Visual Memory Unit
Visual Memory Unit |
---|
Also known as: Visual Memory (JP/EU/AU) This console has hidden developer credits. |
The Visual Memory Unit, or VMU for short, was the memory card used for the Dreamcast, although a better description would be "a primordial Arduino".
Marketed as a memory card, it had a display that could be used for in-game features and basic memory management. With the help of extras inside game discs and the Dreamcast's bustling online scene, you could run games and applications on it.
The trouble was that the VMU loved clock batteries, so much so that the Dreamcast wanted to eat the cake and keep it whole. You better have batteries lying arou-BEEEEEEEEEEEEEEEEEEEEEEEEP
Hidden Credits
Present at 0x14BE in the BIOS, alongside some build info.
Visual Memory Produced By or Under License From SEGA ENTERPRISES,LTD. Version 1.004,1998/09/30,315-6208-01,SEGA Visual Memory System BIOS Produced by Sue
Hardware Revision
To do:
|
Newer VMUs have a shorter beep when powered on with a dead battery.
- Pages missing developer references
- Games developed by Sega
- Pages missing publisher references
- Games published by Sega
- Pages missing date references
- Games released in 1998
- Games released in July
- Games released on July 30
- Games with hidden developer credits
- Games with revisional differences
- To do
- Dreamcast games
- BIOS/Firmware ROMs
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > BIOS/Firmware ROMs
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with revisional differences
Games > Games by developer > Games developed by Sega
Games > Games by platform > Dreamcast games
Games > Games by publisher > Games published by Sega
Games > Games by release date > Games released in 1998
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 30