Saints Row (2006)/Unused Mission-Related Text and Audio/Westside Rollerz
This is a sub-page of Saints Row (2006)/Unused Mission-Related Text and Audio.
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
Contents
Stacking the Deck
An unused string intended to show when the truck is hijacked.
MSN_WR01_LOSE_PURSUIT=Lose the tail!
Intended to be used at the end of the mission possibly after the truck has been taken to the garage, but it immediately ends after going off the highway. It may have been cut short due to the Peterliner not fitting in the garage either.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_SAMSON_WR1END_1 | Samson | Nice work. I'll rig these babies up and finish the delivery. The Rollerz are gonna be in for a hell of a surprise. |
Samson's Surprise
Unused phone call dialogue from Troy before the mission starts.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_TROY_WR2PHONE_1 | Troy | Hey, come to the church and pick me up, I wanna see if those trust fund babies can match their rep... |
An earlier string for getting the car in the mission, implying that there was supposed to be an objective to meet with the Rollerz before getting a vehicle. Final uses WR02_START.
MSN_WR02_GET_A_CAR=Return with a vehicle to challenge the Rollerz.
A string intended to remind the player to stay in first place, but in the final, they must be near the racers than just ahead of them.
MSN_WR02_STAY_AHEAD=Stay ahead of the other racers to heat 'em up.
Placeholder subtitles for Troy when hitting objects and running over pedestrians. The associated dialogue with them are used in the final.
VOC_TROY_WR2HITOBJECT_1=(none) VOC_TROY_WR2RUNOVER_1=(none)
Unused taunt, death and win dialogues for female Westside Rollerz members. Only male members are used in this mission.
Filename | Character | Audio | Dialogue (Transcribed) |
---|---|---|---|
VOC_AFWR_WR2PASS_1 | AFWR | No one's better than the Rollerz! | |
VOC_AFWR_WR2PASS_2 | AFWR | Don't enjoy starin' at my ass too much! | |
VOC_AFWR_WR2PASSED_1 | AFWR | How tha hell did he pass me?! | |
VOC_AFWR_WR2PASSED_2 | AFWR | Hope he doesn't think of it that easy! | |
VOC_AFWR_WR2DIE_1 | AFWR | So long, sweetie! | |
VOC_AFWR_WR2RACE_1 | AFWR | Let 'em race if you want him to lose his slip. | |
VOC_AFWR2_WR2PASS_1 | AFWR2 | Hope you've got enough money to catch a bus! | |
VOC_AFWR2_WR2PASS_2 | AFWR2 | Too easy! | |
VOC_AFWR2_WR2PASSED_1 | AFWR2 | No one passes me! | |
VOC_AFWR2_WR2PASSED_2 | AFWR2 | Where the hell do you think you're going?! | |
VOC_AFWR2_WR2DIE_1 | AFWR2 | Thanks for playing... | |
VOC_AFWR2_WR2RACE_1 | AFWR2 | Oh, this'll be rich... | |
VOC_AFWR3_WR2PASS_1 | AFWR3 | You never had a chance! | |
VOC_AFWR3_WR2PASS_2 | AFWR3 | How does it feel back there?! | |
VOC_AFWR3_WR2PASSED_1 | AFWR3 | Like hell I'm gonna let you do that! | |
VOC_AFWR3_WR2PASSED_2 | AFWR3 | Who does he think he's playing with? | |
VOC_AFWR3_WR2DIE_1 | AFWR3 | It ain't over yet, baby! | |
VOC_WFWR_WR2PASS_1 | WFWR | This is a fucking joke! | |
VOC_WFWR_WR2PASS_2 | WFWR | So long, sweetie! | |
VOC_WFWR_WR2PASSED_1 | WFWR | Shit! Time to get serious! | |
VOC_WFWR_WR2PASSED_2 | WFWR | What the hell he packin' under that hood?! | |
VOC_WFWR_WR2DIE_1 | WFWR | You never had a chance! | |
VOC_WFWR_WR2RACE_1 | WFWR | I hope you aren't attached to that thing... | |
VOC_WFWR2_WR2PASS_1 | WFWR2 | ...See ya! | |
VOC_WFWR2_WR2PASS_2 | WFWR2 | Time to score another for the Rollerz! | |
VOC_WFWR2_WR2PASSED_1 | WFWR2 | No way! | |
VOC_WFWR2_WR2PASSED_2 | WFWR2 | This race isn't over! | |
VOC_WFWR2_WR2DIE_1 | WFWR2 | And the winner is...! | |
VOC_WFWR2_WR2RACE_1 | WFWR2 | You're joking, right? | |
VOC_WFWR3_WR2PASS_1 | WFWR3 | Coming through! | |
VOC_WFWR3_WR2PASS_2 | WFWR3 | See ya later, asshole! | |
VOC_WFWR3_WR2PASSED_1 | WFWR3 | Don't expect to be up there for long! | |
VOC_WFWR3_WR2PASSED_1 | WFWR3 | Can't believe he thinks he can win! | |
VOC_WFWR3_WR2RACE_1 | WFWR3 | This should be good for a laugh. | |
VOC_WFWR3_WR2DIE_1 | WFWR3 | Too easy! |
Oddly, some of them are placeholder dialogue.
Filename | Character | Audio | Dialogue (Transcribed) |
---|---|---|---|
VOC_BFWR_WR2RACE_1 VOC_BMWR_WR2RACE_1 VOC_BFWR_WR2RACEEND_1 VOC_BMWR_WR2RACEEND_1 |
BFWR | Unless you really wanna lose your slip, hahah, I wouldn't race against us... | |
VOC_BFWR_WR2PASS_2 | BFWR | You think you can outrace me?! | |
VOC_BMWR_WR2PASSED_1 VOC_BMWR_WR2PASSED_2 |
BMWR | This ain't over! | |
VOC_BMWR_WR2RACE_1 | BMWR | Unless you really wanna lose your slip, hahah, I wouldn't race against us... | |
VOC_BMWR_WR2RACEEND_1 | BMWR | 300px | Unless you really wanna lose your slip, hahah, I wouldn't race against us... |
VOC_BMWR_WR2DIE_1 | BMWR | See ya at the finish line, bitch! | |
VOC_BMWR_WR2PASS_1 VOC_BMWR_WR2PASS_2 |
BMWR | You think you can outrace me?! |
Unused dialogue pointing towards a second part of the mission to escape back to Saints Row whilst being chased by Westside Rollerz.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_TROY_WR2RETURNROW_1 | Troy | I think that pissed 'em off, we gotta get back to the Row... |
Dialogue intended to play during the escape.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_TROY_WR2ESCAPE_1 | Troy | Yeah, I don't think they're too happy... | |
VOC_TROY_WR2ESCAPE_2 | Troy | Let's get the hell outta here man! | |
VOC_TROY_WR2ESCAPE_3 | Troy | We gotta get back to the Row! | |
VOC_TROY_WR2ESCAPE_4 | Troy | Come on, shake these assholes! | |
VOC_TROY_WR2ESCAPE_5 | Troy | Once we're back in the Row these bitches can't touch us... | |
VOC_TROY_WR2ESCAPE_6 | Troy | That was too easy... |
There's also unused dialogue by Westside Rollerz getting mad at Playa and Troy cheating at the race, whilst escaping back to the Saint's Row district. Though there's dialogue for the unused female Westside Roller members, there's no dialogue for AMWR3.
Filename | Character | Audio | Dialogue (Transcribed) |
---|---|---|---|
VOC_AFWR_WR2RACEEND_1 | AFWR | Kill that bastard! | |
VOC_AFWR2_WR2RACEEND_1 | AFWR2 | He rigged the race! | |
VOC_AFWR3_WR2RACEEND_1 | AFWR3 | Don't let him get out alive! | |
VOC_AMWR_WR2RACEEND_1 | AMWR | It was a setup! | |
VOC_AMWR2_WR2RACEEND_1 | AMWR2 | It was a set up! | |
VOC_AMWR3_WR2RACEEND_1 | AMWR3 | That race was bullshit! | |
VOC_WFWR_WR2RACEEND_1 | WFWR | Hey, that guy rigged the race! | |
VOC_WFWR2_WR2RACEEND_1 | WFWR2 | He rigged the race! | |
VOC_WFWR3_WR2RACEEND_1 | WFWR3 | Get the cheating bastard! | |
VOC_WMWR1_WR2RACEEND_1 | WMWR | That motherfucker cheated! | |
VOC_WMWR2_WR2RACEEND_1 | WMWR | They motherfuckin' cheated! | |
VOC_WMWR3_WR2RACEEND_1 | WMWR | What da fuck just happened?! |
An unused line of dialogue said by Troy where Playa must wait for Lin, after destroying all of the Rollerz' cars.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_TROY_WR2COMPLETE_1 | Troy | Good work man, all we can do now is sit tight and wait for Lin... |
Guardian Angel
To do: Placholder BF/BM/HF/HMWR dialogue for noticing Donnie. |
Escort Service
Unused mission failure strings. Whether any of the following events happen or not, the "The Rollerz have hijacked the truck." string (MSN_WR04_LOSE_1) is always used.
MSN_WR04_LOSE_2=The driver was killed. MSN_WR04_LOSE_3=The truck was destroyed. MSN_WR04_LOSE_4=The driver abandoned the truck.
Unused dialogue said by the Westside Rollerz noticing the Saints. Oddly, WMWR and WMWR1 are duplicated.
Filename | Character | Audio | Dialogue (Transcribed) |
---|---|---|---|
VOC_AMWR1_WR4SPOT_1 | AMWR | How'd the Saints know about this? | |
VOC_AMWR2_WR4SPOT_1 | AMWR2 | I thought we were the only ones who knew about this! | |
VOC_AMWR3_WR4SPOT_1 | AMWR3 | Can you believe the balls on these assholes?! | |
VOC_WMWR1_WR4SPOT_1 VOC_WMWR_WR4SPOT_1 |
AMWR1 | The Saints? The fuck are they doing here?! | |
VOC_WMWR2_WR4SPOT_1 | AMWR2 | How'd the Saints find out?! | |
VOC_WMWR3_WR4SPOT_1 | AMWR2 | Fuck the Saints! Get the shipment! |
Placeholder dialogue for BFWR and HFWR characters.
Filename | Character | Audio | Dialogue (Transcribed) |
---|---|---|---|
VOC_BFWR_WR4DAMAGE_1 VOC_BMWR_WR4DAMAGE_1 VOC_HFWR_WR4DAMAGE_1 VOC_HMWR_WR4DAMAGE_1 |
AFWR1 | We can't fuck this up! | |
VOC_BFWR_WR4SPOT_1 VOC_BMWR_WR4SPOT_1 VOC_HFWR_WR4SPOT_1 VOC_HMWR_WR4SPOT_1 |
AFWR1 | How'd the Saints know about this? |
There's also unused dialogue for female Westside Rollerz trying to defend the truck and noticing the Saints. No female gang members ever appear in the last part of the mission.
Filename | Character | Audio | Dialogue (Transcribed) |
---|---|---|---|
VOC_AFWR_WR4SPOT_1 | AFWR1 | We better hurry this up! | |
VOC_AFWR_WR4DAMAGE_1 | AFWR1 | No way I'm lettin' some chump from Saint's Row beat me! | |
VOC_AFWR2_WR4SPOT_1 | AFWR2 | Oh shit, the Saints! | |
VOC_AFWR2_WR4DAMAGE_1 | AFWR2 | They're gonna ruin everything! | |
VOC_AFWR3_WR4SPOT_1 | AFWR3 | I don't believe it, it's the Saints! | |
VOC_AFWR1_WR4DAMAGE_1 | AFWR3 | We can't let them get it! | |
VOC_WFWR1_WR4SPOT_1 | WFWR1 | What are the Saints doin' here?! | |
VOC_WFWR1_WR4DAMAGE_1 | WFWR1 | Fuck me! They're after the shipment... | |
VOC_WFWR2_WR4SPOT_1 | AFWR1 | Who tipped them off?! | |
VOC_WFWR2_WR4DAMAGE_1 | WFWR2 | Don't let 'em get to that shipment! | |
VOC_WFWR3_WR4SPOT_1 | WFWR3 | They're comin' for the shipment! | |
VOC_WFWR3_WR4DAMAGE_1 | WFWR3 | Keep them away from the stuff! |
One Step Ahead
Unused strings referring this to a pushback?
MSN_WR05_WAVE1_POST_AMBLE=Wave 1 complete MSN_WR05_WAVE1_PREAMBLE=Wave 1 start MSN_WR05_WAVE2_POST_AMBLE=Wave 2 complete MSN_WR05_WAVE2_PREAMBLE=Wave 2 start MSN_WR05_WAVE3_POST_AMBLE=Wave 3 complete MSN_WR05_WAVE3_PREAMBLE=Wave 3 start
Those strings never show up, likely because the counter at the top-left part is obivous enough.
MSN_WR05_INSTANCE_WON1=Three more to go. MSN_WR05_INSTANCE_WON2=Two more to go. MSN_WR05_INSTANCE_WON3=One more <red>car</red> and the Rollerz won't have enough parts.
Liberation
Placeholder dialogue text for the AM Westside Roller spotting Playa.
VOC_AMWR_WR6SPOT_1=(none)
Burying Evidence
Unused subtitles.
VOC_SHARP_WR7DAMAGE_1=Just keep driving, we gotta make it to Joseph. VOC_SHARP_WR7DAMAGE_2=I gotta call Joseph... VOC_SHARP_WR7DAMAGE_3=We have to get out of here!
Sharp is never idle in this mission.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_SHARP_WR7IDLE_1 | William Sharp | Joseph, don't worry. It's all taken care of. | |
VOC_SHARP_WR7IDLE_2 | William Sharp | Donnie had so much promise. |
Unused dialogue for Sharp getting damaged on foot. The three final dialogues play instead.
VOC_SHARP_WR7DAMFOOT_1=Stay away from me.... VOC_SHARP_WR7DAMFOOT_2=You're supposed to be dead! VOC_SHARP_WR7DAMFOOT_3=How did you get out of that car? VOC_SHARP_WR7DAMFOOT_4=Police! VOC_SHARP_WR7DAMFOOT_5=When my nephew gets here, you're dead!
Unused dialogue for Sharp retreating from the car.
VOC_SHARP_WR7ATTKFOOT_1=Fine.. we'll do it your way... VOC_SHARP_WR7ATTKFOOT_2=If I have to get my hands dirty, so be it... VOC_SHARP_WR7ATTKFOOT_3=If at first you don't succeed... VOC_SHARP_WR7ATTKFOOT_4=You should've stayed dead... VOC_SHARP_WR7ATTKFOOT_5=I won't miss twice...
Unused dialogue for Sharp dying. The timing of the dialogue suggests that it was intended to be used as part of a mini cutscene where Sharp gets shot before muttering his last words in the second sentence.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_SHARP_WR7DIES_1 | William Sharp | Joseph, this is your uncle, the Saints are about to-- | |
VOC_SHARP_WR7DIES_2 | William Sharp | Oh yeah, fuck you... |
No Time to Mourn
Unused subtitles from Julius complimenting Playa, and attacking the cars.
VOC_JULIUS_WR8ATTACK_1=That's right, fuck 'em up! VOC_JULIUS_WR8ATTACK_2=This is what you get muthafucka! VOC_JULIUS_WR8ATTACK_3=We ain't lettin' you hurt the Row! VOC_JULIUS_WR8ATTACK_4=You bitches better get the fuck outta my city! VOC_JULIUS_WR8GRATPC_1=Keep shootin' like that and they'll never make it to the Row. VOC_JULIUS_WR8GRATPC_2=The Rollerz never should've fucked with us. VOC_JULIUS_WR8GRATPC_3=There's still more left. VOC_JULIUS_WR8GRATPC_4=Don't get too cocky, we got a lot of work to do. VOC_JULIUS_WR8GRATPC_5=Price isn't gonna have a chance. VOC_JULIUS_WR8GRATPC_6=We're getting close. VOC_JULIUS_WR8GRATPC_7=We almost got the sonofabitch. VOC_JULIUS_WR8GRATPC_8=Let's not let Lin down. VOC_JULIUS_WR8GRATPC_9=Keep it up, playa. VOC_JULIUS_WR8GRATPC_10=Good job, but it ain't over yet.
Unused dialogue for Julius' car getting damaged.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_JULIUS_WR8DAMAGE_1 | Julius | Shit! | |
VOC_JULIUS_WR8DAMAGE_2 | Julius | Stay on 'em playa, we ain't givin' up! | |
VOC_JULIUS_WR8DAMAGE_3 | Julius | We ain't backin' down, understand me?! | |
VOC_JULIUS_WR8DAMAGE_4 | Julius | Hey playa, how 'bout you keep these assholes from shootin' my ride?! | |
VOC_JULIUS_WR8DAMAGE_5 | Julius | Could you keep these bitches from shooting us? | |
VOC_JULIUS_WR8DAMAGE_6 | Julius | You better pick it up, or we ain't gonna make it. | |
VOC_JULIUS_WR8DAMAGE_7 | Julius | Are you tryin' to get us killed? | |
VOC_JULIUS_WR8DAMAGE_8 | Julius | We can't help the Row if we're dead. | |
VOC_JULIUS_WR8DAMAGE_9 | Julius | Are you sleepin' over there? | |
VOC_JULIUS_WR8DAMAGE_10 | Julius | Keep your head in the game man. | |
VOC_JULIUS_WR8DAMAGE_11 | Julius | Come on man, finish 'em off already. | |
VOC_JULIUS_WR8DAMAGE_12 | Julius | I thought you were gonna take care of these guys. | |
VOC_JULIUS_WR8DAMAGE_13 | Julius | What are you waitin' for? | |
VOC_JULIUS_WR8DAMAGE_14 | Julius | Do somethin' before we both end up dead. |
Semi-Charmed Life
Unused dialogue for Price throwing weapons on the highway. He also throws Pipe Bombs, not Molotovs during the mission. One of the subtitles don't match up with the voice clip files, where sound files VOC_PRICE_WR9MOLOTOV_11-13 actually goes with subtitle files VOC_PRICE_WR9MOLOTOV_12-14.
Filename | Character | Audio | Dialogue |
---|---|---|---|
VOC_PRICE_WR9MOLTOV_1 | Joesph Price | I'm gonna finish what my uncle started! | |
VOC_PRICE_WR9MOLTOV_2 | Joesph Price | You can't hold out forever! | |
VOC_PRICE_WR9MOLTOV_3 | Joesph Price | Catch, asshole! | |
VOC_PRICE_WR9MOLTOV_5 | Joesph Price | You're gonna burn. | |
VOC_PRICE_WR9MOLTOV_6 | Joesph Price | This is for my Uncle! | |
VOC_PRICE_WR9MOLTOV_7 | Joesph Price | Did you think I was gonna let that go? | |
VOC_PRICE_WR9MOLTOV_8 | Joesph Price | You don't have a chance! | |
VOC_PRICE_WR9MOLTOV_9 | Joesph Price | You'll pay for what you did! | |
VOC_PRICE_WR9MOLTOV_10 | Joesph Price | You're gonna die slowly. | |
VOC_PRICE_WR9MOLTOV_11 | Joesph Price | You're lucks(sic) about to run out! | |
VOC_PRICE_WR9MOLTOV_12 | Joesph Price | I'm outta your league. | |
VOC_PRICE_WR9MOLTOV_13 | Joesph Price | You picked the wrong man to fuck with! |
Oddly, one of the quotes lacks a subtitle string.
Filename | Character | Audio | Dialogue (Transcribed) |
---|---|---|---|
VOC_PRICE_WR9MOLTOV_4 | Joesph Price | Hahahahaha...Ahahahahah! |
Unused subtitles for Price's truck getting damaged.
VOC_PRICE_WR9DAMAGE_1=You think that's gonna stop me?\n500 VOC_PRICE_WR9DAMAGE_10=Fuck!\n500 VOC_PRICE_WR9DAMAGE_11=It's not gonna end like this.\n500 VOC_PRICE_WR9DAMAGE_12=You're not gonna stop me!\n500 VOC_PRICE_WR9DAMAGE_13=My truck!\n500 VOC_PRICE_WR9DAMAGE_14=Damn it!\n500 VOC_PRICE_WR9DAMAGE_2=It's gonna take a lot more than that, kid.\n500 VOC_PRICE_WR9DAMAGE_3=I'm not goin' down like my uncle.\n500 VOC_PRICE_WR9DAMAGE_4=Mother fucker!\n500 VOC_PRICE_WR9DAMAGE_5=Keep it together, Price.\n500 VOC_PRICE_WR9DAMAGE_6=This rig can take a lot more than that!\n500 VOC_PRICE_WR9DAMAGE_7=You son of a bitch!\n500 VOC_PRICE_WR9DAMAGE_8=It's falling apart!\n500 VOC_PRICE_WR9DAMAGE_9=That the best you got?\n500
Two additional "death" dialogues for Price.
Filename | Character | Audio | Dialogue (Transcribed) |
---|---|---|---|
VOC_PRICE_WR9DIE_2 | Joesph Price | Uuuaaaaaaagggghhhhhh!! | |
VOC_PRICE_WR9DIE_3 | Joesph Price | Aaaaaaauuhhhh!! |
Placeholder "death" quotes for Price.
VOC_PRICE_WR9DIE_1=(missing) VOC_PRICE_WR9DIE_1'.=(none) VOC_PRICE_WR9DIE_2=(none) VOC_PRICE_WR9DIE_3=(none)