Skullgirls
Skullgirls |
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Also known as: Skullgirls: Encore (Console), Skullgirls: 2nd Encore (PS4/PS5/Vita/Switch/PC)
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Oh dear, I do believe I have the vapors. This page contains content that is not safe for work or other locations with the potential for personal embarrassment. Such as: Gratuitous panty shots. |
This game is receiving new content, by way of Expansion Packs and/or Downloadable Content. Be aware that any unused content you find may become used in the future. If this does happen, please specify as such! |
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Skullgirls is a 2D fighting game developed by Reverge Labs Lab Zero Games Hidden Variable and Future Club that was later rereleased as Skullgirls: Encore, which was in turn released for the PlayStation 4 and PlayStation Vita in 2015 as Skullgirls: 2nd Encore.
Contents
Sub-Pages
Prototype Info |
Prerelease Info |
Unused Audio TUBATUBATUBA... |
Unused Graphics Unused Story Mode images and character assets. Oh my! |
Unused Text More to the story. |
Internal Names
- Peacock's George Bombs are referred to internally as "LittleBoy", and her Lonesome Lenny Blockbuster is referred to as "FatMan". These were the original names of the George Bomb and Lonesome Lenny, respectively, and were likely changed to avoid insensitivity regarding the atomic bombings of Japan during World War II.
- Ms. Fortune's Fiber Uppercut is referred to internally as "Nyantiair", and her Cat Scratch Fever Blockbuster is referred to as "JustClaws".
- Filia's Gregor Samson Blockbuster is referred to as "RoachRush".
- Maplecrest has the internal name of "Maple_Crest", indicating an earlier spelling.
- Final Atrium is called "Falling_Wreckage".
- Meridian Area Rapid Transit is called "Training".
- The shaders for the KO death portraits are internally referred to as "JojosDeathPortrait", a reference to Jojo's Bizarre Adventure, which featured similar death portraits.
Unused Levels
Two test levels, referred to as "test1" and "test2" respectively, can be found within the game's levels.gfs. The stage has no music or graphics defined and has lighting that gives a slightly reddish tint.
Revisional Differences
Red Cross Palette Swap
On May 13, 2014, an update was released which changes the color of any red crosses on white backgrounds to a different color after Marvelous AQL feared legal action from the Red Cross. This change most notably affected Valentine. On her default palette, the colouring was changed from red to pink. The developers said they're disappointed with the result. On May 23, 2022, Hidden Variable confirmed that Valentine (and related arts, characters that have the crosses, etc.) is getting a minor redesign, removing all crosses and changing them to pink shurikens. These changes are planned to be implemented at the end of Season Pass 1.
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Removed Artwork
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Due to the July 26th, 2023 patch, some Guest Art (plus one of Big Band's story mode pieces) had to be removed completely due to its sexualizing nature and Nazi imagery related to Black Egrets' armbands, which was previously removed in Skullgirls Mobile.
emlan #2
Removed due to depicting the Black Egrets with their armbands.
Gashi-gashi
Despite its cuteness, Filia's rear being visible led to this one being axed.
Hotsuma Suzuki
Another piece with the Egret bands, though with more blatant allusions to Nazi imagery.
Jaqueline Lesnick
Besides being an obvious bunny suit fanservice, it's also shown a questionable half-nude outfit from Beowulf.
Removed Audio
Transcript: (Parasoul) Take the shot, Juju.
A removed sound clip with a very storied past...
In mid-2011, a fan named Cee McNeil posted a character request on the game's Facebook wall asking Reverge Labs to make a "chinese assassin female named juju". Amused at the concept, the artists of Reverge Labs soon began to draw her on their whiteboards and tangentially spin her into the game's lore. When Skullgirls was released the following year, it was found that Parasoul would very rarely call out for Juju when using her Silent Scope super.
Later in 2013, McNeil sought compensation from Lab Zero Games, sparking a months-long exchange of legal documents. In mid-May of that year, a compromise was made through a non-disclosure agreement: Juju could continue to be used by Lab Zero, so long as Cee did not publicly speak of their legal arrangement (and therefore break their NDA).
After McNeil proceeded to do just that the very next day, Lab Zero issued a statement a few days later that Juju was effectively permanently retconned. The above sound clip was removed from the game in the midst of these legal issues, and is unlikely to ever return. Curiously, Juju was given a slight cameo in the description for the Sheltered variant of Parasoul in Skullgirls Mobile, where it said "Take the shot, Juju." However, this appeared to be a mistake by the developers, as a later update patched this quote to remove any reference to Juju.
Transcript: (Fukua) Sorry, Samson...
A patch update released on June 7, 2014 removed one of Fukua's loss voice clips, as Mike Z had forgotten to remove it prior.
Altered Sprites
On April 23rd, 2015, an update was released that altered some frames of animation with the intent of removing or heavily obscuring some panty shots. The only characters affected were Filia/Fukua and Cerebella. According to some of the developers, they were always intending on changing them, even before the game was released, as they were deemed as unnecessary fanservice.
Cerebella
A total of 19 frames were altered between five different animations; cerecopter, hit_air_knockup, hit_down_front, hit_knee_fall, and hit_wakeup_front.
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Filia/Fukua
A total of 21 frames were altered between five different animations; hit_air_knockup, hit_down_front, hit_fall_front, hit_knee_fall, and hit_wakeup_front. Two unused animations, a taunt and a loss animation, were also removed from the Digital Art Compendium.
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Parasoul
At some point between the original 2012 XBLA/PSN release and the 2013 PC release, Parasoul's forward wakeup animation was altered. The original animation contained partial nudity as the character's buttocks and underwear were briefly exposed as she stood up from a forward facing prone position. The animation was altered to lengthen her dress and removes the partial nudity. Mike Zaimont explained the changes as follows: "Her skirt was actually the wrong length in the original version, it was fixed because it was off-model."
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Altered Portraits
Squigly
An update released on October 12, 2014 corrected an error in one of Squigly's Story Mode portraits where one of her hands wasn't skeletal.
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Adam
From the PC release onwards, Adam's eye color was changed to blue in all of his portraits.
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NMO Arena Banners
An update released on February 24th, 2021 has changed NMO Arena banners of Fukua, Robo-Fortune, an unused joke banner for Annie created long years ago (that was updated a bit days before the character release on March 8, 2021 update), and another one for Marie, curious, because she is not playable (until her release as the final character for the Season Pass 1), replacing all mock banners for the proper character arts. In the case of Umbrella, she had a joke banner in her alpha, that's eventually before the beta phase was changed to the final one. Curiously, in Skullgirls Mobile, the night version of the stage still uses the original-mock Fukua and Robo-Fortune Banners.
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Umbrella's Sigil
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Umbrella's character icon/sigil was originally just... a basic umbrella. The developers weren't satisfied with how it looked (probaly because that umbrella is the standart of Canopy Kingdom), so it went through several revisions to look visually distinct.
Umbrella's Story Mode
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Unlike the other DLC chracters, Umbrella's Story Mode has launched in her Beta Release on Steam instead of the Full Release. But, in the final release this suffered minor changes on the arts to upgrade them for look more colored or detailed, except for the last ones. The ending image in the final has a bit moved, and Carol's/Painwheel's wearing has changed to be more accurate for a Pajama Party. The Post-Credits image has changed the design of King Franz from the original one used in Skullgirls Mobile for a more Robust one, that later used in the WebToon comic.
Annie
Unused Palette
In the Digital Art Compendium, there is a funny little palette for Annie labeled as "annie_annie" that references the Annie's brand of mac & cheese. As of now, it's not present in the game. According to one of the developers, Midiman, it was a leftover from when they were still creating palettes.
Removed Palette
To do: Find ( |
Another unused color in Console/PC version that was also not included in the compendium. This originally appeared in her mobile debut as a Diamond Variant. The color is based on Annie and Tibbers from League of Legends, but for legal concerns, thas was replaced in a patch for the Byleth from Fire Emblem reference. Without the demand, this color that can be used for be the original #17 color palette.
Anti-Piracy
To do: Figure out how to trigger this message without actually pirating the game, and if there are any other effects. |
If the game detects it is a pirated copy, it will show this nonsensical message on the title screen after completing story mode. This was famously used to out a pirate who asked the Skullgirls team about it on Twitter.
- Pages missing developer references
- Games developed by Reverge Labs
- Games developed by Lab Zero Games
- Games developed by Hidden Variable
- Games developed by Future Club
- Pages missing publisher references
- Games published by Marvelous AQL
- Games published by Autumn Games
- Games published by Konami
- Games published by CyberFront
- PlayStation 3 games
- Xbox 360 games
- Windows games
- Pages missing date references
- Games released in 2012
- Games released in April
- Games released on April 11
- Games released on April 10
- Games released in May
- Games released on May 2
- Games with unused areas
- Games with hidden developer messages
- Games with hidden development-related text
- Games with unused graphics
- Games with unused music
- Games with unused sounds
- Games with unused text
- Games with revisional differences
- Games with anti-piracy methods
- NSFW articles
- Gets expansions
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with anti-piracy methods
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by content > NSFW articles
Games > Games by developer > Games developed by Future Club
Games > Games by developer > Games developed by Hidden Variable
Games > Games by developer > Games developed by Lab Zero Games
Games > Games by developer > Games developed by Reverge Labs
Games > Games by platform > PlayStation 3 games
Games > Games by platform > Windows games
Games > Games by platform > Xbox 360 games
Games > Games by publisher > Games published by Autumn Games
Games > Games by publisher > Games published by CyberFront
Games > Games by publisher > Games published by Konami
Games > Games by publisher > Games published by Marvelous Inc. > Games published by Marvelous AQL
Games > Games by release date > Games released in 2012
Games > Games by release date > Games released in April
Games > Games by release date > Games released in April > Games released on April 10
Games > Games by release date > Games released in April > Games released on April 11
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 2
Games > Gets expansions