If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

The Witcher 3: Wild Hunt

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

The Witcher 3: Wild Hunt

Also known as: Wiedźmin 3: Dziki Gon (PL), The Witcher 3: Wild Hunt - Complete Edition, Wiedźmin 3: Dziki Gon - Edycja Kompletna (PL)
Developers: CD Projekt RED, Saber Interactive (Complete Edition)
Publisher: CD Projekt RED
Platforms: Windows, PlayStation 4, Xbox One, Nintendo Switch, PlayStation 5, Xbox Series X
Released internationally: May 19, 2015 (original), August 30, 2016 (Game of the Year edition), October 15, 2019 (Switch), December 14, 2022 (PS5 digital/XBSX digital), January 26, 2023 (PS5 retail/XBSX retail)


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.
TextIcon.png This game has unused text.


PrereleaseIcon.png This game has a prerelease article
BugsIcon.png This game has a bugs page

The Witcher 3 is the story of a love-shy wizard afflicted with albinism.

The game features a significant amount of bugged content that does not appear in the final game due to obvious bugs or developer oversights alongside intentionally unused content.

Later released as the Complete Edition, which included all of the game's DLC, for Switch, PlayStation 5, Xbox Series X/S, and Windows.

Hmmm...
To do:
  • This page could use a bit of work, icons for the subpages being one of them.
  • Cover GOTY and Complete Edition versions, the later re-release includes the Switch port.
  • Content related to the expansions probably should be on subpages of there own.
  • Get to work on the Unused Items subpage.
  • Stuff from leaked source code.

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info
Read about notable bugs and errors in this game.
Bugs

Unused Narrative Content

[[File:| center | | 80px]] Sequences
Unused quest sequences still present in the files
[[File:| center | | 80px]] Quests
Unused quests still present in the files
[[File:| center | | 80px]] Characters
Unused characters still present in the files
[[File:| center | | 80px]] Dialogues and Chats
Unused dialogues and NPC chats that are not part of larger cut sequence or quest
[[File:| center | | 80px]] Journal and Character Entries
Unused content related to journal and character entries
[[File:| center | | 80px]] Documents
Unused books, notes, letters, and other documents still present in the files

Unused Gameplay Content

[[File:| center | | 80px]] Animations
Unused animations found in the game files
[[File:| center | | 80px]] Gameplay Systems
Unused gameplay systems found in the game files

Unused Items and Equipment

[[File:| center | | 80px]] Items
Unused items found in the game files
[[File:| center | | 80px]] Equipment
Unused equipment found in the game files

E3 Leftovers

Hmmm...
To do:
Extract, upload, and document E3 leftovers present on the disk.

Extracting the game reveals the filetree "Uncooked/animations/cutscenes/additional/e3_intro/assets/textures", which contains the leafy textures listed below.

anim_quer_stem.tga
anim_quercus_leaf_a_m.tga
anim_quercus_leaf_a_s.tga
anim_quercus_leaf_a.tga
anim_quercus_leaf_b_m.tga
anim_quercus_leaf_b_s.tga
anim_quercus_leaf_b.tga
anim_quercus_leaf_c_m.tga
anim_quercus_leaf_c_s.tga
anim_quercus_leaf_c.tga

Unused Textures

Game Engine Leftovers

The file tree Uncooked/engine contains the following files and resources:

engine/icons/redgui

engine/textures

engine/textures/editor

engine/textures/icons

engine/textures/icons/markers

Environment Debug Leftovers

The file tree environment/debug contains the following texture:

The file tree environment/architecture/human/wyzima_castle/textures contains the following texture: