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Finding Nemo (Game Boy Advance)

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Title Screen

Finding Nemo

Developer: Vicarious Visions
Publishers: THQ (US/EU), Yuke's (JP)
Platform: Game Boy Advance
Released in JP: December 6, 2003
Released in US: May 12, 2003
Released in EU: September 26, 2003


CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
MusicIcon.png This game has unused music.


Based on the classic Pixar film of the same name, with a really compressed version of Pixar’s logo.

Unused Music

An unusually unsettling droning. Originally intended for the level Abyss, it ended up reusing the same track for Jellyfish Search.

Internal Level Names

Present at 0x2E17C in the ROM are the internal names for each of the levels and memory match games. The level "Meeting Dory" is referred to as "test" and the level "Aquarium" is referred to as "prototype". It's possible these levels may have been the first ones to be developed.

tutorial
memGameBG01
coralreef
dropoff
memGameBG02
test
memGameBG03
minefield3
sub1
sub3
memGameBG04
side2
prototype
ringoffire
memGameBG05
abyss1
abyss
memGameBG06
aqINIT2
aqINIT
bubbles
bloatgame1
pearlgame
bloatgame2
bloatgame3
memGameBG07
jellyfish
jellyfish2
memGameBG08
filter
memGameBG10
turtle
memGameBG09
sewer
sewer2
memGameBG11
harbor
harbor2
memGameBG12
(Source: Ferrox)

Hidden Credit

The following string can be found at the very end of the ROM.

baisoku!
(Source: Ferrox)