The Battle Cats
The Battle Cats |
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Also known as: Nyanko Daisensou (JP) This game has unused areas. |
This game is still under active development. Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary! |
The Battle Cats features an army of mutant Cats, ready to take over the world... and you're going to lead them to victory.
Contents
- 1 Unused Cats
- 2 Unused Enemies
- 3 Unused Graphics
- 3.1 Mr.'s Spritesheet
- 3.2 Tricycle Cat's Spritesheet
- 3.3 Biker Cat's Spritesheet
- 3.4 Cat Gang's Spritesheet
- 3.5 Cat Base Mini's Spritesheets
- 3.6 Drumcorps Cat's Spritesheet
- 3.7 Kachi-Kachi's Spritesheet
- 3.8 Supercat's Spritesheet
- 3.9 Bakery Cat's Spritesheet
- 3.10 Unused Talent Orbs
- 3.11 Unused Aku Death Surge Soul Sprites
- 4 Unused Levels
- 5 Unused Abilities
Unused Cats
Note that only Cats not tied to collaboration events should be included here, as a lot of units in the Japanese version aren't in the international versions.
Evangelist Cat
This Special Cat can't be obtained through normal play or events, but can be only of obtained by reading the code from the developer's business card. (It was thought to be a joke, but someone actually obtained it by the same method and it became a topic of conversation.) It functions similarly to Filibuster Cat X, which is used, but can freeze all types of enemies instead of just White ones. It's used in the Nintendo Switch port, however, replacing Filibuster Cat X as the reward for clearing Cats of the Cosmos.
Base Stats | Evangelist Cat | Filibuster Cat |
---|---|---|
Health | 200 | 200 |
Attack | 60 | 60 |
Area Attack | Yes | Yes |
Movement Speed | 18 | 18 |
Knockbacks | 1 | 1 |
Range | 1000 | 1000 |
Price | 499 | 499 |
Cooldown | 10016f | 10016f |
Attack Foreswing | 341f | 341f |
Attack Backswing | 60f | 60f |
Time Between Attacks | 739f | 739f |
Ability | Stops non-metal enemies for 150f (100%) | Stops non-metal enemies for 150f (100%) |
Description | Unlocked by meeting all the legends. Stops the movement of enemies. Summon when you are losing ground. |
Uses special powers to interrupt time. Stops the movement of enemies. Summon when you are losing ground. |
Toy Machine Cat
This Special Cat was accessed via a promotional event in Japan, where capsules from vending machines could contain codes that could be redeemed to get the Cat in the game. The event has long since ended, and unlike Capsule Cat, Squish Ball Cat, and Cat Bros., it was never released via other means. Like Evangelist Cat, however, it's used in the Nintendo Switch version of the game. Before the 10.8 update, it was called "Pon Cat".
Base Stats | Toy Machine Cat | Vendor Cat |
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Health | 450 | 450 |
Attack | 10 | 10 |
Area Attack | Yes | Yes |
Movement Speed | 8 | 8 |
Knockbacks | 1 | 1 |
Range | 110 | 110 |
Price | 150 | 150 |
Cooldown | 256f | 256f |
Attack Foreswing | 9f | 9f |
Attack Backswing | 20f | 20f |
Time Between Attacks | 39f | 39f |
Ability | None | None |
Description | Plastic capsule toy machine. A Cat that got into a tank (Area Attack). Shielded, so a bit more sturdy than Tank Cat. |
Plastic capsule toy machine. Longer Cat that got into a tank (Area Attack). Shielded, so a bit more sturdy than Tank Cat. |
Cheetah Cat
An Uber Rare Cat added in version 11.7.
It looks like a chained cheetah, and its very weak status and the fact that it can only be obtained through cheating may be an anti-cheat joke that combines the words "cheat" and "cheetah".
This cat is the only Uber Rare Cat that does not have an evolutionary form.
Base Stats | Cheetah Cat |
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Health | 2 |
Attack | 2 |
Area Attack | No |
Movement Speed | 0 |
Knockbacks | 1 |
Range | 1 |
Price | 1 |
Cooldown | 39487.8f |
Attack Foreswing | 0f |
Attack Backswing | 99f |
Time Between Attacks | ∞f |
Ability | None |
Description | 災?轣スもたらすセ薙とし囚われ封印された迚ゥ?怪物 規律を破壊する者の前に現セ薙るといわれセ繧 怪物を従える諤ェ??自らも怪物になら閾ェよう注意 |
Description(liberal translation) | A monster that was captured and sealed for bringing misfortune. It is said to appear before those who break its discipline. Those who control monsters must be careful not to become monsters themselves. |
のべにゃん
Another Uber Rare Cat, but this one for some reason has been permanently removed from the game since version 8.6. Its basic form is a mid-ranged attacker, while its evolved form is a fast-attacking close-ranged attacker that occasionally produces wave attacks.
Base Stats | のべにゃん (Nobenyan) | とばにゃん (Tobanyan) |
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Health | 500 | 900 |
Attack | 220 | 26 |
Area Attack | Yes | Yes |
Movement Speed | 7 | 14 |
Knockbacks | 3 | 3 |
Range | 340 | 160 |
Price | 900 | 900 |
Cooldown | 616f | 616f |
Attack Foreswing | 26f | 4f |
Attack Backswing | 23f | 5f |
Time Between Attacks | 16f | 0f |
Ability | None | Produces a lv. 10 wave attack (15%) |
Unused Enemies
21
Enemy ID 21 shares Zoge's (ID 286) sprites and animations, but has completely different stats. This enemy slot has always been unused; it and ID 22 separate the enemies found in the original mobile phone version of the game, ending with The Face at ID 20, from the ones added later on, starting with Ms. Sign at ID 23. It seems that the slot was used to test Zoge's animations, and the developers simply forgot to delete the unused data. Also, in previous versions, the image file for this enemy housed a red Master A. recolor; this was presumably an early version of Professor A.
Base Stats | |
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Traits | None |
Health | 80 |
Attack | 30 |
Area Attack | No |
Movement Speed | 60 |
Knockbacks | 3 |
Range | 150 |
Money Drop | 395 |
Attack Foreswing | 6f |
Attack Backswing | 9f |
Time Between Attacks | 0f |
Ability | None |
22
Enemy ID 22 shares Doge's animations, but, like 21, has completely different stats.
Base Stats | |
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Traits | None |
Health | 80 |
Attack | 30 |
Area Attack | No |
Movement Speed | 40 |
Knockbacks | 3 |
Range | 150 |
Money Drop | 295 |
Attack Foreswing | 6f |
Attack Backswing | 12f |
Time Between Attacks | 0f |
Ability | None |
564, 565, 566, 567, 568, and 569
These new enemies were added in the 10.9 update. All of them have the Aku trait, but otherwise have stats identical to Doge (ID 2). They come sandwiched in between Wicked Axe Cat and the new enemies in the update, so they'll presumably be replaced with the other 6 Wicked Cats in future updates.
Most of these enemies use a duplicate of Doge's animations as a placeholder. However, ID 569 instead uses a blue version of Brainwashed Titan Cat's animations, corresponding to a possible Wicked Titan Cat. This animation was added in update 12.1; before then, it used the same placeholder Doge graphics as the others.
Unused Graphics
Mr.'s Spritesheet
Mr. and his evolved form, Super Mr., use the same spritesheet internally, even though Mr. carries an assault rifle while Super Mr. uses a bazooka. Also, the sprite sheet has an unused missile in it. This same missile would later be used in Tricycle Cat's spritesheet.
Tricycle Cat's Spritesheet
Tricycle Cat's spritesheet includes an unused greyscale version of the missile it normally shoots in its attack animation.
Biker Cat's Spritesheet
Biker Cat's spritesheet has considerably more unused sprites than its pre-evolution, including three unused missiles, a sonic boom, and a red version of the spikes it normally ejects from its front wheel to attack. It seems that it was originally meant to fire a much bigger missile than its pre-evolution; the missile is still present on the in-game model, but does not animate and is set to 0% opacity.
Cat Gang's Spritesheet
Cat Gang's spritesheet has a unused set of legs in it. Altought it's still present in the in-game model, the animation data always has the opacity set to 0% in all animations. It's unknown where these could been used.
Cat Base Mini's Spritesheets
All three members of the Cat Base Mini evolution line have unused sprites.
Cat Base Mini | Cat Base Jr. |
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Cat Base Mini and Cat Base Jr. both have duplicates of the wave effect from the Cat Cannon. In-game, both of them instead use the same wave effect as every other unit.
Cat Base Ultra doesn't have the unused wave effect, but it does have an unused Li'l Cat head present. It's unknown where it would have been used, as it's too big to fit inside the base's door or the top port.
Drumcorps Cat's Spritesheet
The spritesheet for Drumcorps Cat includes sprites for two additional Cats, a tuba, drumsticks, and particles relating to them. However, in-game, only the leading Cat with the baton is used.
Kachi-Kachi's Spritesheet
Kachi-Kachi's spritesheet has one more unused frame of animation for the tanuki in the top-right corner.
Supercat's Spritesheet
Supercat's spritesheet includes four rectangles, coloured dark yellow, cyan, magenta, and dark green, respectively. These are not assigned to any parts on the model. Strangely, they're also nowhere to be found on the spritesheet of Mightycat, the basic form.
Bakery Cat's Spritesheet
There's an unused impact effect on Bakery Cat's spritesheet. Technically, the sprite is used during gameplay; however, it's set to 0% opacity, so it never renders during the attack animation. It also appears on Boomerang Cat's spritesheet, where it "animates" in the exact same way.
Here's what it would look like if restored. It's probably for the best that it was scrapped, as it doesn't appear anywhere near where Bakery Cat would usually target enemies.
Unused Talent Orbs
Graphics exist for Talent Orbs that target traitless and Relic enemies. However, these orbs can't be obtained in game, so the graphics go unused.
Unused Aku Death Surge Soul Sprites
The Aku death surge soul has two unused eye sprites, for a partially-closed and fully-closed eye. In the final game, its eye always stays open.
Unused Levels
To do: Get footage of these levels in action. |
Old Weekend Stage
When first introduced, the Weekend Stage had 3 stages like all other weekly stages. However, later on, a new Weekend Stage under the same name was added, comprising 6 stages. The old Weekend Stage remains in the game, however.
Old Autumn = Sports Day!
The Autumn = Sports Day! event also initially had 3 stages, but was later expanded to 8 alongside gaining a new exclusive enemy, Pigge Back. The old 3 stages — Athletic Meet, Anti-Halloween, and Winning and Losing — remain, inaccessible. The stage designs for them were reused in the new Autumn = Sports Day!, in Gotta Warm Up First, Dad, No Videos!, and Faster Barefoot, respectively.
Unused Abilities
Warp on Cats
The GUI to search for Cats with specific abilities includes an option to search for Cats with the Warp ability. However, Warp is an enemy-exclusive ability. If hacked onto a Cat unit, the Warp ability does work as intended.
- Pages missing developer references
- Games developed by PONOS
- Pages missing publisher references
- Games published by PONOS
- IOS games
- Android games
- Pages missing date references
- Games released in 2011
- Games with unused areas
- Games with unused characters
- Games with unused enemies
- Games with unused graphics
- Games with unused items
- Games with unused abilities
- Games with regional differences
- Games with revisional differences
- Games in development
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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Games > Games by content > Games with unused abilities
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Games > Games by content > Games with unused enemies
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Games > Games by content > Games with unused items
Games > Games by developer > Games developed by PONOS
Games > Games by platform > Android games
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Games > Games by publisher > Games published by PONOS
Games > Games by release date > Games released in 2011
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