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Shin Megami Tensei V

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Title Screen

Shin Megami Tensei V

Developer: Atlus
Publishers: Atlus (JP), Sega (US), Nintendo (EU/AU)
Platform: Nintendo Switch
Released internationally: November 12, 2021
Released in JP: November 11, 2021

AnimationsIcon.png This game has unused animations.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
RegionIcon.png This game has regional differences.

To do:
  • There's unused script files that shows unused dialogue from Aogami and Goko.
  • Screenshots of debug room inside the game were shown off when the game was leaked early. Check those rooms out.
  • There's various debug settings for combat, world map, and exploration. Can they still be accessed?
  • Lucifer(In his Kaneko design) and blue robot Tao have unused icons and some animations, indicating they were once playable or fightable. Can they be hacked into combat?
  • Apparently there's leftover data for demons that were meant for the base game and "DLC", like Satan, Ardha, Maitreya, and Dagda.
  • Leftover data shows there was originally a chaos megami(goddess) akin to blue robot Tao, possibly referring to a scrapped Sahori megami.
  • There's unused voice lines for Idun and several other characters.
  • The official soundtrack mentions some scrapped story elements, notably a scrapped gruesome scene featuring Tao.
  • There's unused animations of the protagonist in his normal form.
  • With Vengeance being out, try spotting the differences from both the vanilla and the enhanced version.

Shin Megami Tensei V was the long waited next mainline entry for the Shin Megami Tensei franchise, finally releasing 5 years after 2016’s Shin Megami Tensei IV: Apocalypse in 2021, with a huge amount of quality-of-life features. In this game, you play as a nameless protagonist who discovers that his hometown Tokyo is seemly fake while teaming with a mysterious robot-like mentor named Aogami, whom you fuse ala Vegito/Gogeta style into a powerful entity: Nahobino! From there, you explore a desert/ruined city full of recurring mythological demons.

An enhanced version of the game, Shin Megami Tensei V: Vengeance, was released on June 14, 2024 with even more of quality-of-life features such as a new story.

Unused Graphics

Demon Placeholder


A placeholder graphic for demons don't have proper icons for the status menu. It features 2D art of Pixie as the placeholder.

Unused Icons


None of these characters are playable nor encountered as enemies. Lucifer would be eventually made playable in the rerelease, but not Tao.



A simple, unused arrow.

Unused Objects

Heal Spot


Interestingly, there's a unused room based off of the one from Nocturne, including a early model of Lady of the Fount. It's possible that the room was intended to return in V but got replaced in favor of either Recovery or World of Shadows in leyline fount.

Terminal Room


A early room based for the Terminal.



A early...rock of sorts?



Two early staircases.

Floor tile


Placeholder tile floor used for testing.

Unused Animations/Poses

Tao and Dazai Poses

Unused Pose Key Art
SMTVTaopose.png SMTVTaoRender.png
Unused Pose Key Art
SMTVDazaipose.png SMTVDazaiRender.png

Both Tao and Dazai have unused pose data based on their key art, likely for testing.

Unseen Oddities

King Frost


King Frost has a bunch of hidden Jack Frosts under his armor.

Tao Panties


Tao has white panties that never gets seen in-game.

Demeter Panties


Akin to Tao, Demeter has panties that never gets seen in-game.

Revisional Differences

A 1.02 update was released in Japan on December 3rd, 2021, and December 9th for the rest of the world:

  • Field of view and brightness adjustability were added in the settings options.
  • Reduced the number of gimmicks for continuous jumps at the segment right after Demon King's Castle, 3rd Stratum Stairs due to the players' request over the frustrations over the fans.