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Title Screen


Also known as: Kisuishou Densetsu Astal (JP)
Developer: Sega
Publishers: Sega (JP/US), Tec Toy (BR)
Platform: Sega Saturn
Released in JP: April 28, 1995
Released in US: September 27, 1995
Released in BR: 1995

DevMessageIcon.png This game has a hidden developer message.
GraphicsIcon.png This game has unused graphics.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Astal is an underrated platformer/beat-'em-up hybrid for the Sega Saturn, featuring exaggerated animation and a brute-force obsession with cutting the knot.

Released after a knee-buckling three months of software drought, the American release was notorious for the general unpolish of its localization. Regardless, it was a good holdover until more games were released in the following months.

Unused Mario Sprite

Why would there be a sprite of Mario in a Sega Saturn game?

Located at 0xFE90 in APT.BIN is a sprite of a rather timid-looking Mario.

(Source: The Spriters Resource)

Hidden Messages

Also in APT.BIN at 0x1A44C there are a few unusual and debug-related strings:

Hi! Come come everybody.
Guu... I'm sleepinggguuu...
Cpk system is not initialized.

The same messages can also be found in BPT.BIN at 0x60FC and CPT.BIN at 0x60E0.

Level Select

Astal Level Select.png

In the options menu, press Left, Right, Left, Right, Up, Down, L, R, Start on controller 2. "Secret Mode" will appear at the top of the screen to confirm correct entry of this part of the code. Now head back to the main menu and press Up, Down, Left, Right, L, R, A, Y, C, Z, B, X on controller 1. A stage select option will be added to the menu to confirm correct entry. Select it to open the level select proper.

Regional Differences

  • There are 5 hidden "Sega!" voices in the Japanese version of the game, featuring an alternative Antowas voice, Astal, Geist, Gerardo and Leda.
  • In the Japanese version, Astal has five life points and unlimited continues. This was dropped to three life points and one continue in the US version.
  • In the Japanese version, the song "Let Me Try Again" that plays during the game's intro movie includes vocals. The US version is instrumental. However, the vocal version can be heard by playing the game's CD in a standard CD player.