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Sakura Taisen V Episode 0: Kouya no Samurai Musume

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Title Screen

Sakura Taisen V Episode 0: Kouya no Samurai Musume

Also known as: Sakura Taisen V Episode 0: Samurai Girl of Wild (AS)
Developer: Shade
Publisher: Sega
Platform: PlayStation 2
Released in JP: September 22, 2004, November 23, 2005 (Sega the Best 2800)
Released in KR: September 22, 2004
Released in HK: September 22, 2004
Released in TW: September 22, 2004
Released in AS: 2004


AreasIcon.png This game has unused areas.
CodeIcon.png This game has unused code.
EnemyIcon.png This game has unused enemies.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


NotesIcon.png This game has a notes page

Hmmm...
To do:
Document the extra DBST0 and DBST1 categories in the MAP CHG menu.

Sakura Taisen V Episode 0: Kouya no Samurai Musume is the prequel game to Sakura Wars: So Long, My Love set a year prior to the main story, focusing on Gemini Sunrise's adventures.

Sub-Page

Miscellaneous tidbits that are interesting enough to point out here.
Notes

Passwords

Debug Mode Password

Much like Sakura Taisen: Atsuki Chishio Ni, a complex set of conditions need to be met in order to enable a debug mode, which also allows you to activate a debug menu at any time as well. Not only do you need to type in the following passwords, you also need to press a certain button combination each time over the confirm password button. These will also give you an incorrect message. Don't worry about that. The game is just trying to fool you.

At the password screen, type the following passwords and then when finished typing them in, press the following button combinations over the confirm button:

  • 1. Type "10349762" as a password, then hold R3 & Select and press Circle over the confirm button.
  • 2. Type "02682091" as a password, then hold L1 & R2 and press Circle over the confirm button.
  • 3. Type "81394116" as a password, then hold Start & L3 and press Circle over the confirm button.

If you failed to properly input the passwords or button combinations, you will need to start over. To confirm if debug mode is active, press either Select & Start to enable debug information, or press L2 & D-Pad Left to enable the debug menu. These are the only sets of passwords in the game that are not required for you to beat the game.

Regular Passwords

For these passwords to have any effect, you must have completed the game once as Gemini and then enter the master password first: "14085372". If you would like to take the lazy route, you can also activate the below code to enable the master password without beating the game.

SLPM-65531 code:

Enable Master Password Always (optional)
00C1C730 00000001
Password Effect
14085372 Master password. This is needed for the below passwords.
66162055 Unlocks the weapon "Onisatsu".
19220101 Unlocks the weapon "Koushi no Ken".
61636362 Unlocks the weapon "Youtou Kuniku".

To unlock all players and weapons that can be obtained through passwords at once, enter the following passwords in succession:

  • 1. Enter 12423224 as a password.
  • 2. Enter 18410115 as a password.
  • 3. Enter 53911024 as a password.

Unused Passwords

Below are several passwords that do not have any inputs assigned to them. To enable them again, apply the below code then type the passwords listed below. It is not clear if they have any effect on anything.

SLPM-65531 code:

Re-enable Unused Passwords
202CA460 00000000
202CA464 01000000
202CA470 00000000
202CA474 02000000
202CA478 00000000
202CA47C 03000000
202CA488 00000000
202CA48C 04000000
Passwords (with code on)
00000001
00000002
00000003
00000004
(Source: Original TCRF research)

Debug Mode

Sakura Taisen V Episode 0 - Debugmode.png

Applying the debug mode password will enable the use of most of the below sections without the use of a cheating device. Button combinations to enable debug information and a debug menu are below.

  • Hold Select and press Start to enable debug information.
  • Hold L2 and press D-Pad Left to enable the debug menu.

Additionally, you may want to enable the below code to enable more debug material that cannot be normally accessed.

SLPM-65531 codes:

Master Code (Only needed for cheat devices)
9029F350 0C0A7C7C

Re-enable Extra Debug Features
10112994 0000000F
D02EDA02 0000FFFD
202ECE0C 00000001
D02EDA02 0000FE7F
002EC177 00000000
D02EDA02 0000FAFF
002EC177 00000001
E002FEEF 002EDA02
202EBF9C 0000000C
202C1EDC 002C1D88
E002FEBF 002EDA02
202EBF9C 0000000C
202C1EDC 002C1DF0

This allows the following button combinations to enable extra features:

  • Pressing L2 + D-Pad Up will enable an unused map category in the level select portion of the debug menu (DBST0).
  • Pressing L2 + D-Pad Down will enable another unused map category in the level select portion of the debug menu (DBST1). This replaces the above map category (after using this once, you will need to press L3 to reset the menu's index. It will crash if you do not do this).
  • Pressing L3 will reset the level select menu's index to 1. This is needed if you send yourself to a map from the above category. Entering the menu again without doing this will crash the game.
  • Pressing L1 + L2 + D-Pad Left will enable another debug menu.
  • Enables a crash handler if the game crashes.
  • Enables debug logging to a debug unit, or an emulator's console window.
(Source: Original TCRF research)

DEBUG MENU

Sakura Taisen V Episode 0 - Debugmenu2.png Sakura Taisen V Episode 0 - Debugmenu1.png

This contains a lot a interesting options to play around with. You can instantly warp to any level, set infinite health on, unlock everything in the game and more.

This debug menu can also be found in: Orphen: Scion of Sorcery, Project Arms and Bouken Ou Beet: Darkness Century.

BGM TEST

Sakura Taisen V Episode 0 - Debugmenu3.png

This only allows you to play the currently loaded sound bank. To change the sound bank, you will need to go to the SOUND TEST option in the second debug menu which is covered in a later section.

MAP CHG

Sakura Taisen V Episode 0 - Debugmenu4.png Sakura Taisen V Episode 0 - Debugmenu5.png Sakura Taisen V Episode 0 - Debugmenu6.png

This is the level select option. There is a wide range of the game's maps to choose from here.

STORY CHG

Sakura Taisen V Episode 0 - Debugmenu7.png

This menu sends you to story related spots.

SCRCAP

This probably would allow you to take screenshots. It probably doesn't work anymore. It will slow down FPS when turned on.

VIBRATE

Turns vibration on or off.

PV PARAM

Sakura Taisen V Episode 0 - Debugmenu8.png Sakura Taisen V Episode 0 - Debugmenu10.png

This allows you to change the equipped items on your character. You will need to reload the map for it to take effect. This also allows you to set character parameters, such as max health as well.

SELECT PLYER

Sakura Taisen V Episode 0 - Debugmenu9.png

This allows you to change the current player. You will need to reload the map for it to take effect.

MUTEKI

Setting this to on will toggle invincibility.

DEVIL

It's unclear what this does.

FLAG SET

Sakura Taisen V Episode 0 - Debugmenu11.png

Setting everything here to the on state will unlock everything in the game.

ALLMAP OPEN

Unlocks the entirety of the overworld map.

NEXT MAP

Sends you to the next map.

MISSION CLR

Automatic victory.

MOVIE

Sakura Taisen V Episode 0 - Debugmenu12.png

This allows you to watch the pre-rendered movies.

Pass I

Sakura Taisen V Episode 0 - Debugmenu13.png

These appear to give you various passwords depending on the options selected, however none appear to work.

Pass Out

Sakura Taisen V Episode 0 - Debugmenu14.png

It is unclear how this works.

DEBUG MENU2

Sakura Taisen V Episode 0 - Debugmenu15.png Sakura Taisen V Episode 0 - Debugmenu16.png

This can be enabled by pressing L1 + L2 + D-Pad Left with the Re-enable Extra Debug Features code active.

PRINTF

Enables background debug logging. If you're playing on an emulator, you will need to enable the console window to see this information.

HITBOX

Sakura Taisen V Episode 0 - Debughitbox.png

This enables collision ranges on enemies and the player.

DSP BOX

Unknown. Doesn't appear to do anything.

TEX DISP

Sakura Taisen V Episode 0 - Debugmenu17.png

This will open a window that allows you to scroll through various loaded textures.

CAM DIST

Sakura Taisen V Episode 0 - Debugmenu18.png

All this appears to do is show the camera location.

EVTIME

Probably disables / enables a timer of some sort.

PADVIB TEST

Sakura Taisen V Episode 0 - Debugmenu19.png

PCTLNUM

Unknown. Doesn't appear to do anything.

SELECT PLYER

This is the same option from the first debug menu.

SE TEST

Sakura Taisen V Episode 0 - Debugmenu20.png

BGM TEST

This is the same option from the first menu.

SOUND TEST

Sakura Taisen V Episode 0 - Debugmenu21.png

Here, you can load various SFX and BGM here. Selecting an invalid ID will softlock the game. You can then go back to the BGM TEST option to listen to different BGM loaded by this menu.

VOICE TEST

Sakura Taisen V Episode 0 - Debugmenu22.png

This allows you to play all of the voice files in the game.

EVINFO CHG

Sakura Taisen V Episode 0 - Debugweather1.png Sakura Taisen V Episode 0 - Debugweather2.png Sakura Taisen V Episode 0 - Debugweather3.png

This changes the current weather of the map.

CHARA

Enables or disables rendering of actors on the map.

GAUGE

Enables or disables rendering of your interface.

ITEM EMIT

Sakura Taisen V Episode 0 - Debugmenu23.png Sakura Taisen V Episode 0 - Debugitememit.png

Allows you to spawn any item in the game.

INFITM

Probably enables infinity time in time attack modes.

MEMORY CARD

Sakura Taisen V Episode 0 - Debugmenu24.png

Contains memory card test options. You won't want to mess with these.

DEBUG CAM

Doesn't work. This locks your character in place.

ALL MCHG

Cycles through all possible screens of the game. An odd feature to have.

ALL MCHG2

Appears to do the same as the above option.

Crash Handler

Sakura Taisen V Episode 0 - Crashscreen.png

If the game ever crashes while the Re-enable Extra Debug Features code is active, various crash screens will appear on-screen if the game crashes and can recover from it.

Unused MAP CHG Categories

Sakura Taisen V Episode 0 - Debugmenu25.png Sakura Taisen V Episode 0 - Debugmenu26.png Sakura Taisen V Episode 0 - Debugmenu27.png

Pressing L2 + D-Pad Up or L2 + D-Pad Down will enable unused map categories at the very end of the MAP CHG menu. These re-enable a lot of test maps. Some of these will not work or softlock the game.

Unused Menus

You can enter these menus from the MAP CHG menu.

SEL MODE

Sakura Taisen V Episode 0 - SEL MODE.png

Considering this is the first menu ID in the game, it was likely used before all other menus were set in place.

SEL CHAR

Sakura Taisen V Episode 0 - SEL CHAR.png

Like the above menu, this was likely a bare-bones version of the character select screen. You can only select Gemini here.

SECRET

Sakura Taisen V Episode 0 - SECRET.png

It's not clear what this would have been. All that is displayed here is Secret Menu.

Unused Maps

DBST0

9901

Sakura Taisen V Episode 0 - Unusedmap-9901.png

This map contains an un-textured enemy car that will chase after you. The car has no sound and has a half wrecked state when at low health.

9902 PREPRO2

Sakura Taisen V Episode 0 - Unusedmap-9902-1.png Sakura Taisen V Episode 0 - Unusedmap-9902-2.png Sakura Taisen V Episode 0 - Unusedmap-9902-3.png

This contains an assortment of enemies and some very wacky textures. All of the enemies here are unused, as well as the textures here. The enemies here emit no sound.

9904

Sakura Taisen V Episode 0 - Unusedmap-9904.png

This map is essentially the same as 9901, however this contains more enemies.

DBST1

CHAR VIEWER

Sakura Taisen V Episode 0 - CHAR VIEWER.png

This map doesn't properly work anymore. This probably would have allowed you to view all of the models in the game. If you would like to enter here, apply the below code.

Enable Entry To This Map
20290334 00000000