A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Graphics/Materials/Mafia Town
This is a sub-page of A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Graphics/Materials.
Mafia Town
Several different unused brick colors for buildings.
A material for brick roads in the level, using the rain effect over the texture.
A material meant for the unused model for the water store in the market area.
A material called "floating tornado". Possibly related to the central water geyser in the level.
A series of green materials found in the same content package as all of the other materials for the central water geyser. Their filenames indicate they were meant to be goop of some kind, though exactly how they would've been used is unknown.
Two materials for mafia statues, the first one having long since been removed from the Modding Tools.
A material for the paint cans in the level, being less shiny than the used version.
A material that would've been used as a fake window effect, appearing 3D from a distance. This ultimately went unused, and the windows in the final game were fully modeled and have a fake cubemap interior instead.
A material meant for testing rocks. Uses an unused texture.
A glass material intended for the windshield of the Airmobile and Sandmobile, which both instead reuse a generic glass material from elsewhere in the game.
Flying House
The materials used by the unused flying house model. Used in the Beta builds.
Skyboxes
Unused skybox materials. The first is the skybox used in early versions of Heating Up Mafia Town, the second one is the skybox used in prerelease versions of Mafia Town, and the last one is used for testing a night time skybox, according to its filename.
Rainbow Juice
Materials for the scrapped rainbow juice road idea for accessing Mafia HQ. The leftover unused models use the first material. A transparent variation also exists.
Mafia HQ
An unused, purple design for the carpet in the casino area of Mafia HQ.
Two different colors and designs for curtains on the stage in Mafia HQ.
A different coin material than the one used in-game, with far less tiling and less metallic shininess.
A wood texture encased in ice, most likely meant for the freezer.
A lightbulb decal material that claims it's white...when it's clearly not.
Materials for the bathroom of Mafia HQ. There's an unused shinier version of the material for the bathroom stall doors, a different design for the floor, and.....yeah. The yellow stuff that would be found in one of the toilets.
An unused material for the floor of the kitchen in Mafia HQ.
Two unused materials for the slot machines, each having a different color. In-game, the slot machines are only grey on the sides.