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Scooby-Doo 2: Monsters Unleashed (Windows)

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Title Screen

Scooby-Doo 2: Monsters Unleashed

Developer: AWE Games
Publisher: THQ
Platform: Windows
Released in US: March 10, 2004


AnimationsIcon.png This game has unused animations.
EnemyIcon.png This game has unused enemies.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.


A game based on the 2004 movie of the same name, consisting of minigames and occasional point-and-click sections. Allegedly, you can use the GAME BOY ADVANCE SECRET CODE despite it being specific to said console.

Unused Models

Classic Scooby-Doo and Shaggy

scoobytall_danceidle1r.GR2 and shaggydance_danceidle1r.GR2 are unrigged models of Scooby-Doo and Shaggy. Their likenesses more closely resemble their original cartoon than their live-action counterparts. Scooby is fully modeled, while Shaggy only has his hands and bald head.

It's A Trap Characters

In the minigame It's A Trap, the people who you have to catch are pre-rendered sprites, but their original 3D models and falling animations are still present.

Buckmaster and Wolfman

Two classic Scooby-Doo villains, the Buckmaster and the Wolfman, who appear in neither the game nor movie, are present. They were likely meant to be in the Faux Ghost, as they have various dancing animations. The models are lifted directly from another THQ Scooby-Doo game, Scooby-Doo! Night of 100 Frights.

Unused Audio

In Sounds/l6a1.omt are four placeholder voice clips, utilizing a text-to-speech voice.

Filename Audio Dialogue
l6a1s4a
Well, that's mean.
l6a1s4b
What kind of jerk makes that his doorbell?
l6a1s4c
Probably had too many magazine salesmen.
l6a1s5b
Okay, Scoob, like now's our chance to impress everybody with our detectivorial non-suckitude.