If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Sonic & All-Stars Racing Transformed (Nintendo 3DS)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Sonic & All-Stars Racing Transformed

Developer: Sumo Digital
Publisher: Sega
Platform: Nintendo 3DS
Released in US: February 12, 2013
Released in EU: February 7, 2013
Released in AU: February 7, 2013


DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.


See, this is why server preservation is important.
This game's online features are no longer supported.
While this game's online features were once accessible, they are (as of April 8, 2024) no longer officially supported and online-exclusive features may be documented as now-unseen content.

A handheld port of Sonic & All-Stars Racing Transformed for the 3DS, except with a whole lot more motion blur (and glitches). This, like the Wii U version, has the exclusive Mii racer.

Unused Content

Graphics

Hidden in the game's files are graphics for unused characters and items

Unused Characters Description
Billy mugshot.png
An unused mugshot of Billy Hatcher. He was originally supposed to be in the game, but was scrapped because Sumo Digital couldn't think of a good enough vehicle design for him.
Csonic mugshot.png
An unused mugshot of Classic Sonic, who isn't playable in any other version of the game.
Ryo mugshot.png
An unused mugshot of Ryo Hazuki.
Sackboy mugshot.png
An unused mugshot of... Sackboy? Why is he here? It's possible this is left over from the PS3 version, but Sackboy isn't playable there either. Hmm...
Randomwoman mugshot.png
An unused mugshot of an Xbox Avatar. This is most likely a leftover from the Xbox 360 version, where Xbox Avatars are playable characters.
Temp mugshot.png
An unused mugshot of a soccer ball(/football/soccre ball) with the word "TEMP" on it. Likely used as a placeholder during testing.
Mini Map Icons Description
Billy icon.png
An unused minimap icon of Billy Hatcher.
Temp icon.png
It's the "TEMP" soccer ball again!
Unused Graphics Description
Superglove icon.png
Superglove icon2.png
An unused icon for the Super Glove. The game itself just uses the graphics from the original Glove item.
Joe unusedmugshot.png
An unused mugshot of Joe Musashi. The game uses a different graphic for his mugshot.
Mii icon.png
An unused, generic minimap icon for Miis.

Unused Items

Also in the files of the game are graphics and models for some items that never appeared in the final game

Unused Items Description
Ufo sloticon.png
Ufo icon.png
Ufo icon2.png
Ufo.png
A UFO Item, it's currently unknown what this would've done, but this item must've been removed late in development as it has graphics, a 3D Model, and audio for it.
Thing sloticon.png
Thing icon.png
Thing icon2.png
Graphics for... Something, it's unclear what this item is or what it does, but judging by how it looks, it could've been an early version of the Drone/Firework item.

Build Info

At 0x36E6D0 in code.bin is some build info along, with an early title.

All Star Racing 2
Sega
Dec 11 2012 20:17:12

Developer Message

At 0x3EC79E in code.bin is a silly developer message.

Robert's Mustache :{D