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Talk:Mega Man Legends 2

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MML2Mega: Read normally left to right, the kana balloons read:

"あまったーん〜どないしょ"
"なんかかけば?"

MML2Barrell: ビビビビビ - the sound of running current, such as the current running between the two poles atop that mobile suit.

--Aoi 02:36, 7 September 2010 (EDT)

どないしょ seems to be a slur of どないしたん "What's the matter?". So this makes the first bubble read
Reduuuuundaaaaant! What's the matter?"
And the second one
What should one write?
--Tauwasser 04:45, 7 September 2010 (EDT)
So, it most likely is a 'し'? I wanted to be sure, since it looked rather angular to me (and a bit much like a quote mark).
You probably should've edited out my note about the asterisk, though... originally, when I looked at this page a little later and didn't see the asterisk, I thought that it might have been eaten, somehow, right after I'd posted. :D --Aoi 17:38, 8 September 2010 (EDT)
A quote mark would actually need to quote something. 「テスト」 — the 「 and 」 would not be separated like that from テスト in vertical script. Cf. Wikipedia on vertically written Asian scripts --Tauwasser 18:21, 8 September 2010 (EDT)
I know; I was just saying it looked a bit much like a quote mark, oddly enough. Not that it was one. :) --Aoi 22:25, 8 September 2010 (EDT)

Unused Characters

Hmmm...
To do:
Originally added to the Mega Man Legends article by The Sniper. Can we confirm this? Get some GameShark codes? Pictures? Anything?

Megaman Legends originally had multiple characters that you can play as, instead of just Megaman. Oddly enough, through the use of Gameshark codes, you may play as Roll, Tron Bonne, Glide, Gatts, Matilda, and Megaman without his armor. The Japanese website has proved this.

Debug?

The files of the final version and the prototype with debug features are basically the same, so is it possible that the debug is in the final, just not available like the prototype? If so, can someone find codes to enable them? (the prototype could be a good reference. Also, the debug room may have more on its coding, as using control 2 can change the motion from one of its contents) --Metalman (talk) 20:20, 11 April 2014 (EDT)