Terminator 3: Rise of the Machines (PlayStation 2)
Terminator 3: Rise of the Machines |
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Developer: Black Ops Entertainment This game has hidden development-related text. |
"Hey I thought we stopped licensed shovelware from happening!"
"Licensed shovelware is inevitable."
Contents
Unused G36 Assault Rifle
The G36K assault rifle used by the T-850 in the movie can be seen in some of the unlockable behind the scenes videos but is not usable in-game normally, only appearing if the player uses the cheat to obtain all present day weapons.
Debug Menu
To do: Document more of the pause screen debug menu. |
Two debug menus left in the game can be re-enabled with the following GameShark / CodeBreaker codes:
USA Codes Master Code (for console only) 902F7B28 0C0BDE72 Debug Menu Enable 203F107C 00000002 2012B520 03E00008 2012B524 00000000 20363898 001334B0 EU Codes Master Code (for console only) 902F54A8 0C0BD4D2 Debug Menu Enable 203EE5FC 00000002 2012B4C0 03E00008 2012B4C4 00000000 20360FD0 00133430
With the above code on you will come across the main debug menu when you boot up the game for the first time. The second debug menu replaces the pause screen in game.
Main debug menu controls and options:
- Main = Takes you to the main menu.
- Quick Start = Takes you to a level select menu.
- NIS Test = View all in game cutscenes here. Inside this menu you will need to use the D-Pad to move up and down. Pressing START will take you back into this menu when you are viewing a cutscene.
- Exec = Plays the demo version of Terminator 3: Redemption.
Pause Screen Debug Menu
Various debug options can be enabled in game with the second debug menu. You can enable various cheats, debug displays, change the level you are on, spawn enemies (which spawn as allies), listen to all the sfx in the game, and change various modes such as being able to control the camera and free fly anywhere.
Development-Related Text
All of these are present in the SLES file.
Text for test and debug menus:
Terminator 3 ============ arg %d is %s SmallDsp enabling multistream from T3\startup\main.c main.c, setting max stream limit. Max streams is %d main.c, setting max stream file limit. Max stream files is %d \Common\Startup.efs Exec NIS Test Quick Start Main Portuguese Japanese Test Menu Message Object Test Menu TERMINATOR 3 TESTBED MENU DATE : %s Oct 30 2003 TIME : %d:%d:%d T10K language: English T10K language: Japanese T10K language: French T10K language: Spanish T10K language: German T10K language: Italian T10K language: Dutch T10K language: Portuguese Memcpy Message Object
DEBUG MENU NIS inactive. NIS frame %f %5.2f, %5.2f, %5.2f CAMERA POS: %s (MAX): %s CAMERA ANG: %s CAMERA TGT: %s X = %2.3f Y = %2.3f FOV: %s RENDER STATS: Framerate = %f Number of Alive Objects: (suspended) (rendered) NPCs : %3d (%3d) (%3d) Weapons : %3d (%3d) (%3d) Vehicles : %3d (%3d) (%3d) Generics : %3d (%3d) (%3d) Spitters : %3d (%3d) (%3d) Collboxes : %3d (%3d) (%3d) Bullets : %3d (%3d) (%3d) RTS : %3d (%3d) (%3d) Turrets : %3d (%3d) (%3d) Morphs : %3d (%3d) (%3d) SFX : %3d (%3d) PLAYER POS: %s PLAYER OFFSET: %s PLAYER ANGLE: %s PLAYER VELOCITY: %s PLAYER SECTOR: %d STATUS: AI SECTOR TOO HIGH - MAX (%5.2f, %5.2f, %5.2f) STATUS: AI SECTOR TOO HIGH (%5.2f) STATUS: AI SECTOR TOO LOW - MAX (%5.2f, %5.2f, %5.2f) STATUS: AI SECTOR TOO LOW (%5.2f) STATUS: OK. STATUS: NO AI SECTOR - MAX (%5.2f, %5.2f, %5.2f) STATUS: NO AI SECTOR %3d, %3d, %3d BG COLOR (R,G,B): %s RED = L1 / R1 GREEN = L2 / R2 BLUE = SQUARE / CIRCLE %3d (%1.2f), %3d (%1.2f), %3d (%1.2f) FOG COLOR: %s %6.0f / %6.0f FOG MIN/MAX (L3/R3): %s FOG NEAR/FAR (L1/L2): %s FOG NEAR/FAR (PLAX) (R1/R2): %s No contour to display... Number of Groups: %s Number of SubGroups: %s Contour Group: %s Contour SubGroup: %s
A list of levels selectable inside the NIS Test debug menu:
\nis\lvl10\ (NIS_8_1b) Sarah's coffin MS_COFFN (NIS_8_1a) Kate and SWAT team \nis\lvl08\ ( ) arnold tank ( ) Arnold kicks door ( ) old 6.3 intro L07START (NIS_6_3e) T900s land (NIS_6_3d) Arnold takes gun (NIS_6_3c) Flyer chasing truck DT_INTRO (NIS_6_3b) T900 kicking down door (NIS_6_3a) Downtown intro DT_INTR2 \nis\lvl06\ (NIS_4_1a) John Connor Cage ( ) 4.1 Vet hospital intro \nis\lvl04\ ( ) 3.4 fight intro (NIS_3_3a) Ending NIS (NIS_3_2a) Deactivate force field INTRUDER (NIS_3_1c) Exit B (NIS_3_1b) Exit (NIS_3_1a) T900 assembly RbtAsmbl \nis\lvl03\ (NIS_2_3b) COM-SAT Dish device (NIS_2_3a) intro 2_3INTRO (NIS_2_2b) exit (NIS_2_2a) Hardened soldiers ( ) Hollywood sign flyby HW_INTRO (NIS_2_1c) Exit (NIS_2_1b) Arnold killing T900 T900KILL (NIS_2_1a) Sergeant giving orders (NIS_2_0a) NIS_2_0A \nis\lvl02\ (NIS_1_4a) Meet Captain Freedman 1_4MTFRD (NIS_1_3c) Transport crash (NIS_1_3b) Subway collapse COLLAPSE (NIS_1_3a) Subway intro (NIS_1_2d) Exit (NIS_1_2c) T900 jump (NIS_1_2b) Demo team setting charges NIS_1_2B (NIS_1_2a) Soldier greeting arnold 1_2GREET (NIS_1_1c) Floor shot - pan room COMPROOM (NIS_1_1b) Door opens to server room NIS_1_1b (NIS_1_1a) Closing ceiling hatch
Some messages between developers:
UPDATE YOUR .WPT FILE!! Waypoint types has changed... sorry for the inconvenience. But ... yeah, sorry. no more attached particles. For more change define in particle_fx.c. No Location Contour Octree Thingy! RAINDROPS Not created!
A build date:
BOE libs log file date = %s Time = %s Oct 30 2003 14:38:46
The Terminator series
| |
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NES | The Terminator |
SNES | The Terminator |
Genesis | The Terminator |
Game Gear | The Terminator |
Sega CD | The Terminator |
DOS | The Terminator: Future Shock |
Terminator 2: Judgement Day | |
Arcade | Terminator 2: Judgment Day |
Game Gear | T2: The Arcade Game |
NES | Terminator 2: Judgment Day (Prototype) |
SNES | T2: The Arcade Game • Terminator 2: Judgment Day |
Genesis | T2: The Arcade Game • Terminator 2: Judgment Day |
Terminator 3: Rise of the Machines | |
Game Boy Advance | Terminator 3: Rise of the Machines |
PlayStation 2 | Terminator 3: Rise of the Machines |
RoboCop vs. The Terminator | |
SNES | RoboCop Versus The Terminator |
Game Boy | RoboCop vs. The Terminator |
NES | RoboCop Versus The Terminator |
Genesis | RoboCop Versus The Terminator |
Game Gear, Sega Master System | RoboCop Versus The Terminator |
Related Games | |
NES | Journey to Silius |
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- To do
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