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Virtual Pro-Wrestling 2: Oudou Keishou

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Title Screen

Virtual Pro-Wrestling 2: Oudou Keishou

Based on: WWF WrestleMania 2000
Developer: AKI
Publisher: Asmik
Platform: Nintendo 64
Released in JP: January 28, 2000

GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Designed for the pure puroresu fan, Virtual Pro-Wrestling 2 takes the worldwide-proven AKI engine back to Japan with All Japan Pro Wrestling license and renamed imitations of major rival puroresu promotions not named Pro Wrestling NOAH (which was founded five months after release).

Unused Sounds

There appears to be quite a few unused sounds in the ROM.

Handicap Match

There is no handicap match in the final game, but a sound file remains. (There was a handicap match in WCW/nWo Revenge, but it was replaced with a Three-Way Match in VPW2 since WWF WrestleMania 2000 also had that match type.)

Announcer Calls

An unused clip of the announcer saying "okiotsuke kudasai", which roughly translates to "please be careful". This is generally said to the audience when the wrestlers are taking part in a brawl in or near the crowd. This clip's intended purpose is unknown.

Much like the previous clip, this is a clip of the announcer saying "okiotsuke kudasai", but in a more urgent manner.

Referee Introductions

Joe Higuchi was probably intended to appear in the game as an optional referee, but was removed from the game and replaced with the generic Johnny H.

Mighty Inoue was probably intended to appear in the game as an optional referee, was removed from the game and replaced with the generic Dandy K.

Announcer Introductions

Bart Gunn is in the game as Michael Barton, as he was called in AJPW. This was likely removed to prevent any lawsuits from (the then) WWF as they still owned the trademark on his in-ring name, despite the fact he was fired after the infamous Brawl for All shoot match at WrestleMania XV.

At one time, it appears The Gladiator was going to be one of the licensed wrestlers. However, this goes unused, as The Gladiator is replaced with "The Radiator", as Mike Awesome, the Gladiator gimmick owner, left AJPW for FMW. He still appears in Career Mode.

The following GameShark code will replace Mike Barton with Bart Gunn and Makoto Hashi with The Gladiator:

D1105FD8 F1F6
8110604C F214
D1105FD8 F1F6
8110604E 00A6
D1105FD8 F1F6
81106038 F219
D1105FD8 F1F6
8110603A 00AB

(Source: WldFb)

Unused Fighting Style

Text for boxing fighting style exists, but is disabled as it was never properly finished. If forcibly chosen, "invalid chops" errors will occur when changing moves. WCW vs nWo: World Tour (released as Virtual Pro-Wrestling 64 in Japan with addition of edit mode and fictional Japanese wrestlers) did feature a fictional boxer, Joe Bruiser, so he was probably going to be the framework.

(Source: VPW2 Dojo)

Unused Graphics

Alternate graphics for the main menu exist.

WWF WrestleMania 2000 Leftovers

To do:
The smoking skull belt is said to be in the game.

Dev Self-Portraits

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: I was told these graphics could have been from either Animastar (Dreamcast) or World Fishing (PC), and likely are not actually self portraits. This needs further investigation.

Leftover from WWF WrestleMania 2000, these three unused graphics appear to be self-portraits of devs of the game. These graphics also go unused in this game.

(Source: VPW2 Freem Discord; Images provided by user Saga, tools used to retrieve images created by Freem)