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Virtua Fighter 4 (PlayStation 2)

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Title Screen

Virtua Fighter 4

Developer: Sega AM2
Publishers: Sega (JP/US), SCEE (EU)
Platform: PlayStation 2
Released in JP: January 31, 2002
Released in US: March 17, 2002, 2003 (Greatest Hits)
Released in EU: May 10, 2002


AreasIcon.png This game has unused areas.


NotesIcon.png This game has a notes page

Hmmm...
To do:
Figure out if the maps TRA1 STAGE, and TRA2 STAGE are unused. Check the notes page for more information.

Sub-Page

Miscellaneous tidbits that are interesting enough to point out here.
Notes

Unused Maps

Apply the below code for the USA version of the game to appear in one of the maps. Replace ?? with a value listed below.

Map Modifier
20315FA0 000000??

Values for ??
06 = DEBUG STAGE
0C = VF01 STAGE
0D = VF02 STAGE
0E = VF03 STAGE
0F = HLO STAGE
12 = VIP STAGE
(Source: Original TCRF research)

DEBUG STAGE

VF4 - unusedmap1.png

A simple, blank stage with a city background. You can ringout in this stage. This map is also the same as VF01 STAGE, VF02 STAGE, VF03 STAGE, and HLO STAGE stages.

VIP STAGE

VF4 - unusedmap2.png

A VIP lounge with a holographic table in the center, showcasing the fight. This stage would eventually be used in Virtua Fighter 4: Evolution, where it would take place during the end credits in Arcade Mode, showing replays of past fights won throughout the whole play session. Otherwise, the stage isn't accessible anywhere else in all versions.