If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

User:Mr. Argent/Scratchpad/Alpha Mission (Arcade)

From The Cutting Room Floor
Jump to navigation Jump to search
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
Determine exact details on attract mode variances. sift through Tile Viewer for unused material, check sound test for unused audio. perhaps look over the ICs again to see if there's anything i missed in my cold coffee and tiredness-induced stupor? Also, run some file comparison between the three flavors.


Title Screen

Alpha Mission

Also known as: ASO: Armored Scrum Object (JP), Arian Mission
Developer: SNK Corp.
Publisher: SNK Corp.
Platform: Arcade (SNK Hal 21-Based)
Released internationally: 1985



CONGRATURATION !! YOU BROKE THROUGH EVERY AREA. IT'S PERFECT PLAY AND GAME IS OVER. THANK YOU !!

Alpha Mission is a shoot-'em-up by SNK that lives up to the usual standard of being horrifically frustrating.


Title Screen

SNK saw fit to give the game a different name in each of the three romsets. This was likely because the game has nothing to do with armored rugby players.

Japan U.S. Unknown (World?)
SNK's hit Hardcore Rugby simulator Foreshadowing for SNK's later foray with Alpha Denshi. Not to be confused with Aryan Mission, a mission involving Indo-Iranians.


Attract Mode

SNK appears to have re-done the Attract Mode sequences between ASO and the later releases.

[decent-quality vids of attract sequences go here]


Unused characters

The font has a comma character, but it goes totally unused. TO-DO: Find more material that justifies the existence of this section -- and indeed this page as a whole.