If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Super Drift Out

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Super Drift Out

Developer: Dragnet
Publisher: Visco
Platform: SNES
Released in JP: February 24, 1995


DebugIcon.png This game has debugging material.


ProtoIcon.png This game has a prototype article

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

A rather generic top-down racing game with its only unique thing being that it lets players change between "NORMAL" and "HARD" music mode. A North American version of this game was planned but was cancelled.

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Debug Menu

Hmmm...
To do:
More detailed description.
Superdriftout-debug.png

To access the game's debug menu, start a race with the Pro Action Replay codes 028C3B80 + 028C3C2C active.

Among other things, this menu allows you to play a race on any track with any car, and view tracks and prerecorded demos. To return to the normal game, disable the codes and select "exit".

(Source: Original TCRF research)