The Cutting Room Floor
The Cutting Room Floor és un lloc dedicat a descobrir i investigar contingut de videojocs sense ús. Des de menús de debug, a música, gràfics, enemics o nivells sense utilitzar, molts jocs tenen contingut que esperaven que ningú excepte els desenvolupadors pogueren veure; o que s'anaven a publicar, però es van haver de retirar per limitacions de temps o pressupost.
Siguis lliure de consultar la nostra col·lecció de jocs i comença a llegir. T'abelleix investigar? Comprova alguns esborranys i mira d'ajudar-nos. Només necessites algun record d'algun menú/nivell que vas veure fa anys però que no recordes com accedir-hi? Crea una pàgina amb el que vas veure i ho mirarem. Si vols ajudar a mantenir el funcionament d'aquest web i ajudar a investigar més els jocs, ens pots donar diners.
Article destacat
Developer: Obsidian Entertainment
Publisher: Bethesda Softworks
Released: 2010, Windows
Throughout the years since its creation, the Fallout series has been burdened with many hardships, from multiple canceled sequels to the bankruptcy of its original publisher. With each installment the series was passed from one developer to another, until it was handed to Obsidian Entertainment where currently several big names from Fallout and Fallout 2 are employed. Fallout: New Vegas was the result.
While taking its engine from Bethesda's Fallout 3 and much of its content from Van Buren (Black Isle's regrettably canceled third installment), New Vegas is very much a successor to Fallout 2 in terms of story and atmosphere. And despite its modest (compared to Fallout 3) budget and development cycle, it managed to please both long-time series fans and newcomers alike for the first time since Fallout 2. Being a western RPG (and an Obsidian-developed one in particular), there are more than a few screws loose and a couple of unused parts they forgot to take out of the box. The New Vegas edition of G.E.C.K. makes it easy for anyone to slice open the game's belly and play with its guts.
Did You Know...
- ...that The Simpsons: Road Rage was originally a much more open-ended game?
- ...that the SNES version of The Itchy & Scratchy Game has unused conversations between Bart and Lisa?
- ...that Norimaro in Marvel Super Heroes vs. Street Fighter has an unused nosebleed attack? (Yes, you read that right.)
- ...that Blaster Master has an unused 8th special item that not even Blaster Master Underground knew about?
- ...that the Game Boy Color version of Dragon Warrior III has Dragon Warrior IV-related content in it?
- ...that Cheetahmen II was supposed to have two more levels?
- ...that at least 45 games released on today's date have articles?
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Hi vols contribuir? No saps per on començar? Visiteu la pàgina d'ajuda per a tot el que necessites per a començar, incloent-hi...
- Instruccions per a crear i editar articles
- Guies que t'ajudaran a trobar modes de debug, gràfics sense utilitzar, nivells amagats, i més
- Una llista del que cal fer
- Coses normals que poden trobar-se en centenars de jocs diferents.
També tenim una bona llista de jocs que encara no tenen pàgina, o que les seues pàgines necessiten ampliar-se amb urgència. Vés-hi!