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The Haunted Mansion (GameCube, PlayStation 2, Xbox)

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Title Screen

The Haunted Mansion

Developer: High Voltage Software
Publishers: TDK Mediactive (US), Take-Two Interactive (EU), Yuke's (JP)
Platforms: GameCube, PlayStation 2, Xbox
Released in JP: April 28, 2004 (PS2)
Released in US: October 14, 2003
Released in EU: March 5, 2004 (PS2/Xbox)

LevelSelectIcon.png This game has a hidden level select.

Thankfully based off the actual ride rather than the terrible 2003 movie, The Haunted Mansion is a surprisingly decent Luigi's Mansion clone with some pretty good atmosphere.

Level Select

Haunted Mansion GameCube Level Select.png

During gameplay, hold Right on the D-Pad, then enter one of the below codes (depending on platform) to add a level select to the pause menu.

Platform Button Combination
GameCube X, X, B, Y, Y, B, X, A
PlayStation 2 Circle, Circle, Square, Triangle, Triangle, Square, Circle, X
Xbox B, B, X, Y, Y, X, B, A

The way the level select is set up suggests that the rooms were to be visited in a different order as the Toy Room is normally visited after the Trophy Room, the Children's Room is visited after the Museum, and the Gallery is visited before the Observatory.

Easter Egg

In the ballroom after the lights are turned on an Easter Egg is visible if the player stands in the middle of the room facing the organ, switches to first person view and looks at a balcony at the top of the right wall. After waiting a short while a photo of two people will move across the balcony. The image depicts, from left to right, Sean Riley and Josh Bear who both worked on the game as designers, edited to be sitting in a "Doom Buggy" from the ride. The image's filename is SEANJOSH.TM2.
Haunted Mansion SEANJOSH texture.png

(Source: Jolin)