If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Bubble Symphony (Arcade)/Unused Stage Data

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Bubble Symphony (Arcade).

Unused Stage Data

Before the game was released, all unused stage layouts were removed. While the layouts may be long gone, other data like names, stage settings, and, in rare cases, enemy data, remains in the game ROMs. Put the following codes in the appropriate MAME cheat file (see below) to modify Stage A-L2, Step Cabinet, with unused stage data:

  • bublbob2o.xml (Bubble Bobble II Ver 2.5 - World Set)
  • bubsymphe.xml (Bubble Symphony Ver 2.5 - World Set)
  • bubsymphu.xml (Bubble Symphony Ver 2.5 - USA Set)
  • bubsymphj.xml (Bubble Symphony Ver 2.5 - Japan Set)
  <cheat desc="Round A-L2 Settings + Name">
    <parameter>
      <item value="0x0B100000">Stage 000</item>
      <item value="0x0B200001">Stage 001</item>
      <item value="0x0B600005">Stage 005</item>
      <item value="0x0B800007">Stage 007</item>
      <item value="0x0B900008">Stage 008</item>
      <item value="0x0BA00009">Stage 009</item>
      <item value="0x0BC0000B">Stage 011</item>
      <item value="0x0BD0000C">Stage 012</item>
      <item value="0x0BF0000E">Stage 014</item>
      <item value="0x0C500014">Stage 020</item>
      <item value="0x0CA00019">Stage 025</item>
      <item value="0x0CE0001D">Stage 029</item>
      <item value="0x0D400023">Stage 035</item>
      <item value="0x0D600025">Stage 037</item>
      <item value="0x0D800027">Stage 039</item>
      <item value="0x0DA00029">Stage 041</item>
      <item value="0x0DB0002A">Stage 042</item>
      <item value="0x0DD0002C">Stage 044</item>
      <item value="0x0DF0002E">Stage 046</item>
      <item value="0x0E300032">Stage 050</item>
      <item value="0x0E500034">Stage 052</item>
      <item value="0x0E600035">Stage 053</item>
      <item value="0x0E700036">Stage 054</item>
      <item value="0x0EB0003A">Stage 058</item>
      <item value="0x0ED0003C">Stage 060</item>
      <item value="0x0F100040">Stage 064</item>
      <item value="0x0F200041">Stage 065</item>
      <item value="0x0FB0004A">Stage 074</item>
      <item value="0x0FF0004E">Stage 078</item>
      <item value="0x10300052">Stage 082</item>
      <item value="0x10400053">Stage 083</item>
      <item value="0x10900058">Stage 088</item>
      <item value="0x10A00059">Stage 089</item>
      <item value="0x10C0005B">Stage 091</item>
      <item value="0x10D0005C">Stage 092</item>
      <item value="0x10F0005E">Stage 094</item>
      <item value="0x11300062">Stage 098</item>
      <item value="0x12600075">Stage 117</item>
      <item value="0x12700076">Stage 118</item>
      <item value="0x12B0007A">Stage 122</item>
      <item value="0x12F0007E">Stage 126</item>
      <item value="0x13100080">Stage 128</item>
      <item value="0x13400083">Stage 131</item>
      <item value="0x13700086">Stage 134</item>
      <item value="0x13900088">Stage 136</item>
      <item value="0x13C0008B">Stage 139</item>
      <item value="0x13E0008D">Stage 141</item>
      <item value="0x13F0008E">Stage 142</item>
      <item value="0x14100090">Stage 144</item>
      <item value="0x14200091">Stage 145</item>
      <item value="0x14500094">Stage 148</item>
      <item value="0x14600095">Stage 149</item>
      <item value="0x14700096">Stage 150</item>
      <item value="0x14800097">Stage 151</item>
      <item value="0x14900098">Stage 152</item>
      <item value="0x14A00099">Stage 153</item>
      <item value="0x14D0009C">Stage 156</item>
      <item value="0x14E0009D">Stage 157</item>
      <item value="0x14F0009E">Stage 158</item>
      <item value="0x151000A0">Stage 160</item>
      <item value="0x155000A4">Stage 164</item>
      <item value="0x156000A5">Stage 165</item>
      <item value="0x157000A6">Stage 166</item>
      <item value="0x159000A8">Stage 168</item>
      <item value="0x15B000AA">Stage 170</item>
      <item value="0x15D000AC">Stage 172</item>
      <item value="0x15F000AE">Stage 174</item>
      <item value="0x162000B1">Stage 177</item>
      <item value="0x164000B3">Stage 179</item>
      <item value="0x165000B4">Stage 180</item>
      <item value="0x167000B6">Stage 182</item>
      <item value="0x168000B7">Stage 183</item>
      <item value="0x16A000B9">Stage 185</item>
      <item value="0x16C000BB">Stage 187</item>
      <item value="0x16D000BC">Stage 188</item>
      <item value="0x16F000BE">Stage 190</item>
      <item value="0x170000BF">Stage 191</item>
      <item value="0x171000C0">Stage 192</item>
      <item value="0x172000C1">Stage 193</item>
      <item value="0x173000C2">Stage 194</item>
      <item value="0x175000C4">Stage 196</item>
      <item value="0x176000C5">Stage 197</item>
      <item value="0x177000C6">Stage 198</item>
      <item value="0x17D000CC">Stage 204</item>
      <item value="0x17E000CD">Stage 205</item>
      <item value="0x17F000CE">Stage 206</item>
      <item value="0x181000D0">Stage 208</item>
      <item value="0x186000D5">Stage 213</item>
      <item value="0x18C000DB">Stage 219</item>
      <item value="0x18D000DC">Stage 220</item>
      <item value="0x18F000DE">Stage 222</item>
      <item value="0x192000E1">Stage 225</item>
      <item value="0x195000E4">Stage 228</item>
      <item value="0x196000E5">Stage 229</item>
      <item value="0x198000E7">Stage 231</item>
      <item value="0x19E000ED">Stage 237</item>
      <item value="0x1B400103">Stage 259</item>
      <item value="0x1B600105">Stage 261</item>
      <item value="0x1B700106">Stage 262</item>
      <item value="0x1BB0010A">Stage 266</item>
    </parameter>
    <script state="run">
      <action>maincpu.md@477CC=param</action>
    </script>
    <script state="off">
      <action>maincpu.md@477CC=0x0F500044</action>
    </script>
  </cheat>
  <cheat desc="Round A-L2 Enemies">
    <parameter>
      <item value="0x21E6">Stage 053</item>
      <item value="0x2200">Stage 054</item>
      <item value="0x2270">Stage 058</item>
      <item value="0x2400">Stage 078</item>
      <item value="0x300C">Stage 262</item>
    </parameter>
    <script state="run">
      <action>maincpu.mw@477C4=param</action>
    </script>
    <script state="off">
      <action>maincpu.mw@477C4=0x2328</action>
    </script>
  </cheat>

Stage Names

Return of Ishtar Rooms

It seems that prior to coming up with their own stage names, the developers instead used the full set of room names from The Return of Ishtar as filler. These placeholder names can be found throughout the name table and appear in the exact same sequence as The Return of Ishtar. The first twenty-nine names are from removed stages:

ID Name ID Name ID Name
001 Druagas Grave 039 Sacred Chamber 060 Library
005 Jewelry Storage 041 Specter Cell 065 Audience Hall
007 Food Storage 042 Cave of Gramarye 074 Kings Room
008 Shunned Cavern 044 Chantry 078 Administration
009 Locked Room 046 Intricate Path 083 Weapon Storage
014 Kitchen 050 Passway 088 Dead End
020 Small Dome 052 Forgotten Room 089 Remains
025 Large Hall 053 Trophy Room 100 Harness Storage
029 Colosseum 054 Upward Passway 102 Jailer Chamber
035 Inviolate Area 058 Boudoir

Copies of the "Jailer Chamber" name also appear in the following slots: 117, 118, 131, 134, 148, 150, 157, 165, 182, 183, 185, 188, 190, 193, 194, 197, and 222.

Gasp!
The thirtieth placeholder name, "Cursed Room", is actually used by the training stage! Accessing Round Q-1 through the stage select will display the stage name and give the player full control. Beating the stage takes the player to Round A-2.

Two other stages, "Junction" and "Water Duct", share the names of rooms in The Return of Ishtar but are out of sequence, so they were probably picked deliberately. The name "Large Hall" appears twice: Once in slot 006, where it's used as the name of Round G-1, and once at 025 as filler in the correct Ishtar sequence

Boss Stage Names

In the prototype, boss stages had their names displayed at the start like any other stage. The final game checks whether or not the player is entering a boss round, and will disable the display if true. While Rounds A through E have blank entries for their boss stages, other rounds have names that are simply not displayed:

ID Name Stage #
091 Super Maita N/A
092 Super Monsta N/A
094 Mechabubblun N/A
097 Super Mighta Round M-10
098 Mechabubblun N/A
201 Jack Ocolson Round G-10
203 King Monsta Round N-10
207 Mechabubblun Round J-10
248 Giant Invader Round I-10
249 Manuke Round F-9
251 Mechabubblun Round H-10
252 Great Mighta Round K-10
253 Great Mighta Round O-10
254 King Monsta Round L-10
260 Hyper Drunk Round P-12

It seems that the developers never settled on a name for the Mighta boss, switching between "Super Maita", "Super Mighta", and "Great Mighta".

Did You Know: "Colson" is nineteenth century slang for a globe. The name comes from Hermann Colson, an Austrian geographer who become an anti-flat map advocate after the invention of the Littrow projection in 1833; he viewed the projection's retroazimuthal nature as an affront to God
To force the game to display names during boss stages, place the following code in the appropriate MAME XML cheat file:

  <cheat desc="Force Stage Names">
    <script state="run">
      <action>maincpu.mw@045744=0x600C</action>
    </script>
    <script state="off">
      <action>maincpu.mw@045744=0x6708</action>
    </script>
  </cheat>

Other Unused Names

Thirty-seven names come from rounds that were removed from the game:

ID Name ID Name ID Name
000 Opera House 144 Amedama 172 Jumping One
011 Fish 145 Do Not Stream 174 Twoplayer Down
012 Pachinko 149 Waterfall 177 Crescent
037 Cat 151 Girijiyan 179 The Pointer
064 Present for You 152 Yamasan no Hako 180 Strange Way
082 Main 153 Buhi Buhi 191 Pipe Dreams
122 The Chase Two 156 Tukubai 192 Mr Mole
126 Good Fireman 158 Slot Machine 196 Oh Raibows
128 Fire Works 160 Flame Man 198 Lighter
136 Tyuruntyurun 164 Dan Dan Dango 219 Pipe Line
139 The Target 166 Falling Man 220 Hat Man
141 Rainbow and Army 168 Fire Battleman
142 Bubble Water 170 Special Bobmer

"Opera House, "Fish", "Pachinko", and "Present For You" all appear in the prototype. The maps for "Cat" and "Main" are also in the prototype but cannot be accessed without cheating.

Missing a few colors, but it is rainbow-like
All of the game's secret rooms share the same name, "The Rainbow", which uses name slot 255. Enable the "Force Stage Names" cheat before entering a secret room to see it.

This name appears fourteen more times in the name table in the following slots: 204, 205, 206, 208, 213, 225, 228, 229, 231, 237, 259, 261, 262, and 266.

Prototype-Era Stage Data

The layouts for the following stages can be seen in the prototype. Any stage not listed here lacks enemy data and uses the exact same stage settings from the prototype. Again, stage layouts are not in the ROM; the maps shown here are for illustrative purposes only.

Legend

BubbleSymphonyArcItem00AA.png Point item spawn coordinates.
BubbleSymphonyArcItem00D7.png Special item spawn coordinates.
BubbleSymphonyArcNotes.png Music note spawn coordinates.
BubbleSymphonyArcItem00CF.png The amount of seconds it takes for the "Hurry up!" warning to appear after the stage starts.
BubbleSymphonyArcSkelMonsta.png The amount of time it takes for the Skel-monsta to spawn after the "Hurry up!" warning appears.
BubbleSymphonyArcCapture.png The amount of time it takes for a bubble to pop after it starts moving.
BubbleSymphonyArcEnemySpeed.png Enemy speed modifier. Along with the difficulty variable, this influences how fast enemies move.
BubbleSymphonyArcBubbleSpeed.png Bubble speed. The actual speed is (X / 32) pixels per frame, so a bubble with a value of 16 would move 1 pixel every 2 frames.
Stage 000: Opera House
Stage Data
Point Item Spawn
112,88
Special Item Spawn
208,88
Musical Note Spawn
152,88
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
8 sec.
Enemy Speed Modifier
+2
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

While this stage was already finished and part of the prototype's normal gameplay loop, the enemy speed modifier changed from +2 to +4 at some point afterwards.

BubbleSymphonyArcStage008.png
Stage 008: Shunned Cavern
Stage Data
Point Item Spawn
096,096
032,128
Special Item Spawn
096,096
032,168
Musical Note Spawn
096,096
248,048
Stage Timer
30 sec.
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
5 sec.
Enemy Speed Modifier
+0
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

This stage originally used placeholder data for enemy spawns and stage settings. The stage settings were properly filled in some time after the prototype, while enemy changes, if any, have been lost to time.

  • The point item now spawns on the highest platform above 1P's spawn area, the special item on the platform below that, and the music note was hidden on the platform in the upper-right. Note that both the point and special items would actually be floating 8 pixels above their platforms using the prototype layout; it's likely that both platforms were lowered one block down before the stage was discarded.
  • The stage clear time was reduced by 10 seconds.
  • The bubble popping speed changed from 15 seconds to just 5 seconds.
  • Whatever enemies would have been placed in here would be 4 stages faster.
Stage 012: Pachinko
Stage Data
Point Item Spawn
072,120
Special Item Spawn
240,096
Musical Note Spawn
120,176
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+1
Bubble Speed
32
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
50.00%
25.00%
Wind Bubble

Like Opera House, this stage was already complete and put to use in the prototype. The only known difference is the reduction of Rainbow Bubble spawns from 50% to 25%.

BubbleSymphonyArcStage053.png
Stage 053: Trophy Room
Stage Data
Point Item Spawn
096,096
064,072
Special Item Spawn
096,096
248,072
Musical Note Spawn
096,096
152,120
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
Enemy Speed Modifier
+0
+2
Bubble Speed
16
Enemies (Prototype)
Zen-chan
064,140
Pulpul
192,132
Knightron
256,044
Invader
064,020
Enemies (Final Game)
Bake Chouchin
144,068
Bake Chouchin
184,068
Puka Puka
088,172
Puka Puka
120,140
Puka Puka
240,172
Puka Puka
208,140
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

This stage used placeholder data in the prototype that was later filled in. Unlike the Shunned Cavern, this also includes enemy data:

  • Two Bake Chouchins were placed on the mountain's peak, and four Puka Pukas now spawn inside the mountain.
  • The point item was placed in the left cloud, the special item in the right cloud, and the music note was hidden in the mountain's snow-capped top.
  • Enemies were given a +2 speed boost.
BubbleSymphonyArcStage054.png
Stage 054: Upward Passway
Stage Data
Point Item Spawn
136,192
144,192
Special Item Spawn
176,192
Musical Note Spawn
088,080
Stage Timer
30 sec.
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
20 sec.
Enemy Speed Modifier
+0
+3
Bubble Speed
16
Enemies (Prototype)
Pulpul
040,100
Pulpul
072,060
Pulpul
144,044
Pulpul
184,044
Pulpul
256,060
Pulpul
280,100
Enemies (Final Game)
Pulpul
048,100
Pulpul
072,052
Pulpul
144,044
Pulpul
192,044
Pulpul
256,052
Pulpul
280,100
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
16.66%
0%
Wind Bubble
  • The spawn coordinates of the second and fifth Pulpuls were changed to fix an issue where they'd end up inside the Trophy's handles. The first and fourth Pulpuls' X coordinates were changed for symmetry reasons.
  • The point item was moved closer to the neck of the trophy.
  • Players have ten less seconds to clear the stage, and enemies were sped up three stages.
  • Rainbow Bubbles were removed from the stage; bubble popping times were increased from 15 to 20 seconds to compensate.
BubbleSymphonyArcStage058.png
Stage 058: Boudoir
Stage Data
Point Item Spawn
096,096
080,128
Special Item Spawn
096,096
200,128
Musical Note Spawn
096,096
024,040
Stage Timer
30 sec.
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
5 sec.
Enemy Speed Modifier
+0
+3
Bubble Speed
16
32
Enemies (Prototype)
Zen-chan
064,140
Uni Bo
192,132
Knightron
256,044
Invader
064,020
Enemies (Final Game)
Yuki-Bombo
116,164
Yuki-Bombo
156,116
Yuki-Bombo
180,044
Hidegons
208,132
Hidegons
208,164
Monsta
248,076
Monsta
272,108
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
  • While this stage was given proper enemy spawns and stage settings, they don't match up with the prototype layout at all, suggesting that this stage was heavily reworked after the prototype:
  • The three Yuki-Bombos spawn below the plus sign, in the middle of the second 1, and on top of the second 1 respectively.
  • The two Hidegons spawn in the middle of the lowest bar of the equal sign and directly below that bar.
  • The two Mightas spawn on the tip of the third 1 and in the middle of the third 1.
  • The point item spawns in-between the first 1 and the plus sign, the special item on the left edge of the lower bar of the equals sign, and the music note is hidden in the upper-left corner.
  • 10 seconds were taken off the clock.
  • Enemy and bubble popping speeds were increased, and bubble speeds were doubled.
BubbleSymphonyArcStage078.png
Stage 078: Administration
Stage Data
Point Item Spawn
096,096
Special Item Spawn
096,096
Musical Note Spawn
096,096
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
Enemy Speed Modifier
+0
Bubble Speed
16
Enemies (Prototype)
Zen-chan
064,140
Uni Bo
192,132
Knightron
256,044
Invader
064,020
Enemies (Final Game)
Zen-chan
064,092
Uni Bo
144,084
Knightron
160,044
Invader
064,020
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

While this stage still mostly uses placeholder data, the positions of three of the four enemies were adjusted to match the layout: Knightron appears on the Silver Hawk's top wing (albeit 8 pixels above where it was in the prototype), the Uni Bo was moved below that wing, and the Zen-Chan's spawn position was moved to the Silver Hawk's nose. For whatever reason, the Invader wasn't changed at all, so it still spawns in the ceiling.

BubbleSymphonyArcStage089.png
Stage 089: Remains
Stage Data
Point Item Spawn
168,208
064,128
Special Item Spawn
248,208
248,128
Musical Note Spawn
088,024
Stage Timer
30 sec.
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
5 sec.
Enemy Speed Modifier
+0
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
5.55%
Wind Bubble
  • In the prototype, the point item is in the large pit in the center, and the special item spawns in 2P's starting area. The updated locations spawn them near the 4 block wide platforms to the left and right of the pit.
  • Standard 10 second reduction in stage clear time.
  • Both enemy and bubble popping speeds were greatly sped up after the prototype.
Stage 091: Super Maita
Stage Data
Point Item Spawn
Special Item Spawn
Musical Note Spawn
Stage Timer
30 sec.
35 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
Enemy Speed Modifier
+0
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

Players were given five more seconds to beat the boss (whatever it would be) before Skel-monsta appeared.

New Stages

The following stages postdate the prototype, so their layouts are a complete mystery: The only hints are the stage names and item spawn locations.

Stage 117: Jailer Chamber
Stage Data
Point Item Spawn
040,144
Special Item Spawn
280,144
Musical Note Spawn
160,080
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
25.00%
Wind Bubble
Stage 118: Jailer Chamber
Stage Data
Point Item Spawn
104,064
Special Item Spawn
208,064
Musical Note Spawn
160,096
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+1
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
25.00%
Rainbow Bubble
Wind Bubble
Stage 122: The Chase Two
Stage Data
Point Item Spawn
128,128
Special Item Spawn
200,064
Musical Note Spawn
040,176
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

Round L-8 is "The Chase One". Its followup was cut, leaving the name as something of a non sequitur.

Stage 126: Good Fireman
Stage Data
Point Item Spawn
144,208
Special Item Spawn
176,208
Musical Note Spawn
160,128
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
25.00%
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 128: Fire Works
Stage Data
Point Item Spawn
048,104
Special Item Spawn
264,104
Musical Note Spawn
160,040
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 131: Jailer Chamber
Stage Data
Point Item Spawn
032,144
Special Item Spawn
280,144
Musical Note Spawn
160,152
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
25.00%
Wind Bubble
Stage 134: Jailer Chamber
Stage Data
Point Item Spawn
128,096
Special Item Spawn
192,096
Musical Note Spawn
104,192
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 134: Tyuruntyurun
Stage Data
Point Item Spawn
024,096
Special Item Spawn
296,096
Musical Note Spawn
152,192
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

"Tyuruntyurun" (ちゅるんちゅるん) is an onomatopoeia for slowly slurping or sipping something, like noodles or a soda through a straw.

Stage 139: The Target
Stage Data
Point Item Spawn
152,104
Special Item Spawn
192,104
Musical Note Spawn
128,160
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
25.00%
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 141: Rainbow and Army
Stage Data
Point Item Spawn
112,048
Special Item Spawn
208,048
Musical Note Spawn
136,088
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
2.50%
Wind Bubble
Stage 142: Bubble Water
Stage Data
Point Item Spawn
104,136
Special Item Spawn
216,136
Musical Note Spawn
176,152
Stage Timer
15 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
25.00%
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 144: Amedama
Stage Data
Point Item Spawn
128,168
Special Item Spawn
176,168
Musical Note Spawn
024,080
Stage Timer
15 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
3 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

"Amedama" (あめだま) refers to any round or ball-shaped candy. There's an enemy in the game with the same name that looks like wrapped candy.

Stage 145: Do Not Stream
Stage Data
Point Item Spawn
096,080
Special Item Spawn
176,112
Musical Note Spawn
216,152
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
20 sec.
Enemy Speed Modifier
+0
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
25.00%
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 148: Jailer Chamber
Stage Data
Point Item Spawn
248,080
Special Item Spawn
248,128
Musical Note Spawn
024,088
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 149: Waterfall
Stage Data
Point Item Spawn
072,080
Special Item Spawn
232,088
Musical Note Spawn
160,208
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
30 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
25.00%
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 150: Jailer Chamber
Stage Data
Point Item Spawn
160,120
Special Item Spawn
160,160
Musical Note Spawn
032,048
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
Enemy Speed Modifier
+1
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 151: Girijiyan
Stage Data
Point Item Spawn
160,040
Special Item Spawn
160,208
Musical Note Spawn
136,072
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
12.50%
Rainbow Bubble
Wind Bubble
Stage 152: Yamasan no Hako
Stage Data
Point Item Spawn
072,144
Special Item Spawn
232,136
Musical Note Spawn
032,064
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble

"Yamasan no Hako" is "Yama-san's Box". Whoever that is.

Stage 153: Buhi Buhi
Stage Data
Point Item Spawn
128,168
Special Item Spawn
192,168
Musical Note Spawn
160,040
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
5.00%
Thunder Bubble
Rainbow Bubble
Wind Bubble

"Buhi Buhi" (ブヒブヒ) is an oinking sound, like from a pig.

Stage 156: Tukubai
Stage Data
Point Item Spawn
072,104
Special Item Spawn
248,104
Musical Note Spawn
088,152
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
1.67%
Thunder Bubble
Rainbow Bubble
Wind Bubble

"Tukubai" or tsukubai (蹲踞), is a washbasin that's placed at the entrance of holy places for visitors to ritually purify their hands and mouth.

Stage 157: Jailer Chamber
Stage Data
Point Item Spawn
272,096
Special Item Spawn
272,128
Musical Note Spawn
112,168
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+0
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 158: Slot Machine
Stage Data
Point Item Spawn
160,144
Special Item Spawn
160,088
Musical Note Spawn
024,072
Stage Timer
15 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
3 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 160: Flame Man
Stage Data
Point Item Spawn
048,048
Special Item Spawn
272,048
Musical Note Spawn
160,192
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
25.00%
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 164: Dan Dan Dango
Stage Data
Point Item Spawn
080,136
Special Item Spawn
240,136
Musical Note Spawn
024,040
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 165: Jailer Chamber
Stage Data
Point Item Spawn
136,064
Special Item Spawn
176,064
Musical Note Spawn
120,192
Stage Timer
25 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 166: Falling Man
Stage Data
Point Item Spawn
128,152
Special Item Spawn
192,152
Musical Note Spawn
160,208
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+1
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 168: Fire Battleman
Stage Data
Point Item Spawn
248,160
Special Item Spawn
248,096
Musical Note Spawn
152,208
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
25.00%
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 170: Special Bomber
Stage Data
Point Item Spawn
176,080
Special Item Spawn
232,120
Musical Note Spawn
128,120
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 172: Jumping One
Stage Data
Point Item Spawn
096,048
Special Item Spawn
256,048
Musical Note Spawn
032,104
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
25.00%
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 174: Twoplayer Down
Stage Data
Point Item Spawn
144,136
Special Item Spawn
240,136
Musical Note Spawn
048,120
Stage Timer
20 sec.
Skel-Monsta Timer
10 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
25.00%
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 177: Crescent
Stage Data
Point Item Spawn
056,072
Special Item Spawn
136,064
Musical Note Spawn
024,048
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 179: The Pointer
Stage Data
Point Item Spawn
064,176
Special Item Spawn
256,176
Musical Note Spawn
160,112
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
15 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 180: Strange Way
Stage Data
Point Item Spawn
096,104
Special Item Spawn
224,104
Musical Note Spawn
168,136
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 182: Jailer Chamber
Stage Data
Point Item Spawn
120,208
Special Item Spawn
192,208
Musical Note Spawn
152,168
Stage Timer
15 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 183: Jailer Chamber
Stage Data
Point Item Spawn
064,168
Special Item Spawn
256,168
Musical Note Spawn
160,040
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 185: Jailer Chamber
Stage Data
Point Item Spawn
032,080
Special Item Spawn
288,080
Musical Note Spawn
032,048
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 187: Basement
Stage Data
Point Item Spawn
064,208
Special Item Spawn
248,208
Musical Note Spawn
160,144
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 188: Jailer Chamber
Stage Data
Point Item Spawn
096,160
Special Item Spawn
224,160
Musical Note Spawn
064,040
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 190: Jailer Chamber
Stage Data
Point Item Spawn
072,096
Special Item Spawn
240,088
Musical Note Spawn
288,088
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
3 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 191: Pipe Dreams
Stage Data
Point Item Spawn
072,208
Special Item Spawn
248,208
Musical Note Spawn
032,096
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 192: Mr Mole
Stage Data
Point Item Spawn
112,176
Special Item Spawn
232,176
Musical Note Spawn
168,040
Stage Timer
20 sec.
Skel-Monsta Timer
15 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 193: Jailer Chamber
Stage Data
Point Item Spawn
056,168
Special Item Spawn
248,168
Musical Note Spawn
080,152
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 194: Jailer Chamber
Stage Data
Point Item Spawn
064,160
Special Item Spawn
256,160
Musical Note Spawn
136,112
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 196: Oh Raibows
Stage Data
Point Item Spawn
144,208
Special Item Spawn
176,208
Musical Note Spawn
024,120
Stage Timer
40 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
20 sec.
Enemy Speed Modifier
+4
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
25.00%
Wind Bubble
Stage 197: Jailer Chamber
Stage Data
Point Item Spawn
160,064
Special Item Spawn
160,040
Musical Note Spawn
024,048
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 198: Lighter
Stage Data
Point Item Spawn
072,088
Special Item Spawn
152,088
Musical Note Spawn
176,128
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
25.00%
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 204: The Rainbow
Stage Data
Point Item Spawn
056,160
Special Item Spawn
168,256
Musical Note Spawn
176,112
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+1
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 205: The Rainbow
Stage Data
Point Item Spawn
032,080
Special Item Spawn
288,080
Musical Note Spawn
032,048
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 206: The Rainbow
Stage Data
Point Item Spawn
128,120
Special Item Spawn
184,120
Musical Note Spawn
152,040
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+3
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 208: The Rainbow
Stage Data
Point Item Spawn
072,128
Special Item Spawn
248,088
Musical Note Spawn
208,040
Stage Timer
15 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
5 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 213: The Rainbow
Stage Data
Point Item Spawn
064,168
Special Item Spawn
248,168
Musical Note Spawn
080,152
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 219: Pipe Line
Stage Data
Point Item Spawn
160,072
Special Item Spawn
160,168
Musical Note Spawn
032,104
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+1
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 220: Hat Man
Stage Data
Point Item Spawn
144,064
Special Item Spawn
176,064
Musical Note Spawn
128,200
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
20 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 222: Jailer Chamber
Stage Data
Point Item Spawn
096,104
Special Item Spawn
224,104
Musical Note Spawn
032,040
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
20 sec.
Enemy Speed Modifier
+2
Bubble Speed
32
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 225: The Rainbow
Stage Data
Point Item Spawn
168,040
Special Item Spawn
248,040
Musical Note Spawn
208,152
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
30 sec.
Enemy Speed Modifier
+0
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 228: The Rainbow
Stage Data
Point Item Spawn
072,128
Special Item Spawn
248,088
Musical Note Spawn
208,040
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+2
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 229: The Rainbow
Stage Data
Point Item Spawn
048,152
Special Item Spawn
272,152
Musical Note Spawn
168,048
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+1
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 231: The Rainbow
Stage Data
Point Item Spawn
096,072
Special Item Spawn
184,088
Musical Note Spawn
184,208
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+0
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 237: The Rainbow
Stage Data
Point Item Spawn
072,128
Special Item Spawn
168,104
Musical Note Spawn
032,072
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+1
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 259: The Rainbow
Stage Data
Point Item Spawn
048,152
Special Item Spawn
272,152
Musical Note Spawn
168,048
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+1
Bubble Speed
32
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 261: The Rainbow
Stage Data
Point Item Spawn
096,064
Special Item Spawn
224,064
Musical Note Spawn
032,088
Stage Timer
30 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
20 sec.
Enemy Speed Modifier
+0
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
Stage 262: The Rainbow
Stage Data
Point Item Spawn
032,040
Special Item Spawn
288,040
Musical Note Spawn
096,200
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Capture Timer
10
Enemy Speed Modifier
0
Bubble Speed
16
Enemies
Monsta160,052
Special Bubbles
Fire Bubble
Water Bubble
25.00%
Thunder Bubble
Rainbow Bubble
Wind Bubble

This is the only "new" stage to have its enemy data intact...and it's a single Monsta. Wow.

Stage 266: The Rainbow
Stage Data
Point Item Spawn
128,120
Special Item Spawn
184,120
Musical Note Spawn
152,040
Stage Timer
20 sec.
Skel-Monsta Timer
5 sec.
Bubble Timer
10 sec.
Enemy Speed Modifier
+5
Bubble Speed
16
Special Bubbles
Fire Bubble
Water Bubble
Thunder Bubble
Rainbow Bubble
Wind Bubble
(Source: Original TCRF research)