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A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Graphics/Materials/Battle of the Birds

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This is a sub-page of A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Graphics/Materials.

Deadbird Studio

AHatIntime dance blue(Material).pngAHatIntime dance red(Material).pngAHatIntime dance yellow(Material).png
Three static light materials, made for DJ Grooves' side of the studio, according to the filenames.


AHatIntime metal western(Material).pngAHatIntime metal western 2(Material).png
Metal materials made for the Conductor's side of the studio, according to the filenames.


AHatIntime GreenScreen Western St1(Material).gif
A green screen effect material for the Conductor's side of the studio. Green screen effects are used on DJ Grooves' side, and there are green screens on the Conductor's side, but none of them have anything displayed on them. Guess he was too cheap to buy actual green screen technology.


AHatIntime ReceptionDesk Bottom(Material).png
A material for the bottom of the reception desk. Unused since the desk doesn't have a bottom.


AHatIntime reception door(Material).png
A material for the doors in the lobby room. Doesn't display correctly with the current models for the doors due to their UVs changing. The used materials for the doors have only half of the full door graphic displayed.


AHatIntime StudioWallGenericBlue(Material).png
A simple, blue material. Unknown purpose.


AHatIntime testwall(Deadbird Material).png
A test material, depicting a scene from the Conductor's side of the studio.


AHatIntime TrafficCone(Deadbird Material).png
A material meant for a traffic cone of some kind. An alternate, less shiny version of this material is used elsewhere in the game.


AHatIntime MovieScreenCountdown(Material).gif
A slower version of the countdown material used at the award ceremony.


Conductor's Train

AHatIntime Boulder(Material).png
A material for the unused boulder model leftover in the Modding Tools from versions of Train Rush that predate the Beta builds. Although not shown in the image, the material has thick fresnel being used, in the same art style as the Prototype era of development.


AHatIntime coal burner door 02(Material).png
An alternate material for the doors on the coal burners. Uses an unused texture.


AHatIntime FallingGoo New(Material).gif
An animated material for the flowing goo used in Train Rush.


AHatIntime floorpanel emissive purple(Material).pngAHatIntime floorpanel emissive red(Material).pngAHatIntime floorpanel emissive yellow(Material).png
Unused colors for activated floor panels.


AHatIntime footstep(Material).gif
A material meant for Murder on the Owl Express, highlighting a footprint in a flashing white light. The footprint texture is normally unused.


AHatIntime lab floor 02(Material).pngAHatIntime lab floor 03(Material).png
Two unused materials for the floor in the lab areas of Murder on the Owl Express.


AHatIntime LiquidSmoke(Material).gif
A green smoke effect material, likely meant for a particle to be used in Train Rush.


AHatIntime MurderConductorCamMat(Material).gif
An curious material, here. This material is called "Murder Conductor Cam" in its filename, indicating it was meant for some version of Murder on the Owl Express. The material is a scene capture material, meaning that it was meant to be used to create an effect like seeing Conductor at the start of Train Rush on the TV screen. No effect like this is ever used for Murder in the final game, and it's unknown how and why this would be used in that level.


AHatIntime noteblock(Material).png
A material for the unused noteblock object that was apparently removed from the Modding Tools prior to the game's release.


AHatIntime reddwashere(Material).png
A material decal of the unused graffiti texture, directly referenced in unused localization in the Beta builds. This material and its texture have long since been removed from the Modding Tools.


AHatIntime ReflectiveTippingPlatform(Material).png
A material used by the unused tipping platform object. The object was used in the Beta builds, and thus this material was used there as well.


AHatIntime screen(Material).gif
A material for an early, alternate display likely meant for the TVs on the walls at the start of Train Rush. Uses an unused texture.


AHatIntime screen flash(Material).gif
A flashing TV screen material. Unknown purpose.


AHatIntime SprayDecal(Material).gif
A material whose filename indicates it was related to Murder on the Science Express somehow.


AHatIntime stylized glass transparent(Material).png
A stylized glass material. Unknown purpose.


AHatIntime WhiteSmokeParticles(Material).png
A material that, according to its filename, was probably meant to be used in a particle for white smoke.


AHatIntime WindowsReflections(Material).png
A material that was meant to be used with the train's windows somehow, according to its filename.

Skyboxes

AHatIntime Skydome Canyon(Material).gifAHatIntime Skydome Canyon Dusk(Material).gif
Two unused skybox materials, meant for versions of Train Rush and Murder on the Science Express that predate the Beta builds.

The Moon

AHatIntime bird nest normal(Material).png
A material for a bird nest that uses an unused texture.


AHatIntime building plaster purple(Material).pngAHatIntime green wall(MoonMaterial).png

A purple plaster material and green wall material meant for the buildings on The Moon.


AHatIntime DoorDiffuse(MoonMaterial).png
A material for a door.


AHatIntime grill(Normal)(MoonMaterial).pngAHatIntime grill(Warm)(MoonMaterial).png
A material that uses an unused texture called "grill". Unknown purpose, but parameters in the material can be adjusted to make the image turn red hot.


AHatIntime light gold(Material).png
A glowing gold material. Unknown purpose.


AHatIntime MetalPlate Cyan(Material).png
A cyan-colored metal material. Unknown purpose.


AHatIntime moon bar window(Material).png
A material for windows on The Moon. A different material is used instead.


AHatIntime moon blue Bar(Material).pngAHatIntime moon red(Material).png
Two materials meant for the bar that was originally on The Moon. The bar itself was repurposed for DJ Grooves' boss arena.


AHatIntime red delete(Material).png
A red material called "red delete". Unknown purpose.


AHatIntime red flag(Material).gif
An animated material for a simple red flag.


AHatIntime sign grooves textMaterials.png
Materials for an older version of the big DJ Grooves sign on one of the buildings on The Moon.


AHatIntime sign grooves wood(Material).png
An older material for wood for the aforementioned sign also exists.


AHatIntime sign hats(Material).pngAHatIntime sign hotel(Material).pngAHatIntime sign metro(MoonMaterial).png
Non-shiny versions of various signs around The Moon.


AHatIntime TEST(MoonMaterial).pngAHatIntime TEST2(MoonMaterial).png
Two test materials. The first one is a simple dark grey color, while the second one depicts a fence graphic.


Deadbird Basement

AHatIntime BasementLightFunction(Material).gif
An animated material for a flickering light effect.