Super Hang-On (Mac OS Classic)
Super Hang-On |
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Developers: Quicksilver Software,
Impression Software This game has unused graphics. |
The Mac version of Super Hang-On is unique in the franchise for having a level editor.
Cursors
Said level editor indicates the slope of the track segment you're placing by changing the mouse pointer. The resource fork contains a few unused designs for this feature.
Going by creation order, this set comprised the original idea:
Next came these two:
And mixed in with the cursors that were used is a right-facing variation, with a longer shape, transparent window, and hotspot at the front of the truck instead of the middle.
Icons
The editor's Finder icon is accompanied by the generic icon used as its template, and a couple of empty slots.
Debug Window
WIND 1000, "Debug Window", is configured to appear well below the gameplay area. This mockup shows its position:
Whatever appeared in it would not have been visible on a display smaller than 640x480.
The Hang-On series
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Arcade | Hang-On |
Sega Master System | Hang-On • Hang-On & Astro Warrior |
Mac OS Classic | Super Hang-On |
Genesis | Super Hang-On |
Game Gear | GP Rider |
Sega Saturn | Hang-On GP |
- Pages missing developer references
- Games developed by Quicksilver Software
- Games developed by Impression Software
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- Games published by Data East
- Mac OS Classic games
- Pages missing date references
- Games released in 1989
- Games with unused graphics
- Games with debugging functions
- Hang-On series
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Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
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Games > Games by series > Hang-On series