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Transformers: Fall of Cybertron (Windows)

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Title Screen

Transformers: Fall of Cybertron

Developers: High Moon Studios, Mercenary Technology
Publisher: Activision
Platform: Windows
Released in US: August 21, 2012
Released in EU: August 24, 2012


ModelsIcon.png This game has unused models.
MovieIcon.png This game has unused cinematics.
ItemsIcon.png This game has unused items.
SoundIcon.png This game has unused sounds.


Transformers: Fall of Cybertron is a sequel to Transformers: War For Cybertron where the Autobots are on a mission to leave Cybertron and escape from the Decepticons.

Unused Audio

Hmmm...
To do:
Upload the unused audio.

Unused Speeches

Their exist unused voice lines for Optimus Prime, Megatron, Starscream, and Cliffjumper, though it's unclear where these could be used.

Cliffjumper

Remember when YT had a little indifferent face when a video went down? TCRF remembers.
This page or section has one or more broken YouTube links.
Please find an archived version of the video(s) or a suitable replacement.

Cliffjumper details the golden ages of Cybertron and narrates how he was sent on a mission to Tyger Pax in search of the Sentinel Shield Generator. This actually explains why the Ark has a shield in the first place.

Interestingly, Cliffjumper mentions a "giant robotic worm" that tried to swallow him. While no such creature is present in the game (used or unused), it does appear in the Art of Fall of Cybertron book.

Unused Cinematic

The title screen for the console releases has a cinematic video playing in the background. While the Windows version uses a still image instead, the cinematic is still present in the files.

Unused Weapons

EMP Shotgun

A leftover from War For Cybertron. It works as expected if hacked back into the game, aside from using the Energon Harvester as its base model. Probably used for testing purposes.

Oddities

Robot mode
Vehicle/Beast mode
  • Sludge's model has skeletal deformation which is needed for characters to change forms, however Sludge only appears in "Cut and Run" as a stasis-locked body in-game. Sludge's model in "Cut and Run" also has beast-mode kibble, implying that he was going to be an NPC/playable character in the Campaign mode or was going to be included in the multiplayer mode at some point.