If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article is marked as NSFW!

The Pagemaster (Game Boy)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

The Pagemaster

Developer: Probe Entertainment
Publisher: Fox Interactive
Platforms: Game Boy, Super Game Boy
Released in US: November 1994
Released in EU: 1994

CopyrightIcon.png This game has hidden developer credits.
SoundIcon.png This game has unused sounds.
LevelSelectIcon.png This game has a hidden level select.

And you were just a scroll away from being fired too...
Oh dear, I do believe I have the vapors.
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: An easter egg that's quite phallic.

Fun with Richard leads to an ever-promising attempt aimed at getting kids to read more.

Cheat Flags

Pagemaster, The SGB Debug Main.png Pagemaster, The SGB Debug.png

At the main game menu input code Up, Down, Right, Left, Down, Up, Left, Right. The extra menu item "CHEAT FLAGS" will appear.

Press A or Start to enter the Cheat Flags menu and A or Start to toggle each setting. There are 4 options in this menu.

  • Infinite Lives - Grants you infinite lives.
  • No Status Gen - It seems this is should disable updating the current items when any of them are taken by accident. Probably need to be used with next flag in conjunction to avoid item change.
  • Pause Stat Inc - Pressing Start will increment the item in your inventory by one.
  • Stage Skip - Lets you walk over any stage as if it was completed. Pressing Select on the World Map skips to the password screen of the next world. Pressing Select on the Fantasy World Map will bring you back to Horror World.

Pagemaster, the (GB) easter.png

There are two more Cheat flags that may be enabled. Enable the Cheat flags menu first, do not set any cheat flags, then at the main menu input two more codes: Down, Down, Right, Up, Left, Left, Down, Right and Up, Up, Left, Down, Right, Right, Up, Left. After each sequence the sound will be heard. First one changes the bonus game dangerous falling objects into Fergus McGovern's (the founder of Probe software itself) face, similar to the Genesis version of Mortal Kombat II. The second one turns the main character in the bonus game into a penis, for some reason.

Unused Text

Located at 0x28000. This is the start of the sound driver. All Game Boy games developed by Probe have a copyright string at the beginning of the sound driver code.


Unused Super Game Boy Sounds

GameShark code 01??A6DE 18-2F plays your selected sound, or Game Boy Game Genie code 2F9-438-B36 extends the sound selection number from 23 to 47 allowing you to play 24 additional Super Game Boy sound effects, most of them are duplicates of the used sounds, though the rest go unused since the ranges of sounds increments from 0D through 24, some sounds in-between are called in-game. Sounds were probably stopped after 24 when the programmers realised that they were not going to be used and access to them was disabled. Sound 20 is also unused and may have served for a Bonus Game failure or incorrect password.

The unused SOUND table is located at 0x013DAC.