KING_VK9TIMEOUT_2 Ben King
Come on, I wanna get this over with...
VOC_GAT_VK9TIMEOUT_1 Johnny Gat
We gonna kill Tanya or what?
VOC_GAT_VK9TIMEOUT_2 Johnny Gat
I can't believe I ditched Eesh for this...

Unused subtitles for Ben King attacking and taking damage.

VOC_King_VK9Damage_1=Yo Gat, where the fuck are you?
VOC_King_VK9Damage_2=I need some help here!
VOC_King_VK9Attack_1=Aw man, you bitches thought you could kill me!?
VOC_King_VK9Attack_2=You dumb muthafuckas never shoulda stepped!
VOC_King_VK9Attack_3=Come on, show daddy what ya got...
VOC_KING_VK9ATTACK_4=The Vice Kings are finished!
VOC_KING_VK9ATTACK_5=You think Tanya can protect you from me!?
VOC_KING_VK9ATTACK_6=You muthafuckas would've been nothing without me!
VOC_KING_VK9ATTACK_7=It ends here!

Unused subtitles for Johnny Gat.

VOC_Gat_VK9Attack_1=You're the best Tanya's got?  Well, I'm dissapointed.{{sic}}
VOC_Gat_VK9Attack_2=I'm getting tired of droppin' all your hos, Tanya!
VOC_Gat_VK9Attack_3=Don't worry, all you muthafucka's get a turn!
VOC_Gat_VK9Attack_4=The coroner's gonna be workin' overtime on your ass!
VOC_Gat_VK9Attack_5=Now that's what I'm talkin' about!
VOC_GAT_VK9ATTACK_6=I'm ending this here!
VOC_GAT_VK9ATTACK_7=King, this the best your crew's got?
VOC_GAT_VK9ATTACK_8=Oh I'm gonna enjoy this...
VOC_GAT_VK9ATTACK_9=You think you can keep up King?

There's even more unique unused combat dialogue for Johnny Gat and Ben King. How they went unused is anyone's guess. Even Ben King has unused combat dialogue unique to this mission.

Unused dialogue for Johnny Gat and Ben King getting shot.

Filename Character Audio Dialogue
VOC_KING_VK9DAMFIRE_1 Ben King
None of you bitches got what it takes to stop me!
VOC_KING_VK9DAMFIRE_2 Ben King
You got the balls to shoot me?
VOC_KING_VK9DAMFIRE_3 Ben King
I'm from Sunnyvale, fool, you don't think I know how to take a bullet?
VOC_KING_VK9DAMFIRE_4 Ben King
Listen up, muthafucka, you're gonna wish you stayed home...
VOC_GAT_VK9DAMFIRE_1 Johnny Gat
You really didn't want to do that.
VOC_GAT_VK9DAMFIRE_2 Johnny Gat
Hey, don't fuck up my shirt, I got a date tonight.
VOC_GAT_VK9DAMFIRE_3 Johnny Gat
Alright asshole, you wanna play rough?
VOC_GAT_VK9DAMFIRE_4 Johnny Gat
A shot like that, no wonder we're kickin' your ass.

Unused dialogue of Johnny Gat and Ben King getting hit with a melee weapon. No Vice Kings in this mission use those sort of weapons.

Filename Character Audio Dialogue
VOC_KING_VK9DAMMEL_1 Ben King
Oh, that was cute...
VOC_KING_VK9DAMMEL_2 Ben King
How'd a weak-ass banger like you ever get in the gang?
VOC_KING_VK9DAMMEL_3 Ben King
You don't know who you're fucking with right now...
VOC_KING_VK9DAMMEL_4 Ben King
That the best you got baby gangsta?
VOC_GAT_VK9DAMMEL_1 Johnny Gat
You got the balls to hit me you sonofabitch?(sic)
VOC_GAT_VK9DAMMEL_2 Johnny Gat
You're gonna have to do better than that.
VOC_GAT_VK9DAMMEL_3 Johnny Gat
That was cute.
VOC_GAT_VK9DAMMEL_4 Johnny Gat
Don't really think that'll stop me, do you?

Unused grenade avoiding dialogue for Johnny Gat and Ben King. Oddly, Ben King only has two lines in comparison to Johnny Gat's four lines.

Filename Character Audio Dialogue
VOC_KING_VK9GRENADE_1 Ben King
Take cover!
VOC_KING_VK9GRENADE_2 Ben King
Look out!
VOC_GAT_VK9GRENADE_1 Johnny Gat
Look out!
VOC_GAT_VK9GRENADE_2 Johnny Gat
Take cover!
VOC_GAT_VK9GRENADE_3 Johnny Gat 300px Get behind something!
VOC_GAT_VK9GRENADE_4 Johnny Gat
You didn't say they had grenades, King!

Unused knockdown dialogue for Johnny Gat and Ben King.

Filename Character Audio Dialogue
VOC_KING_VK9KNOCKDOWN_1 Ben King
I'll make it quick...
VOC_KING_VK9KNOCKDOWN_2 Ben King
Stay the fuck down...
VOC_GAT_VK9KNOCKDOWN_1 Johnny Gat
I'll try to make it quick...
VOC_GAT_VK9KNOCKDOWN_2 Johnny Gat
Bitch, you never had a chance.

Unused dialogue for Johnny Gat and Ben King complimenting protagonist.

Filename Character Audio Dialogue
VOC_KING_VK9GRATPC_1 Ben King
Good work son, I can see why Julius picked you...
VOC_KING_VK9GRATPC_2 Ben King
Don't get too cocky, there's more where that came from...
VOC_KING_VK9GRATPC_3 Ben King
Not bad...
VOC_KING_VK9GRATPC_4 Ben King
You're a little to good at this son...
VOC_GAT_VK9GRATPC_1 Johnny Gat
You see that King, my boy knows how to get it done!
VOC_GAT_VK9GRATPC_2 Johnny Gat
Keep it up man!
VOC_GAT_VK9GRATPC_3 Johnny Gat
Tanya doesn't have a chance.
VOC_GAT_VK9GRATPC_4 Johnny Gat
You've come a long way, haven't you?

Unused dialogue for Johnny Gat and Ben King complimenting themselves.

Filename Character Audio Dialogue
VOC_KING_VK9GRATSELF_1 Ben King
Tanya doesn't have a chance...
VOC_KING_VK9GRATSELF_2 Ben King
You never shoulda turned on me!
VOC_KING_VK9GRATSELF_3 Ben King
Get's easier every time...
VOC_KING_VK9GRATSELF_4 Ben King
Just like old times, huh...
VOC_KING_VK9GRATSELF_5 Ben King
Still worried about me, Gat?
VOC_GAT_VK9GRATSELF_1 Johnny Gat
I'm just getting started.
VOC_GAT_VK9GRATSELF_2 Johnny Gat
Who else wants to play?
VOC_GAT_VK9GRATSELF_3 Johnny Gat
None of you mothafuckas can stop us!
VOC_GAT_VK9GRATSELF_4 Johnny Gat
I'm comin' Tanya!
VOC_GAT_VK9GRATSELF_5 Johnny Gat
Now that's how ya get it done.

Unused dialogue pointing towards a scrapped objective of chasing Tanya around the King Penthouse like in the "Always Use Protection" mission. Tanya is always in the office in the final.

Filename Character Audio Dialogue
VOC_GAT_VK9FLEE_1 Ben King
You're not gonna make it out of here!
VOC_GAT_VK9FLEE_2 Ben King
A bullet in the back is just as good as a bullet in the front.
VOC_KING_VK9FLEE_1 Ben King
You aren't gonna be able to run far enough...
VOC_KING_VK9FLEE_2 Ben King
It's too late for that!
VOC_TANYA_VK9ATTACK_1 Tanya
You're finished, King. The Vice Kings are mine!
VOC_TANYA_VK9ATTACK_2 Tanya
After you're dead, I'm gonna burn Saint's Row to the ground!
VOC_TANYA_VK9ATTACK_3 Tanya
I should have done this years ago!

There's also unused additional dialogue for Tanya getting damaged.

Filename Character Audio Dialogue
VOC_TANYA_VK9DAMAGE_1 Tanya
Help!
VOC_TANYA_VK9DAMAGE_2 Tanya
I can't die here!

Meant for a portion of the mission where the power would have gone out and made the rooms dark, but no such event happens.

Filename Character Audio Dialogue
VOC_KING_VK9POWERCUT_1 Ben King
They cut the power...
VOC_GAT_VK9POWERCUT_1 Johnny Gat
Yeah, well, it ain't gonna do 'em much good... people bleed just as well in the dark...

There are two unused text strings from a demo version of the mission, likely a leftover from the X05 Event build.

String Character Text
MSN_VK09_DEMO_BOARDROOM Head to the boardroom.
MSN_VK09_DEMO_END To Be Continued...