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A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Graphics/Materials/Mafia Town

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This is a sub-page of A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Graphics/Materials.

Mafia Town

AHatIntime CalkMaterials.png
Several different unused brick colors for buildings.


AHatIntime brick road wet(Material).gif
A material for brick roads in the level, using the rain effect over the texture.


AHatIntime FaucetStoreWater(Material).gif
A material meant for the unused model for the water store in the market area.


AHatIntime FloatingTornado(Material).gif
A material called "floating tornado". Possibly related to the central water geyser in the level.


AHatIntime WaterpumpGooMaterials.png
A series of green materials found in the same content package as all of the other materials for the central water geyser. Their filenames indicate they were meant to be goop of some kind, though exactly how they would've been used is unknown.


AHatIntime Gold Statue(Material).pngAHatIntime mafia statue shine(Material).png
Two materials for mafia statues, the first one having long since been removed from the Modding Tools.


AHatIntime PaintCan(MafiaTownMaterial).png
A material for the paint cans in the level, being less shiny than the used version.


AHatIntime FakeWindowIntrusion(Material).png
A material that would've been used as a fake window effect, appearing 3D from a distance. This ultimately went unused, and the windows in the final game were fully modeled and have a fake cubemap interior instead.


AHatIntime rock test(MafiaTownMaterial).png
A material meant for testing rocks. Uses an unused texture.


AHatIntime thor ship glass(Material).png
A glass material intended for the windshield of the Airmobile and Sandmobile, which both instead reuse a generic glass material from elsewhere in the game.

Flying House

AHatIntime FlyingHouseMiscMaterials.pngAHatIntime FlyingHouseSpotLightMaterials.png
The materials used by the unused flying house model. Used in the Beta builds.

Skyboxes

AHatIntime Skybox MagmaSky(Material).gifAHatIntime Skydome BlueDay(Material).gifAHatIntime Skydome NightTest(Material).gif
Unused skybox materials. The first is the skybox used in early versions of Heating Up Mafia Town, the second one is the skybox used in prerelease versions of Mafia Town, and the last one is used for testing a night time skybox, according to its filename.

Rainbow Juice

AHatIntime RainbowJuiceBase(Material).gifAHatIntime RainbowJuiceTransparent(Material).gif
Materials for the scrapped rainbow juice road idea for accessing Mafia HQ. The leftover unused models use the first material. A transparent variation also exists.

Mafia HQ

AHatIntime casino purple carpet(Material).png
An unused, purple design for the carpet in the casino area of Mafia HQ.


AHatIntime curtain dark(Material).pngAHatIntime red curtains(Material).png
Two different colors and designs for curtains on the stage in Mafia HQ.


AHatIntime Gold Coins(MafiaTownMaterial).png
A different coin material than the one used in-game, with far less tiling and less metallic shininess.


AHatIntime Ice wood2(Material).png
A wood texture encased in ice, most likely meant for the freezer.


AHatIntime lightbulb decal white(Material).png
A lightbulb decal material that claims it's white...when it's clearly not.


AHatIntime mafia toilet door shiny(Material).pngAHatIntime toilet floor(Material).pngAHatIntime toilet pee(Material).png
Materials for the bathroom of Mafia HQ. There's an unused shinier version of the material for the bathroom stall doors, a different design for the floor, and.....yeah. The yellow stuff that would be found in one of the toilets.


AHatIntime tiles reflective kitchen(Material).png
An unused material for the floor of the kitchen in Mafia HQ.


AHatIntime UnusedSlotMachineColoredMaterials.png
Two unused materials for the slot machines, each having a different color. In-game, the slot machines are only grey on the sides.