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Resident Evil (PlayStation)/Unused Backgrounds

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This is a sub-page of Resident Evil (PlayStation).

Unused Backgrounds

Original 1996 version

Unused Used
Biohazard unusedbg ROOM104 7.png Biohazard background ROOM104 5.png
Biohazard unusedbg ROOM104 6.png

Two unused variants for the close-up on Kenneth's corpse.

Biohazard unusedbg ROOM106 7.png

An unused angle for the lower floor of the main hall. It is however used in two of the prototype versions, in which the protagonist can be seen climbing a few steps before the loading screen.

Biohazard unusedbg ROOM107 7.png

An unused camera angle for the small gallery room.

Biohazard unusedbg ROOM202 5.png

An early version of the mezzanine above the dining room, looking close to how it does in the October 4, 1995 prototype.

Unused Used
Biohazard unusedbg ROOM20E 4.png Biohazard background ROOM210 4.png

An earlier version of the camera angle, found in the data of the corridor preceding the room.

Unused Used
Biohazard unusedbg ROOM401 5.png Biohazard background ROOM401 4.png

Earlier version.

Unused Used
Biohazard unusedbg ROOM401 6.png Biohazard background ROOM402 0.png
Biohazard unusedbg ROOM401 7.png Biohazard background ROOM402 1.png

An early version of the bathroom found in the data of the room preceding it.

Unused Used
Biohazard unusedbg ROOM404 7.png Biohazard background ROOM404 6.png

Earlier version, the colours of the wall differ.

Biohazard unusedbg ROOM410 3.png Biohazard unusedbg ROOM410 2.png

An early version of the Dormitory basement arms room. There is no close-up in the final version.

Unused Used
Biohazard unusedbg ROOM411 5.png Biohazard background ROOM411 3.png

The position of the switch differs.

Biohazard unusedbg ROOM40F 3.png Biohazard unusedbg ROOM40F 4.png

Two unused angles in the Dormitory basement room where the roots of Plant-42 are located, showing an early version of the room. It looks like the lightswitch was meant to be useable.

Biohazard unusedbg ROOM20C 7.png Biohazard unusedbg ROOM200 4.png

An unused angle for the room with the grave. Its brighter variant was found in the data of another room.

Unused Used
Biohazard unusedbg ROOM219 2.png Biohazard background ROOM219 1.png

Earlier version.

Biohazard unusedbg ROOM30E 2.png Biohazard unusedbg ROOM30E 3.png

An unused close-up on the typewriter in the save room of the Underground area, and an earlier version of it.

Unused Used
Biohazard unusedbg ROOM507 7.png Biohazard background ROOM507 5.png

Early version.

Biohazard unusedbg ROOM507 6.png

Another angle of the early version of the room, with no real used equivalent.

Unused Used
Biohazard unusedbg ROOM509 5.png Biohazard background ROOM509 1.png

An unused close-up on the switch and compartment on the wall.

Unused Used
Biohazard unusedbg ROOM510 7.png Biohazard background ROOM510 6.png

Earlier version, the camera angle was changed and the lighting made brighter so the door is more visible.

Unused Used
Biohazard unusedbg ROOM512 3.png Biohazard background ROOM513 3.png
Biohazard unusedbg ROOM512 4.png Biohazard background ROOM513 4.png
Biohazard unusedbg ROOM512 5.png Biohazard background ROOM513 5.png
Biohazard unusedbg ROOM512 6.png Biohazard background ROOM513 6.png

An earlier version of the room, found in the data of the room preceding it.

Biohazard unusedbg ROOM306 4.png

An unused camera angle for the heliport, found in the data of one of the Underground rooms.

Director's Cut

Unused Used
Bio Hazard Directors Cut ROOM813 5.png Bio Hazard Directors Cut ROOM813 2.png

The view point is further back in the unused version and one of the perfume bottles has a different placement.

Unused Used
Bio Hazard Directors Cut ROOMB04 2.png Bio Hazard Directors Cut ROOMB04 1.png

Early version.