Teen Titans Go!: Channel Crashers
|Teen Titans Go!: Channel Crashers|
Get the rest of the sketch nodes uploaded.
Setting the boolean DEBUG_BUILD to true will enable a button labeled "Get moneh". Pressing the button will give you 500 coins. It will also enable a secret level by the level select text. Clicking on it will bring you to a level filled with boxes and an exit. The level will try to load a missing background file that doesn't exist on the website. The level will also hang once you exit. A demonstration of the level can be seen here.
Please note that all of the nodes are used but are never seen in-game.
Sprite 1626 (internal name: spawn) is a spawn for Robin.
Sprite 1628 (internal name: Door) is an exit node. The exit in-game looks very different than this.
Sprite 1698 (internal name: StreetLight) is a street light node.
Sprite 1704 (internal name: SpaceCrateStack02) is a crate node.
Sprite 1797 (internal name: Televicious) is an enemy node for Televicious.
Sprite 1804 (internal name: Steelthing) is an enemy node for the electric shockers.
Sprite 1817 (internal name: SpaceAmp) is an enemy node for the space amplifiers.
Sprite 1929 (internal name: Chest) is a chest node. The chest looks more unique in-game.
devLevelMovieClip is a debug UI for the developers.
The Teen Titans series
|Game Boy Advance||Teen Titans • Teen Titans 2: The Brotherhood's Revenge|
|Teen Titans Go!|
|Adobe Flash||Titans Most Wanted • Channel Crashers • Panic Mode!|