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EyeToy: Chat

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Title Screen

EyeToy: Chat

Developer: SCEE London Studio
Publisher: SCEE
Platform: PlayStation 2
Released in EU: February 11, 2005


DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


See, this is why game preservation is important.
This game is defunct.
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen.

EyeToy: Chat is what it sounds like: a chat service for the PlayStation 2. It allowed you to chat with other users and play classic board games like chess and Battleship.

The service was a flop and support was dropped in January 2010, making the disc pretty much useless.

Development-Related Text

SLES

0xE9480:

DoPowerOff - how did we get here??

0x119CB8:

Feb 10 2004
13:39:59

MAINGAME.MSN

0x21F7D0:

/* inffixed.h -- table for decoding fixed codes
 * Generated automatically by the maketree.c program
 */
/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
local uInt fixed_bl = %d;

Repeated multiple times, possibly a leftover from the "Lite" version:

Evaluation period has expired.

0x20E680:

Apr 19 2004
18:12:29

0x21567F:

-------- audio information --------------------
[%c%c%c%c]
header size:                            %d
type(0:PCM big, 1:PCM little, 2:ADPCM): %d
sampling rate:                          %dHz
channels:                               %d
interleave size:                        %d
interleave start block address:         %d
interleave end block address:           %d
[%c%c%c%c]
data size:                              %d