The War of Genesis III: Part 2
The War of Genesis III: Part 2 |
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Also known as: Changsegijeon 3 Part 2 (KR) This game has unused graphics. |
The War of Genesis III: Part 2 is the continuation of the previous game and the final entry in the War of Genesis series. Unlike previous entries, this title goes for a more sci-fi setting since it takes place far into the future where traveling through space to visit other planets is possible now. Also this time there's only two episodes: One that focuses on Saladin, the returning protagonist from the previous entry, and the other focusing on Beramode, the antagonist of War of Genesis II.
"Crisis makes evolution, Evolution needs eradication."
Contents
Unused Graphics
An image of a female character looking back at the player in the middle of the night. Doing some research reveals that this is a character named Satoko Amano from the visual novel Kuon no Kizuna. The scene where this image takes place can be viewed here.
American boxart for Zombie Revenge, a spin-off title in the The House of the Dead series.
What seems to be DVD boxart for the 90s anime adaptation of Rurouni Kenshin.
This is a comic that surrounds the adventures of Tarepanda, a character owned by San-X.
Korean | Translation |
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다래팬더 만화 |
Tarepanda comics |
Early Menus
Universe Map
An early version of the universe map, where you would select certain planets to fufill missions or to progress the story.
Status Menu
A rather early version of the status menu, where you could equip and change weapons/items. 'Seocho'(서초), 'Kyodae'(교대), 'Bangbae'(방배) and 'Sadang'(사당) are the station names of Seoul subway Line 2.
Arena Beta
The beta phase for the online battle mode, which is never seen in the final game.
Unused Maps
An unused map that uses a screenshot of Lindblum Castle from Final Fantasy IX. The screenshot also has two Zidanes, suggesting this is in debug mode.
Two very early maps, likely used for testing purposes.
An unused map that features Beramode and tons of unused developer comments about the map design.
Korean | Translation |
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[...]간의에너지 파장 지대 입[...] | The energy of [...] wave area [...] |
Korean | Translation |
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빛 나오는 부분에서 파티클 몇조각 나오면 재밌을듯 ... | It will be funny that some particles get out from the light-emitting area ... |
Korean | Translation |
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바닥 구분선 반드시 지켜줄것 (안 지켜줄시 이상해지는것 책임못짐 ) |
Please be sure to follow the floor separation line (I can't take responsibility for anything if you don't follow it ) |
Korean | Translation |
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바닥도 모두 안티제거 함 ... 검은 원경위에 붙여줄 경우에는 그냥써도 됨 |
Anti(-aliasing) was treated the floor ... You can use it directly if you attach it on the black round mirror |
Another unused map that seems to be in the middle of development, as there's developer text and things not placed properly.
Korean | Translation |
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[...]랑색 부분은 구름이 스크롤 된다 . ) | The cloud will be scrolled on [...]-color parts . ) |
Korean | Translation |
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OBJ:레이더 | OBJ:Radar |
An unused map that features Judy, breaking the fourth wall as she comments about testing the dialogue boxes.
Korean | Translation |
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산지 | Mountain |
Korean | Translation |
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샤크바리 이것은 대화창을 위한 샘플 텍스트 데이터이지 ...후훗 |
Shakbari This is the sample text data for conversation window ...hehe |
Korean | Translation |
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좋은 것으로 만약에 폰트를 이번에 좋은 것으로 고를 수가 없다면 과연 어떤 차선책을 가지고 대응해야 할 것인가 ... |
For the good one If I can't choice a good font this time, what alternatives should I use ... |
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