Proto:The Simpsons Game (PlayStation 2, PlayStation Portable, Wii)/Level Differences
This is a sub-page of Proto:The Simpsons Game (PlayStation 2, PlayStation Portable, Wii).
To do:
|
Contents
The Land Of Chocolate
there are big globs of candy that go unused. Also the marshmallow trees were yellow and sway from left to right
Proto | Final |
---|---|
[[File:|360px]] | |
[[File:|360px]] |
Simpsons House
you can see Homer's D.I.Y Barbecue Pit from Season 10 Episode 19
Outside of the window, you can see 743 Evergreen Terrace, which never appears in the final, or in the Next-Gen versions.
Bartman Begins
The placement for the buttons is different.
Proto | Final |
---|---|
360px |
Mob Rules
Unused Door
This door which you can't enter in the final game is accessible and takes you to the unused minigame, HeartBurn.
Early Designs
Sleep-Eazy Motel's location was replaced by King Toot's which never appears in the final
Proto | Final |
---|---|
360px |
The Sleep-Eazy Motel and the Retirement Castle are in the back of the Town Hall and Planet Hype was called Planet Springfield. Also, there is a road in back of the Town Hall that goes to a unknown location, and the Kwik-E-Mart was moved to a different location.
Proto | Final |
---|---|
360px |
The road design was changed and the Springfield DMV, First Bank Of Springfield and KBBL Building are missing.
Proto | Final |
---|---|
360px |
Shadow Of The Colossal Donut
The area of the construction site was very different
Proto | Final |
---|---|
420px |