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Test Drive: Off-Road: Wide Open

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Title Screen

Test Drive: Off-Road: Wide Open

Also known as: Off-Road: Wide Open (EU)
Developer: Angel Studios
Publisher: Infogrames
Platforms: PlayStation 2, Xbox
Released in US: August 24, 2001
Released in EU: November 23, 2001

ObjectIcon.png This game has unused objects.
DebugIcon.png This game has debugging material.

Give me fuel! Give me fire! Give me that unused content that I desire!

Debug Displays

Test Drive Off-Road - Debugdisplay.png

Apply the below code to enable a couple of debug displays.

PS2 202AF794 002AF778
0057664C 00000001
202AE994 002AE978
005757CC 00000001
Xbox 001A35E0   1A35D4
001F1388       01
001A5038   1A502C
001F2DC0       01
(Source: Original TCRF research)

Unused Sounds

File Name Audio Notes
Similar to unlock.VAG, but extended. According to its name it was supposed to play whenever the player crosses a checkpoint.
(Source: Glitchedblood)

Developer Objects

In almost every Stadium track on the Xbox, there is a pyramid hidden outside the boundaries. Its purpose is to determine where a corner is on the track and it has no collision.

Test Drive Off Road Wide Open Developer Pyramid.png
(Source: Glitchedblood)