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JoJo's Bizarre Adventure (Arcade)

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Title Screen

JoJo's Bizarre Adventure

Also known as: JoJo's Bizarre Adventure: Heritage for the Future, JoJo no Kimyou na Bouken: Mirai e no Isan (JP)
Developer: Capcom
Publisher: Capcom
Platform: Arcade (CPS-3)
Released in JP: August 1999
Released in EU: 1999

CharacterIcon.png This game has unused playable characters.
MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.

It's an old cactus!
This page is showing its age.
Please update this page to fit our current standards!

What we have here is like 65-75% of an actual game. Capcom didn't really get a chance to finish it, even after another revision.

There are a lot of things that were removed from both games, JoJo's Venture and JoJo's Bizarre Adventure. Every single effort made on finding stuff in this game unearths something new, so this may take a bit.

To do:
  • Rip graphics from the Development Menu.
  • Add information about Enya, Grey Fly, and Zombie sprites.
  • Add information about JoJo's Bizarre Adventure content found in JoJo's Venture (Hol Horse sprite).
  • Add information about all of the unused sound effects and voice samples. There are a lot.
  • Organize better.

Content Found in JoJo's Bizarre Adventure/JoJo's Venture

Much of the content found in this game can also be found in JoJo's Venture. On both this page and sub-pages, icons are used to denote which versions of the game this content can be found in. Icons will be changed if they are found in earlier or later versions.

Venture.png This shows that the content can only be found in JoJo's Venture.

Bizarre adventure.png This shows that the content can only be found in JoJo's Bizarre Adventure.

Bizarre venture.png This shows that the content was found in both games.


Unused Sounds
Various voice clips and sound effects that didn't make the cut.
Unfinished Animation Frames
Graphics that were never finished.
Iggy akuma.png
Unused Graphics
Finished graphics that simply weren't used.
Ndoul 1.png
Unused Characters
Boss characters and characters who were planned but never finished.
Jojoba RD nc4.png
Regional Differences
The typical stuff, like removing text instead of translating it.

Bizarre venture.png Developer Mode

In order to access the hidden developer menu, the upper four bits of the arcade game's region value must be set to a non-zero value. Doing so enables access to the following features:

  • Pressing button 5 during gameplay will pause the game until it is pressed again.
  • Pressing button 6 during gameplay will slow the game down. Pressing it while paused from button 5 will act as a frame advance.
  • Holding button 1 while activating the service menu will open a developer's test menu.

JojoBA Testmenu.png

To do:
  • Expect a complete page going over everything that the Development Menu has to offer since there is a lot to cover here.

Bizarre venture.pngHidden Word at the Top of the Desert Town Stage

Message ingame.png

This is found at the very top of the desert town stage. It translates to "invisible" (みえず).