If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Super Air Zonk

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Super Air Zonk

Also known as: CD Denjin: Rockabilly Tengoku (JP)
Developer: Dual
Publishers: Hudson Soft (JP), Turbo Technologies (US)
Platform: TurboGrafx-CD
Released in JP: July 30, 1993
Released in US: 1993
Released in EU: October 26, 2007 (Wii Virtual Console)
Released in AU: October 26, 2007 (Wii Virtual Console)


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
warning screen when putting the game into the wrong system

It's Air Zonk, but Super-er.

Debug Menu (Japanese version only)

Super Air Zonk JP Debug.png

At the title screen, press I, II, Up, Right, Down, Left, Select seven times.

Title says "CD デ ン ジ ン デ バ ッ グ モ ー ド" or "CD Denjin Debug mode" Options are:

  • "ステージ 1 ウミ メン" - "Level 1 Beach Stage"
  • "ステージ 2 カモ メン" - "Level 2 Kamo Stage"
  • "ステージ 3 コウジョウ メン" - "Level 3 Factory Stage"
  • "ステージ 4 テレビ メン" - "Level 4 Television Stage"
  • "ステージ 5 チュウカガイ メン" - "Level 5 Chinatown Stage"
  • "ステージ 6 ウチュウ メン" - "Level 6 Space Stage"
  • "ステージ 7 ヨウサイ メン" - "Level 7 Fort Stage"
  • "ゲーム オーバー" - "Game Over"
  • "エンディング" - "Ending"
  • "ナンイド" - "Difficult"
  • "SOUND EFFECTS"
  • "ムテキ" - "Invulnerability"
Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: The text for the debug menu is present in the US version starting at x7FF2A2.