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WWE SmackDown vs. Raw 2007

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Title Screen

WWE SmackDown vs. Raw 2007

Developer: Yuke's
Publisher: THQ
Platforms: PlayStation 2, PlayStation Portable, Xbox 360
Released in US: November 10, 2006

Carts.png This game has revisional differences.

ProtoIcon.png This game has a prototype article
BugsIcon.png This game has a bugs page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
To do:
  • Title screen and version differences.
  • Compare console differences, from the PS2, Xbox 360, and PSP versions of the game.
  • The PSP version has notable bugs and glitches.
  • The PS2 version has way more commentary glitches than the XBOX 360 version.
  • Leftover data for wrestlers that left WWE during development, such as Chris Jericho and Orlando Jordan.
  • Document the Xbox 360 July 15th, 2006 prototype.

WWE SmackDown vs. Raw 2007 is the first game in the series to be on a seventh generation console, it is alive and kicking! It is also notable for continuing the Undertaker Curse, in a very grim way.


Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about notable bugs and errors in this game.

Console Differences

To do:
Get screenshots of the game in action, and compare them.

The Xbox 360 version has gotten a major graphical upgrade, the loading screens now are animated, and the layer limit for CAWs was increased to 64.

The PSP version runs in a lower resolution, with the layer limit being reduced to 16 (only 6 being usable to the player), and various downgrades, such as the locker room being just a static image instead of a area you can explore, superstars also no longer have entrance attires.

Title Screen

The title screen of the PSP version is static, while the Xbox 360 and PlayStation 2 versions are animated.


The menu of the PlayStation Portable version renames "Online" to "Wireless Mode" and adds a new feature called "Road to WrestleMania" in the menu, while the Xbox 360 version renames "Online" to "Xbox Live". The Xbox 360 version also allowed you to go back to the title screen.

PlayStation 2 PlayStation Portable Xbox 360
WWESVR2007PS2Menu.png WWESVR2007PSPMenu.png WWESVR2007Xbox360Menu.png

Create A Wrestler

Aside from the similar menus, the quality of the CAWs varies on different platforms. The PSP version also allows less layers (16, 6 usable by the player, down from 32 in the PlayStation 2 version), while the Xbox 360 increased it to 64.

PlayStation 2 PlayStation Portable Xbox 360

Locker Room

The locker room in the PSP version is just a static image, while in the PS2 and Xbox 360 versions, it is an area you can explore and customize.

PlayStation 2 And Xbox 360 PlayStation Portable
WWESVR2007PS2LockerRoom.png WWESVR2007PSPLockerRoom.png

Loading Screens

The Xbox 360 version adds animations, in which the superstars get swapped with a different superstar or a different pose. In the PS2 and PSP version, they do not change.


The PSP version removes the in-game commentary, and reuses crowd sounds from the PSP version of WWE SmackDown vs. Raw 2006. The in-game music instead plays over the game.