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Pingus

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Title Screen

Pingus

Developer: Ingo Ruhnke
Platforms: Windows, Mac OS X, Linux
Released internationally: 1998


AreasIcon.png This game has unused areas.
CharacterIcon.png This game has unused playable characters.
DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
ObjectIcon.png This game has unused objects.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
Carts.png This game has revisional differences.


Hmmm...
To do:
Version differences, grumbel.xml, and lots of unused levels and levelsets.

Pingus is an open-source Lemmings clone with penguins instead of Lemmings, and absolutely no relation to Doctor Ivo Robotnik... or Pingu, for that matter.

Sub-Pages

Pingus-Test level.png
Unused Levels
Lots of unused and incomplete levels found in data/levels.
Pingus-Unused Fake Exit.png
Unused Objects
Plenty of unused objects for levels.

Unused Text

$Date: 2000/02/09 22:13:21 $

data/images/textures
====================

This directory contains all textures used for automatic generated map, 
which are used by the worms mode (not implemented).

Filename:                          | Author:
-----------------------------------+-----------------------------------
PingusLemmingsRoofTile.pcx	   | Michael Mestre <mmestre@teaser.fr>
PingusLemmingsRoofTileBlueish.pcx  | Michael Mestre <mmestre@teaser.fr>
PingusLemmingsRoofTileOcre.pcx	   | Michael Mestre <mmestre@teaser.fr>
PingusLemmingsRoofTilePaleGrey.pcx | Michael Mestre <mmestre@teaser.fr>
rockagglo.pcx                      | Michael Mestre <mmestre@teaser.fr>
rockagglo2.pcx                     | Michael Mestre <mmestre@teaser.fr>
rockagglo3.pcx                     | Michael Mestre <mmestre@teaser.fr>
rockagglo4.pcx                     | Michael Mestre <mmestre@teaser.fr>
rockagglo5.pcx                     | Michael Mestre <mmestre@teaser.fr>
rocktile.pcx                       | Michael Mestre <mmestre@teaser.fr>
stones.pcx                         | Joel Fauche <joel.fauche@wanadoo.fr>

An old file stored in "\data\images\textures\README" that refers to some non-existent graphics.

Comments extracted from the level files, as (comment) support is going
to be removed and thus the comments will disappear from the levelfiles.

wip/snow5.pingus:                        "this should be a space level as themed, for a space world"
wip/snow6.pingus:                        "drop off on the far right is too high.. building up a bridge from the left "
wip/space3.pingus:                       "I think this level is way too difficult to be any fun. -Phlog"
wip/crystal1.pingus:                     "Fixed the name (this is the proper English phrase you intended. Changed "
wip/snow4.pingus:                        "no exit, water stops before the final rock, making square water"
wip/real1.pingus:                        "Isn't this impossible? -Phlog"
test/sorting.pingus:                     "- stuck under bridge bug"
playable/hellmouth12-grumbel.pingus:     "you can save 30 here"
playable/rockhopping.pingus:             "Pingu that fall to the bottom don't die"
playable/hellmouth6-grumbel.pingus:      "description missing"
playable/desert5.pingus:                 "floaters was 2, increased to 3, 'cause there doesn't seem to be a way to "
playable/wland-timpany.pingus:           "need fix due to head-bounce feature"
playable/rinse.pingus:                   "Pingu walk on air right above the plant. Also, Pingu get trapped in middle "
playable/real6.pingus:                   "I think 4 blockers are needed -Phlog"
playable/hellmouth9-grumbel.pingus:      "playable, but description missing "
playable/pingusworld3-pacho.pingus:      "got broken due to the new head-bounce feature"
playable/headbang.pingus:                "the obvious solution is not the right one"
playable/theway-mips.pingus:             "your comments + solutions (mrmips@hotpop.com. This is my first Pingus level."
playable/xmas-blockblow-timpany.pingus:  "- could need fixing if out-of-screen causes death - has some pingus stuck "
playable/Lev4.pingus:                    "Not too exciting.. just hard -Phlog"
desert/desert8-grumbel.pingus:           "Failing to solve this level to 0.7.3 I have changed it. It still remains difficult."

# EOF #

Stored in "\data\levels\COMMENTS", this lists some developer comments in unused levels.

data/music/01-42nd Street Slide.ogg
data/music/02-Smoke and Mirrors.ogg
data/music/03-Haunted.ogg
data/music/04-Spaced Invaders.ogg
data/music/05-Alien Shores.ogg
data/music/06-Ozric Echo.ogg
data/music/07-Travels.ogg
data/music/08-Big Country.ogg

    from album Alien Shores by Kev Bailey
    http://www.jamendo.com/it/album/37964
    CC BY-SA 3.0
    http://creativecommons.org/licenses/by-sa/3.0/

This is stored in "\data\music\README" and lists some non-existent music files.

Unused Graphics

404 - Graphic Not Found
This is not normally used, but it will appear when an object's graphics are deleted.

Pingus unplayable.png

Pingus unplayable2.png
These are used to mark levels that are currently unplayable.

It's Tux!
A lower quality version of Tux, the Linux mascot.

Pingus penguinworld.png
Graphics for a currently non-existent "Penguin World". It is worth noting that the first graphic is the "Tux" penguin, the mascot for Linux.

Pingus test1.png Pingus test2.png Pingus test3.png Pingus test4.png Pingus test5.png Pingus test6.png Pingus test7.png Pingus test8.png Pingus test9.png Pingus test10.png Pingus test11.png Pingus test12.png Pingus test13.png Pingus test14.png Pingus test15.png
Lots of test objects.

Pingus jumperheight.png Pingus fallheight.png
Several test graphics that mark the height of Jumpers and Fallers.

Pingus earlyicon1.png

Pingus earlyicon2.png

What is the SuperTux icon doing here?
Two early designs of the game's icon and the SuperTux icon done in the same style of one of the early icons.

Pingus alien.png

Pingus mysteryisland.png

Pingus pacmanlevelset.png

Pingus underconstruction.png
Several unused levelset icons that correspond with some of the unused levelsets.

Pingus pacmanbkg.png Pingus pacmanframe.png Pingus pacmanmaze.png

Pingus blinky.png Pingus clyde.png Pingus inky.png Pingus pinky.png Pingus pacman.png
A large amount of Pac-Man graphics, taken from Pac-Man Plus, go unused and are likely part of a future levelset.

Unused Pingus

Angel

Pingus angel.png

Angels float up and away and result in the loss of the Angel once it goes offscreen. Presumably, one of these would have been spawned whenever a Pingu died.

Boarder

Pingus boarder.png

Boarders aren't properly coded and they crash the game when spawned.

Superman

Pingus superman.png

Supermen fly up and away and result in the loss of the Superman once it goes offscreen.

Rocket launcher

Pingus-rocketlauncher.png

All that there is of this pingus is the sprites and nothing else.

Unused Music

An unused level completion theme.

Unused Sound

An unused sound for diggers.