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TwinBee (Arcade)

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Title Screen


Developer: Konami
Publisher: Konami
Platform: Arcade (Konami GX400)
Released in JP: March 5, 1985

EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.

TwinBee is a cartoony shoot-'em-up about the spice trade. Also robots.

Unused Graphics


There are 25 unused enemy designs in the ROM. Since this is a shoot-'em-up and all, it's hard to tell what their behavior or attack patterns would be, but it's nice to see them, at least.

Enemy Set 1 - 3 Unused Enemies
CherrieshipHusker-ZLemon Zest
Enemy Set 2 - 1 Unused Enemy
Plane Crazy
Enemy Set 3 - 5 Unused Enemies
Air Porks OneThe PhallixerCyan-ideAn Actual AlienAmmoniton
Enemy Set 4 - 8 Unused Enemies
Not-so-paper AirplanePencil RocketRockeT-1000KlaxoniteRubber RaiderPokebomberHelicoptretteRainbow Fan DX
Enemy Set 5 - 8 Unused Enemies
BulblasterFlailgemBloomin' HellTulitroopDr. SimonDeath TumblerKit PistoBattery Ram


Alternate Used
After the bris How'd it get back on?!

An alternate version of the old Konami logo, with no tail on the K, is present in the BG tiles ROM. This alternate logo was never used in any Konami game, and a new logo was designed in 1986.

Wait what
A 1984 copyright graphic. This game might have been delayed to 1985 while Konami was busy developing their ill-fated Bubble System hardware. Which explains the "XMAS" initials in the high score list.

An only child, actually
An actual bee! This is used in the NES port as a punishment for shooting bonus bells too much, but not here.

(Source: Original TCRF research)