If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

The Simpsons: Hit & Run/Unused Models

From The Cutting Room Floor
Jump to navigation Jump to search
This page contains changes which are not marked for translation.
Other languages:
English • ‎polski • ‎русский

This is a sub-page of The Simpsons: Hit & Run.

Inside the game files, there are a number of models that go unused for unknown reasons.

Character Models

Pedestrians/Vehicle Models

Internal Name Image Description
franke_m Simpsons HnR - Frankenstein Boy.png Unused model for a male child pedestrian intended to spawn in Level 7. He shares his quotes with male children found in Level 1 to Level 6.
askinn_m SHAR skinner.png Unused 3D model of Agnes Skinner. Possibly meant to be a passenger in Skinner's Sedan (replacing the low-poly model of her present in the vehicle) however more likely meant as a pedestrian, as she has unique quotes for being hit, avoiding a car, and being kicked.

Using a cheat code, the player can cycle through every character model to allow them to play as any character in any level.

In the PC version, hold F1 and press Down Arrow, Down Arrow, Down Arrow, Left Arrow in the options menu.

In the US GameCube version, enter the below Gecko code then press B during gameplay:

04011388 38600000
28442C88 00000040
04011388 38600001
E2000001 80008000


(Source: Ralf (GameCube code))

gaghomer

SHAR gaghomer.png

A model similar in appearance to Homer's Road Rage model, with a few subtle changes (no hair at the back of his head, a tongue and some teeth) intended for use on the title screen, as seen in early screenshots. This model is also found amongst the Main Menu models, which evidences this.

Others

Podium

SHAR podium.png

A podium, presumably intended for the bonus game.

Pedestal

SHAR pedestal.png

An early version of the pedestal featured in the game. This can be seen in an early screenshot from the source code leak.

Console Exclusive Files

Certain unused files can only be found inside the console versions of the game, as opposed to the PC version.

carbox.p3d

SHAR carbox p3d.png

A box, presumably for holding cars. The use of this box is unknown, however it is placed inside Level 6's files. Interestingly although it is inside the console versions it uses the file format of the PC version.

SHAR Unused Carbox Model.png

Placing it in game shows it to be incomplete. It has no animations on it at all. Other than that it works fine.

chaps.p3d

SHAR chaps.png

A pair of chaps, meant for use in the Level 7 bonus mission Flaming Tires. A script document from the source file leak reveals that Flaming Tires originally involved collecting personal items for Smithers rather than Mr. Burns.

bbook.p3d

SHAR bbook.png

A phone book, again meant for use in Flaming Tires.

chat.p3d

SHAR chat.png

A miner's helmet, again meant for use in Flaming Tires.

Maps

Unused Bonus Track

Homer on the bonus track.

Present in the game's files is a nearly-completed oval-shaped Springfield 500 track that takes place in a stadium, featuring two small ramps. The track itself resembles the racing track from the episode Alone Again, Natura-Diddily. Although there are various ways to access it, one of the easiest and fastest is to swap a map chunk with it through renaming the file. However, this can also lead to a game crash.

Based off of the name and content, this was likely intended to be a track for the Bonus Game that would be unlocked by default without needing to obtain all of the Collector Cards in any level, and was probably cut for being too short.

testlevelb02l

The Test Level

An unused monochrome test model for Level 2's Bonus Game map, found in the art folder. It is most likely left in the game as a placeholder for a test map. It is very likely the earliest prototype of the map, as it features several holes, ramps, and bumps that would make it appropriate for an off-road track, which the final one is not.

testlevelb02st

The Second Test Level

A similarly titled test model to testlevelb02l also found in the art folder, albeit with a more flat terrain, and having a stop sign wall texture, presumably a placeholder for actual racing walls. It is most likely a placeholder.