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HIVESWAP: Act 1/Unused Captchalogue Items

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This is a sub-page of HIVESWAP: Act 1.

Here's a list of every captchalogue entry in Hiveswap: Act 1, with unused items highlighted in red. As you might expect, the internal name strings can't be read in-game; however, the display names also can't be viewed in-game! This might suggest that an earlier version of the UI made use of these strings.

Techniche Abilitechs

Internal Name Display Name Icon Path ID Notes
Ballet Dance Ballet Dance Hiveswap-Act1-Icon-Ballet.png 2401
Cuebat Cuebat Hiveswap-Act1-Icon-Cuebat.png 2402
Flashlight No Batt Flashlight No Batt Hiveswap-Act1-Icon-Flashlight Off.png 2403
FlashlightAbility Flashlight Hiveswap-Act1-Icon-Flashlight On.png 2404
Loaded Flare Gun Flare Gun Hiveswap-Act1-Icon-Flaregun Loaded.png 2405
Tap Dance Tap Dance Hiveswap-Act1-Icon-Tap.png 2406
Telekinesis Telekinesis Hiveswap-Act1-Icon-Telekinesis.png 2407
Joey Tablet Joey's Tablet Hiveswap-Act1-Icon-Tablet.png 2562
Ref Joey Tablet Joey's Tablet Hiveswap-Act1-Icon-Blank.png 2563 An early version of the tablet Joey uses on Alternia. Its files contain an unused narrated version of the scene where she sends a selfie to Xefros, which was replaced with a cutscene in the final game. Its icon is blank.
Ref Xef Tablet Xefros' Tablet Hiveswap-Act1-Icon-Blank.png 2564 An early version of Xefros' tablet. Its files contain a few unused lines of narration. Its icon is blank.
Walkie-Talkie Walkie Talkie Hiveswap-Act1-Icon-Walkie Ability 1.png 2565
Xef Tablet Xefros' Tablet Hiveswap-Act1-Icon-Tablet.png 2566
Test Ability Test Ability Hiveswap-Act1-Icon-Placeholder.png 3353 Allows you to use the "Exposit" ability, just in case you need to recite some Charles Dickens. The ability uses a placeholder icon.


Sylladex Items

Internal Name Display Name Icon Path ID Notes
Attic Key Attic Key Hiveswap-Act1-Icon-Key Attic.png 2574
Autotune Mic no batt Autotune Mic (no batteries) Hiveswap-Act1-Icon-Mic.png 2575
Autotune Mic Autotune Mic Hiveswap-Act1-Icon-Mic2.png 2576 An unused powered version of Xefros' autotune mic! This item can be obtained through hacking/glitches by combining the E-Cell Batteries with the unpowered Autotune Mic. Curiously, the E-Cells remain in your inventory after this interaction. Combined with the fact that there's a single E-Cell icon in the game's files, this might suggest that the mic only requires one E-Cell, and the second battery will have some other purpose in Act 2 and beyond.
Bent Silver Spoon Bent Silver Spoon Hiveswap-Act1-Icon-Spoon.png 2577
Big Book of Beasts Big Book of Beasts Hiveswap-Act1-Icon-Book.png 2578
Bowl of Milk Bowl of Milk Hiveswap-Act1-Icon-Bowl Milk.png 2579
C-Cell Batteries C-Cell Batteries Hiveswap-Act1-Icon-Battery C.png 2580
Carrier Pigeon Carrier Pigeon Hiveswap-Act1-Icon-Pigeon Byers.png 2581
Hiveswap-Act1-Icon-Pigeon Byers Pouch.png
D-Cell Batteries D-Cell Batteries Hiveswap-Act1-Icon-Battery D.png 2582
Dammeks Hoodie Dammek's Hoodie Hiveswap-Act1-Icon-Blank.png 2583 Based on this unused item entry and its associated narration, it seems Joey would have originally grabbed a hoodie while exploring Dammek's hive! Although the hoodie was scrapped from Act 1, she can be seen wearing one in the trailer for Hiveswap: Act 2.
Diary Key Diary Key Hiveswap-Act1-Icon-Key Diary.png 2584
E-Cell Batteries E-Cell Batteries Hiveswap-Act1-Icon-Battery E.png 2585 Unlike any of the other batteries in the game, the E-Cells have a second icon of a single battery. Although it's easy to miss, this second icon is used very briefly in-game: it's possible to throw one of the E-Cell Batteries at a monster during the basement and kitchen STRIFE battles, which swaps out the icons during the brief moment it leaves Joey's hand. The batteries also have an unused interaction with Xefros' Autotune Mic, which can be seen here. Oddly, the E-Cells remain in your sylladex after combining them with the mic, suggesting that only a single battery is needed for the mic and the second battery may serve another purpose in Act 2 and beyond - despite this, the single battery icon isn't applied after this interaction.
Hiveswap-Act1-Icon-Battery E Single.png
Empty Bowl Empty Bowl Hiveswap-Act1-Icon-Bowl.png 2586
Flare Gun (Empty) Flare Gun Hiveswap-Act1-Icon-Flaregun.png 2587
Flares Flares Hiveswap-Act1-Icon-Flares.png 2588
Flarp Manual Flarp Manual Hiveswap-Act1-Icon-Flarp.png 2589
Flashlight Container Flashlight (container) Hiveswap-Act1-Icon-Flashlight Off.png 2590 An unused version of Joey's unpowered flashlight, which is treated as a sylladex item rather than an abilitech. Its files contain an early script with a number of unused lines.
Green Key Heirloom Thingamajig Hiveswap-Act1-Icon-Key Green.png 2591
Grub Juice Grub Juice Hiveswap-Act1-Icon-Grub Juice.png 2592
Horus 2593 Hiveswap-Act1-Unused-Item-Horus.png
It seems the Horus sculpture in Half-Harley Manor's Trophy Room was once going to be a sylladex item! It appears twice in the item list, but this instance can't be added to the inventory because the file's mostly empty. It seems intended to be an inventory item though, since the file structure resembles one and its PathID places it alphabetically within the item list.

Since it was going to be a key item, and considering Horus is situated opposite the red-and-green-eyed tiger (seemingly symbolising Lord English) that figures prominently in the first half of Act 1, it might be worth noting that Horus' eyes also have strong symbolic connotations! His right eye is associated with the sun (which is used as Joey's symbol) and power, and his left eye is associated with the the moon and healing (which is evocative of Joey's veterinary skills). What this might suggest about Joey's ultimate role within the plot remains to be seen.
Hover Pad Hover Pad Hiveswap-Act1-Icon-Hover Pad.png 2594
Lusus Milk Lusus Milk Hiveswap-Act1-Icon-Milk.png 2595
Magic Spice Mix Magic Spice Mix Hiveswap-Act1-Icon-Spice.png 2596
New Item Horus Hiveswap-Act1-Icon-Blank.png 2597 Another instance of the Horus item. Unlike the previous one, this can be loaded as an inventory item and is listed within the game's "StaticDataCatalog". It's missing an icon, and doesn't seem to do anything. All the files related to Horus are peculiarly named: this one's internal name is just "New Item", the previous one is missing a display name, the TargetID file (i.e. the data for the background object you click on in the Trophy Room) is the only one in the game that doesn't have a scene number at the start of its internal name, and the target also has "I need a name!" as its display name. Why this is the case is unclear. He's a deity, and an oddity!
Pet Treats Pet Treats Hiveswap-Act1-Icon-Pet Treats.png 2598
Pogs Pogs Hiveswap-Act1-Icon-Pogs.png 2599
Portal Diagram Hiveswap-Act1-Icon-Sketch.png 2600 A glitchy unused item that always appears to be selected when placed in the sylladex. Strangely, the portal diagram that Joey picks up in Dammek's hive is actually a different sylladex item named "Sketchy Diagram". "Portal Diagram" uses the same icon. Perhaps this half-finished paper scrap item had something to do with the scrapped note that was once found near Dammek's safe? The fact that there's an unused "Got Note" counter that would've tracked whether Joey had picked up the note also suggest that this was once an inventory item.
Pouch with Marbles Pouch with Marbles Hiveswap-Act1-Icon-Pouch Marbles.png 2601
Power Cell Power Cell Hiveswap-Act1-Icon-PowerCell.png 2602
Pusher Playbook Pusher Playbook Hiveswap-Act1-Icon-Playbook.png 2603
Sketchy Diagram Sketchy Diagram Hiveswap-Act1-Icon-Sketch.png 2604
Sloth Treats Sloth Treats Hiveswap-Act1-Icon-Sloth Treats.png 2605
Software Box Software Box Hiveswap-Act1-Icon-Software Box.png 2606 The Scratchware encryption software that Doc Scratch sends Xefros seems to have once been a sylladex item! Its icon is glitched and can't be selected, although this might be intentional since rustblood Pushers like Xefros aren't allowed to touch "The Man on the Moon".
Stale Cracker Stale Cracker Hiveswap-Act1-Icon-Cracker.png 2607
Vet Medkit Vet Medkit Hiveswap-Act1-Icon-Kit.png 2608
Walkie-Talkie (no batteries) Walkie Talkie Hiveswap-Act1-Icon-Walkie.png 2609
Example Backpack Backpack Hiveswap-Act1-Icon-Example-Backpack.png 3361 Part of an example scene used early in development. It can be combined with the Example Book, allowing you to craft the rare and highly dangerous Backpack With a Book In It. It's like alchemy!
Example Book in Backpack Backpack With a Book In It Hiveswap-Act1-Icon-Example-Backpack.png 3362 Part of an example scene used early in development. Books in backpacks, and imagination in readers' minds.
Example Book Book Hiveswap-Act1-Icon-Example-Book.png 3363 Part of an example scene used early in development. A daunting text, to be sure. Maybe even an unabridged copy of HARRY ANDERSON'S "WISE GUY", BY MIKE CAVENEY?
Example Bowl Bowl Hiveswap-Act1-Icon-Example-Bowl.png 3364 Part of an example scene used early in development. The EXAMPLE BOWL would level up to become the EMPTY BOWL, later sublimating into the BOWL OF MILK, skyrocketing up its ECHELADDER to a new rung: SUPPER'S CRUCIBLE, earning 413 BOONBUCKS.

Things are really looking up for this vivacious vessel.
Example Throw Pillow Throw Pillow Hiveswap-Act1-Icon-Example-Cushion.png 3365 Part of an example scene used early in development. A pity it remained unused, since it would've been cute to carry Byers around on the cushion, like a lil pigeon palanquin.